#include <iostream> #include <vector> #include <queue> #include <algorithm> struct move { char symbol; int u; int v; move(const char& symbol, const int& u, const int& v) : symbol(symbol), u(u), v(v) {} move() {} }; void get_shortest_path(const std::vector<std::vector<int>>& G, int n, int s, int t, std::vector<int>& result) { std::queue<int> Q; std::vector<int> paths(n, -1); paths[t] = -2; Q.push(t); while(true) { int u = Q.front(); Q.pop(); if(u == s) { break; } for(auto v : G[u]) { if(paths[v] == -1) { paths[v] = u; Q.push(v); } } } int current = s; do { result.push_back(current); current = paths[current]; } while(current != -2); } int main() { std::ios_base::sync_with_stdio(0); int n; std::cin >> n; int m1, m2; std::cin >> m1; std::vector<std::vector<int>> source(n); for(int i = 0; i < m1; ++i) { int a, b; std::cin >> a >> b; source[a - 1].push_back(b - 1); source[b - 1].push_back(a - 1); } std::cin >> m2; std::vector<std::pair<int, int>> target_edges(m2); std::vector<move> moves; for(int i = 0; i < m2; ++i) { int a, b; std::cin >> a >> b; if(a > b) { std::swap(a, b); } --a; --b; std::vector<int> shortest_path; get_shortest_path(source, n, a, b, shortest_path); for(int i = 2; i < shortest_path.size(); ++i) { source[shortest_path[0]].push_back(shortest_path[i]); source[shortest_path[i]].push_back(shortest_path[0]); moves.push_back({'+', shortest_path[0], shortest_path[i]}); } target_edges.push_back({a, b}); } std::sort(target_edges.begin(), target_edges.end()); std::queue<std::pair<int, int>> edges_to_remove; for(int u = 0; u < n; ++u) { for(auto v : source[u]) { if(u > v) { continue; } auto edge = std::make_pair(u, v); if(!std::binary_search(target_edges.begin(), target_edges.end(), edge)) { edges_to_remove.push(edge); } } } while(!edges_to_remove.empty()) { auto edge = edges_to_remove.front(); edges_to_remove.pop(); source[edge.first].erase(std::find(source[edge.first].begin(), source[edge.first].end(), edge.second)); source[edge.second].erase(std::find(source[edge.second].begin(), source[edge.second].end(), edge.first)); std::vector<int> shortest_path; get_shortest_path(source, n, edge.first, edge.second, shortest_path); for(int i = 2; i < shortest_path.size() - 1; ++i) { source[shortest_path[0]].push_back(shortest_path[i]); source[shortest_path[i]].push_back(shortest_path[0]); moves.push_back({'+', shortest_path[0], shortest_path[i]}); } for(int i = shortest_path.size() - 2; i >= 2; --i) { edges_to_remove.push({shortest_path[0], shortest_path[i]}); } moves.push_back({'-', edge.first, edge.second}); } std::cout << moves.size() << "\n"; for(auto move : moves) { std::cout << move.symbol << " " << move.u + 1 << " " << move.v + 1 << "\n"; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | #include <iostream> #include <vector> #include <queue> #include <algorithm> struct move { char symbol; int u; int v; move(const char& symbol, const int& u, const int& v) : symbol(symbol), u(u), v(v) {} move() {} }; void get_shortest_path(const std::vector<std::vector<int>>& G, int n, int s, int t, std::vector<int>& result) { std::queue<int> Q; std::vector<int> paths(n, -1); paths[t] = -2; Q.push(t); while(true) { int u = Q.front(); Q.pop(); if(u == s) { break; } for(auto v : G[u]) { if(paths[v] == -1) { paths[v] = u; Q.push(v); } } } int current = s; do { result.push_back(current); current = paths[current]; } while(current != -2); } int main() { std::ios_base::sync_with_stdio(0); int n; std::cin >> n; int m1, m2; std::cin >> m1; std::vector<std::vector<int>> source(n); for(int i = 0; i < m1; ++i) { int a, b; std::cin >> a >> b; source[a - 1].push_back(b - 1); source[b - 1].push_back(a - 1); } std::cin >> m2; std::vector<std::pair<int, int>> target_edges(m2); std::vector<move> moves; for(int i = 0; i < m2; ++i) { int a, b; std::cin >> a >> b; if(a > b) { std::swap(a, b); } --a; --b; std::vector<int> shortest_path; get_shortest_path(source, n, a, b, shortest_path); for(int i = 2; i < shortest_path.size(); ++i) { source[shortest_path[0]].push_back(shortest_path[i]); source[shortest_path[i]].push_back(shortest_path[0]); moves.push_back({'+', shortest_path[0], shortest_path[i]}); } target_edges.push_back({a, b}); } std::sort(target_edges.begin(), target_edges.end()); std::queue<std::pair<int, int>> edges_to_remove; for(int u = 0; u < n; ++u) { for(auto v : source[u]) { if(u > v) { continue; } auto edge = std::make_pair(u, v); if(!std::binary_search(target_edges.begin(), target_edges.end(), edge)) { edges_to_remove.push(edge); } } } while(!edges_to_remove.empty()) { auto edge = edges_to_remove.front(); edges_to_remove.pop(); source[edge.first].erase(std::find(source[edge.first].begin(), source[edge.first].end(), edge.second)); source[edge.second].erase(std::find(source[edge.second].begin(), source[edge.second].end(), edge.first)); std::vector<int> shortest_path; get_shortest_path(source, n, edge.first, edge.second, shortest_path); for(int i = 2; i < shortest_path.size() - 1; ++i) { source[shortest_path[0]].push_back(shortest_path[i]); source[shortest_path[i]].push_back(shortest_path[0]); moves.push_back({'+', shortest_path[0], shortest_path[i]}); } for(int i = shortest_path.size() - 2; i >= 2; --i) { edges_to_remove.push({shortest_path[0], shortest_path[i]}); } moves.push_back({'-', edge.first, edge.second}); } std::cout << moves.size() << "\n"; for(auto move : moves) { std::cout << move.symbol << " " << move.u + 1 << " " << move.v + 1 << "\n"; } } |