#include <iostream> #include <functional> #include <numeric> #include <vector> using namespace std; enum Player { ALGOSIA, BAJTEK, DRAW, }; Player WhoWin(const vector<int>& algosia, const vector<int>& bajtek) { for (int i = 11; i >= 0; i--) { if (algosia[i] < bajtek[i]) { return BAJTEK; } else if (bajtek[i] < algosia[i]) { return ALGOSIA; } } return DRAW; } int main() { int score_algosia = 0, score_bajtek = 0; vector<int> algosia(11, 0), bajtek(11, 0); for (int i = 0; i < 18; i++) { int x; cin >> x; score_algosia += x; algosia[x]++; } algosia.push_back(score_algosia); for (int i = 0; i < 18; i++) { int x; cin >> x; score_bajtek += x; bajtek[x]++; } bajtek.push_back(score_bajtek); switch (WhoWin(algosia, bajtek)) { case BAJTEK: cout << "Bajtek\n"; break; case ALGOSIA: cout << "Algosia\n"; break; case DRAW: cout << "remis\n"; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | #include <iostream> #include <functional> #include <numeric> #include <vector> using namespace std; enum Player { ALGOSIA, BAJTEK, DRAW, }; Player WhoWin(const vector<int>& algosia, const vector<int>& bajtek) { for (int i = 11; i >= 0; i--) { if (algosia[i] < bajtek[i]) { return BAJTEK; } else if (bajtek[i] < algosia[i]) { return ALGOSIA; } } return DRAW; } int main() { int score_algosia = 0, score_bajtek = 0; vector<int> algosia(11, 0), bajtek(11, 0); for (int i = 0; i < 18; i++) { int x; cin >> x; score_algosia += x; algosia[x]++; } algosia.push_back(score_algosia); for (int i = 0; i < 18; i++) { int x; cin >> x; score_bajtek += x; bajtek[x]++; } bajtek.push_back(score_bajtek); switch (WhoWin(algosia, bajtek)) { case BAJTEK: cout << "Bajtek\n"; break; case ALGOSIA: cout << "Algosia\n"; break; case DRAW: cout << "remis\n"; } return 0; } |