#include <bits/stdc++.h> using namespace std; // #undef LOCAL #ifdef LOCAL #include "debug.h" #else #define debug(...) #endif #define x first #define y second #define ir(a, x, b) ((a) <= (x) && (x) <= (b)) #define vec vector #define rep(i, a, b) for (int i = a; i < (b); ++i) #define all(x) (x).begin(), (x).end() using ll = long long; int main() { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); vec<int> a(11), b(11); debug(a); int s = 0; rep (i, 0, 18) { int t; cin >> t; a[t]++; s += t; } rep (i, 0, 18) { int t; cin >> t; b[t]++; s -= t; } if (s > 0) { cout << "Algosia\n"; return 0; } else if (s < 0) { cout << "Bajtek\n"; return 0; } for (int i = 10; i >= 0; i--) { if (a[i] > b[i]) { cout << "Algosia\n"; return 0; } else if (a[i] < b[i]) { cout << "Bajtek\n"; return 0; } } cout << "remis\n"; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include <bits/stdc++.h> using namespace std; // #undef LOCAL #ifdef LOCAL #include "debug.h" #else #define debug(...) #endif #define x first #define y second #define ir(a, x, b) ((a) <= (x) && (x) <= (b)) #define vec vector #define rep(i, a, b) for (int i = a; i < (b); ++i) #define all(x) (x).begin(), (x).end() using ll = long long; int main() { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); vec<int> a(11), b(11); debug(a); int s = 0; rep (i, 0, 18) { int t; cin >> t; a[t]++; s += t; } rep (i, 0, 18) { int t; cin >> t; b[t]++; s -= t; } if (s > 0) { cout << "Algosia\n"; return 0; } else if (s < 0) { cout << "Bajtek\n"; return 0; } for (int i = 10; i >= 0; i--) { if (a[i] > b[i]) { cout << "Algosia\n"; return 0; } else if (a[i] < b[i]) { cout << "Bajtek\n"; return 0; } } cout << "remis\n"; return 0; } |