#include <iostream> #include <algorithm> using namespace std; int main() { ios::sync_with_stdio(false); int n; std::cin >> n; string directions; std::cin >> directions; int leftCount = std::ranges::count(directions, 'L'); int colisionWithLeft = 0; for (size_t i = 0; i < directions.size(); ++i) { bool initialLeft = (directions[i] == 'L'); bool finalLeft = (i < leftCount); int collisionWithRight = colisionWithLeft; if (initialLeft && !finalLeft) collisionWithRight = colisionWithLeft - 1; if (!initialLeft && finalLeft) collisionWithRight = colisionWithLeft + 1; std::cout << (colisionWithLeft+ collisionWithRight) << " "; colisionWithLeft = collisionWithRight; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | #include <iostream> #include <algorithm> using namespace std; int main() { ios::sync_with_stdio(false); int n; std::cin >> n; string directions; std::cin >> directions; int leftCount = std::ranges::count(directions, 'L'); int colisionWithLeft = 0; for (size_t i = 0; i < directions.size(); ++i) { bool initialLeft = (directions[i] == 'L'); bool finalLeft = (i < leftCount); int collisionWithRight = colisionWithLeft; if (initialLeft && !finalLeft) collisionWithRight = colisionWithLeft - 1; if (!initialLeft && finalLeft) collisionWithRight = colisionWithLeft + 1; std::cout << (colisionWithLeft+ collisionWithRight) << " "; colisionWithLeft = collisionWithRight; } return 0; } |