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#include <bits/stdc++.h>
using namespace std;

#define fwd(i, a, n) for (int i = (a); i < (n); i ++)
#define rep(i, n) fwd(i, 0, n)
#define all(X) begin(X), end(X)
#define sz(X) ((int)X.size())
#define st first
#define nd second
#define pii pair<int, int>
#define vi vector<int>

#ifdef LOC
auto &operator << (auto &out, pair<auto, auto> a) {
	return out << "(" << a.st << ", " << a.nd << ")";
}

auto &operator << (auto &out, auto a) {
	out << "{";
	for (auto b : a)
		out << b << ", ";
	return out << "}";
}

void dump(auto... x) { ((cerr << x << ", "), ...) << '\n'; }

#define debug(x...) cerr << "[" #x "]: ", dump(x)
#else
#define debug(...) 0
#endif

int32_t main() {
   	ios_base::sync_with_stdio(0), cin.tie(0);
	int n;
	cin >> n;
	string s;
	cin >> s;
	vi l(n, 0), r(n, 0);
	rep(i, n) {
		if (i) {
			l[i] = l[i - 1];
			r[i] = r[i - 1];
		}
		if (s[i] == 'L')
			l[i] ++;
		else
			r[i] ++;
	}
	rep(i, n) {
		if (s[i] == 'L') {
			int P = r[i];
			int L = l.back() - l[i];
			if (P > L) {
				cout << 2 * L + 1 << ' ';
			} else {
				cout << 2 * P << ' ';
			}
		} else {
			int P = r[i] - 1;
			int L = l.back() - l[i];
			if (L > P) {
				cout << 2 * P + 1 << ' ';
			} else {
				cout << 2 * L << ' ';
			}
		}
	}
	cout << '\n';
   	return 0;
}