#include <iostream> #include <map> #include <set> using namespace std; void update_graph(int* state, int* minus_edges, map<int, set<int>>& graph, int start, int extra=0) { // Extra means additional edge to count. For example a double edge between // point or an edge leading back to point. set<int> visited{start}; set<int> to_visit = graph.at(start); set<pair<int,int>> edges; while(to_visit.size() > 0) { int v = *(to_visit.begin()); visited.insert(v); to_visit.erase(v); auto ns = graph.at(v); for(auto nbor : ns) { if(!visited.count(nbor)) to_visit.insert(nbor); edges.insert({min(v, nbor), max(v, nbor)}); } } int edges_n = edges.size() + extra; int vert_n = 0; for(auto v : visited) { if(minus_edges[v]) { edges_n -= minus_edges[v]; //cout << v << " subtracts " << minus_edges[v] << " edges\n"; } if(state[v]) vert_n++; } //if(visited.size() < edges_n) // cout << "\nUnexpeceted. More edges than vertices\n"; if(vert_n <= edges_n) { for(auto v : visited) { if(state[v]) { state[v] = 1; } graph.erase(v); //state[v] = 1; minus_edges[v] = 0; } } //if(visited.size() <= edges_n) { // for(auto v : visited) { // graph.erase(v); // //if(!minus_edges[v]) // state[v] = 1; // minus_edges[v] = 0; // } //} if(edges_n == 0) { for(auto v : visited) { graph.erase(v); state[v] = 0; minus_edges[v] = 0; } } // cout << "visited: "; // for(auto v: visited) { // cout << v << " "; // } // cout << endl; // cout << "edges: "; // for(auto p : edges) // cout << "(" << p.first << " " << p.second<< ") "; // cout << endl; // cout << "edges_n: " << edges_n << endl; } int main() { int n, q; cin >> n >> q; int state[n+1] = {}; // 0 no pc, 1 pc, 3 don't know int minus_edges[n+1] = {}; // how many edges to subtract when updating map<int, set<int>> graph; char c; for(int i = 0; i < q; i++) { cin >> c; if(c == '?') { int v; cin >> v; if(state[v] == 3) cout << '?'; else cout << state[v]; } else if(c == '+') { int v1, v2; cin >> v1 >> v2; // state[v1] = state[v2] = 3; bool is_v1 = graph.count(v1), is_v2 = graph.count(v2); if(v1 == v2) { state[v1] = state[v2] = 3; if(is_v1) update_graph(state, minus_edges, graph, v1, 1); else state[v1] = 1; } else if(is_v1 && is_v2) { state[v1] = state[v2] = 3; graph.at(v1).insert(v2); graph.at(v2).insert(v1); update_graph(state, minus_edges, graph, v1, 0); } else { if(is_v1) graph.at(v1).insert(v2); else graph.insert({v1, {v2}}); if(is_v2) graph.at(v2).insert(v1); else graph.insert({v2, {v1}}); if(state[v1] == 1 || state[v2] == 1) { state[v1] = state[v1] == 1 ? 1 : 3; state[v2] = state[v2] == 1 ? 1 : 3; update_graph(state, minus_edges, graph, v1, 1); } else state[v1] = state[v2] = 3; } } else { // c == '-' int v; cin >> v; if(graph.count(v)) { auto ns = graph.at(v); if(ns.size() == 1) { int nbor = *(ns.begin()); if(graph.at(nbor).size() == 1) { // A 1 - 1 pair. Means the other didn't get PC. graph.erase(nbor); graph.erase(v); state[v] = 0; state[nbor] = 0; } else { graph.erase(v); graph.at(nbor).erase(v); state[v] = 0; update_graph(state, minus_edges, graph, nbor, 0); } } else { // let's try not deleting v here. We will mark its removal by // updating state and minus_edges hehe state[v] = 0; minus_edges[v]++; //cout << "minus_edges[" << v << "] increased\n"; update_graph(state, minus_edges, graph, v, 0); // for(auto nbor : ns) // graph.at(nbor).erase(v); // graph.erase(v); } } else { state[v] = 0; } } } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | #include <iostream> #include <map> #include <set> using namespace std; void update_graph(int* state, int* minus_edges, map<int, set<int>>& graph, int start, int extra=0) { // Extra means additional edge to count. For example a double edge between // point or an edge leading back to point. set<int> visited{start}; set<int> to_visit = graph.at(start); set<pair<int,int>> edges; while(to_visit.size() > 0) { int v = *(to_visit.begin()); visited.insert(v); to_visit.erase(v); auto ns = graph.at(v); for(auto nbor : ns) { if(!visited.count(nbor)) to_visit.insert(nbor); edges.insert({min(v, nbor), max(v, nbor)}); } } int edges_n = edges.size() + extra; int vert_n = 0; for(auto v : visited) { if(minus_edges[v]) { edges_n -= minus_edges[v]; //cout << v << " subtracts " << minus_edges[v] << " edges\n"; } if(state[v]) vert_n++; } //if(visited.size() < edges_n) // cout << "\nUnexpeceted. More edges than vertices\n"; if(vert_n <= edges_n) { for(auto v : visited) { if(state[v]) { state[v] = 1; } graph.erase(v); //state[v] = 1; minus_edges[v] = 0; } } //if(visited.size() <= edges_n) { // for(auto v : visited) { // graph.erase(v); // //if(!minus_edges[v]) // state[v] = 1; // minus_edges[v] = 0; // } //} if(edges_n == 0) { for(auto v : visited) { graph.erase(v); state[v] = 0; minus_edges[v] = 0; } } // cout << "visited: "; // for(auto v: visited) { // cout << v << " "; // } // cout << endl; // cout << "edges: "; // for(auto p : edges) // cout << "(" << p.first << " " << p.second<< ") "; // cout << endl; // cout << "edges_n: " << edges_n << endl; } int main() { int n, q; cin >> n >> q; int state[n+1] = {}; // 0 no pc, 1 pc, 3 don't know int minus_edges[n+1] = {}; // how many edges to subtract when updating map<int, set<int>> graph; char c; for(int i = 0; i < q; i++) { cin >> c; if(c == '?') { int v; cin >> v; if(state[v] == 3) cout << '?'; else cout << state[v]; } else if(c == '+') { int v1, v2; cin >> v1 >> v2; // state[v1] = state[v2] = 3; bool is_v1 = graph.count(v1), is_v2 = graph.count(v2); if(v1 == v2) { state[v1] = state[v2] = 3; if(is_v1) update_graph(state, minus_edges, graph, v1, 1); else state[v1] = 1; } else if(is_v1 && is_v2) { state[v1] = state[v2] = 3; graph.at(v1).insert(v2); graph.at(v2).insert(v1); update_graph(state, minus_edges, graph, v1, 0); } else { if(is_v1) graph.at(v1).insert(v2); else graph.insert({v1, {v2}}); if(is_v2) graph.at(v2).insert(v1); else graph.insert({v2, {v1}}); if(state[v1] == 1 || state[v2] == 1) { state[v1] = state[v1] == 1 ? 1 : 3; state[v2] = state[v2] == 1 ? 1 : 3; update_graph(state, minus_edges, graph, v1, 1); } else state[v1] = state[v2] = 3; } } else { // c == '-' int v; cin >> v; if(graph.count(v)) { auto ns = graph.at(v); if(ns.size() == 1) { int nbor = *(ns.begin()); if(graph.at(nbor).size() == 1) { // A 1 - 1 pair. Means the other didn't get PC. graph.erase(nbor); graph.erase(v); state[v] = 0; state[nbor] = 0; } else { graph.erase(v); graph.at(nbor).erase(v); state[v] = 0; update_graph(state, minus_edges, graph, nbor, 0); } } else { // let's try not deleting v here. We will mark its removal by // updating state and minus_edges hehe state[v] = 0; minus_edges[v]++; //cout << "minus_edges[" << v << "] increased\n"; update_graph(state, minus_edges, graph, v, 0); // for(auto nbor : ns) // graph.at(nbor).erase(v); // graph.erase(v); } } else { state[v] = 0; } } } } |