#include <bits/stdc++.h>
using namespace std;
#define PB push_back
#define LL long long
#define int LL
#define FOR(i,a,b) for (int i = (a); i <= (b); i++)
#define FORD(i,a,b) for (int i = (a); i >= (b); i--)
#define REP(i,n) FOR(i,0,(int)(n)-1)
#define st first
#define nd second
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define VI vector<int>
#define PII pair<int,int>
#define LD long double
template<class T> ostream &operator<<(ostream &os, vector<T> V){
os<<"[";for(auto vv:V)os<<vv<<",";return os<<"]";
}
template<class L, class R> ostream &operator<<(ostream &os, pair<L,R> P) {
return os << "(" << P.st << "," << P.nd << ")";
}
template<class C> void mini(C& a4, C b4) { a4 = min(a4, b4); }
template<class C> void maxi(C& a4, C b4) { a4 = max(a4, b4); }
template<class TH> void _dbg(const char *sdbg, TH h){cerr<<sdbg<<"="<<h<<"\n";}
template<class TH, class... TA> void _dbg(const char *sdbg, TH h, TA... a) {
while(*sdbg!=',')cerr<<*sdbg++;cerr<<"="<<h<<","; _dbg(sdbg+1, a...);
}
#ifdef LOCAL
#define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__)
#else
#define debug(...) (__VA_ARGS__)
#define cerr if(0)cout
#endif
int32_t main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
cout << fixed << setprecision(11);
cerr << fixed << setprecision(6);
int n;
cin >> n;
VI a(n);
REP(i, n){
cin >> a[i];
}
map<int,int> m;
REP(i, n){
m[a[i]]++;
}
VI v;
for(PII p: m){
v.push_back(p.second);
}
sort(ALL(v));
int res = 0;
while(n > 0){
int cnt = v.back();
v.pop_back();
n -= cnt * 2 - 1;
res++;
}
cout << res << "\n";
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #include <bits/stdc++.h> using namespace std; #define PB push_back #define LL long long #define int LL #define FOR(i,a,b) for (int i = (a); i <= (b); i++) #define FORD(i,a,b) for (int i = (a); i >= (b); i--) #define REP(i,n) FOR(i,0,(int)(n)-1) #define st first #define nd second #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define VI vector<int> #define PII pair<int,int> #define LD long double template<class T> ostream &operator<<(ostream &os, vector<T> V){ os<<"[";for(auto vv:V)os<<vv<<",";return os<<"]"; } template<class L, class R> ostream &operator<<(ostream &os, pair<L,R> P) { return os << "(" << P.st << "," << P.nd << ")"; } template<class C> void mini(C& a4, C b4) { a4 = min(a4, b4); } template<class C> void maxi(C& a4, C b4) { a4 = max(a4, b4); } template<class TH> void _dbg(const char *sdbg, TH h){cerr<<sdbg<<"="<<h<<"\n";} template<class TH, class... TA> void _dbg(const char *sdbg, TH h, TA... a) { while(*sdbg!=',')cerr<<*sdbg++;cerr<<"="<<h<<","; _dbg(sdbg+1, a...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (__VA_ARGS__) #define cerr if(0)cout #endif int32_t main() { ios_base::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(11); cerr << fixed << setprecision(6); int n; cin >> n; VI a(n); REP(i, n){ cin >> a[i]; } map<int,int> m; REP(i, n){ m[a[i]]++; } VI v; for(PII p: m){ v.push_back(p.second); } sort(ALL(v)); int res = 0; while(n > 0){ int cnt = v.back(); v.pop_back(); n -= cnt * 2 - 1; res++; } cout << res << "\n"; } |
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