#include <iostream>
#include <algorithm>
using namespace std;
int main()
{
    ios::sync_with_stdio(false);
    int n;
    std::cin >> n;
    string directions;
    std::cin >> directions;
    int leftCount = std::ranges::count(directions, 'L');
    int colisionWithLeft = 0;
    for (size_t i = 0; i < directions.size(); ++i)
    {
      bool initialLeft = (directions[i] == 'L');
      bool finalLeft = (i < leftCount);
      int collisionWithRight = colisionWithLeft;
      if (initialLeft && !finalLeft)
        collisionWithRight = colisionWithLeft - 1;
      if (!initialLeft && finalLeft)
        collisionWithRight = colisionWithLeft + 1;
      std::cout << (colisionWithLeft+ collisionWithRight) << " ";
      colisionWithLeft = collisionWithRight;
    }
    return 0;
}
        1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29  | #include <iostream> #include <algorithm> using namespace std; int main() { ios::sync_with_stdio(false); int n; std::cin >> n; string directions; std::cin >> directions; int leftCount = std::ranges::count(directions, 'L'); int colisionWithLeft = 0; for (size_t i = 0; i < directions.size(); ++i) { bool initialLeft = (directions[i] == 'L'); bool finalLeft = (i < leftCount); int collisionWithRight = colisionWithLeft; if (initialLeft && !finalLeft) collisionWithRight = colisionWithLeft - 1; if (!initialLeft && finalLeft) collisionWithRight = colisionWithLeft + 1; std::cout << (colisionWithLeft+ collisionWithRight) << " "; colisionWithLeft = collisionWithRight; } return 0; }  | 
            
        
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