#include <iostream> #include <vector> #include <unordered_map> #include <algorithm> #include <queue> #include <ranges> using namespace std; vector<int> bfs(int a, int b, const vector<vector<int>>& graph) { queue<int> q; vector<int> parent(graph.size(), -1); parent[a] = a; q.push(a); while(!q.empty()) { int k = q.front(); q.pop(); if(k == b) { break; } for(auto x : graph[k]) { if(parent[x] == -1) { parent[x] = k; q.push(x); } } } vector<int> rev_path; int cur = b; while(cur != a) { rev_path.push_back(cur); cur = parent[cur]; } rev_path.push_back(a); return vector<int>(rev_path.rbegin(), rev_path.rend()); } struct edge { bool to_add; int x,y; }; void add_edge(int a, int b, vector<vector<int>>& graph, vector<vector<bool>>& matrix, vector<edge>& edges) { matrix[a][b] = matrix[b][a] = true; graph[a].push_back(b); graph[b].push_back(a); edges.push_back(edge{ .to_add = true, .x = a, .y = b, }); } int main() { ios_base::sync_with_stdio(false); int n; cin >> n; vector<vector<int>> graph(n+1); vector<vector<bool>> matrix(n+1, vector<bool>(n+1, 0)); vector<vector<bool>> expected_matrix(n+1, vector<bool>(n+1, 0)); int m1; cin >> m1; for(int i = 0; i < m1; i++) { int a,b; cin >> a >> b; matrix[a][b] = matrix[b][a] = true; graph[a].push_back(b); graph[b].push_back(a); } vector<edge> edges; int m2; cin >> m2; for(int i = 0; i < m2; i++) { int a,b; cin >> a >> b; expected_matrix[a][b] = expected_matrix[b][a] = true; if (matrix[a][b] != true && matrix[b][a] != true) { vector<int> path = bfs(a, b, graph); for(int j = 2; j < path.size() - 1; j++) { add_edge(a, path[j], graph, matrix, edges); } add_edge(a, b, graph, matrix, edges); } } for(int i = 1; i <= n; i++) { for(int j = 1; j < i; j++) { if(matrix[i][j] != expected_matrix[i][j]) { edges.push_back(edge{ .to_add = false, .x = i, .y = j, }); } } } cout << edges.size() << endl; for(auto e : edges) { if(e.to_add) { cout << "+ "; } else { cout << "- "; } cout << e.x << " " << e.y <<endl; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | #include <iostream> #include <vector> #include <unordered_map> #include <algorithm> #include <queue> #include <ranges> using namespace std; vector<int> bfs(int a, int b, const vector<vector<int>>& graph) { queue<int> q; vector<int> parent(graph.size(), -1); parent[a] = a; q.push(a); while(!q.empty()) { int k = q.front(); q.pop(); if(k == b) { break; } for(auto x : graph[k]) { if(parent[x] == -1) { parent[x] = k; q.push(x); } } } vector<int> rev_path; int cur = b; while(cur != a) { rev_path.push_back(cur); cur = parent[cur]; } rev_path.push_back(a); return vector<int>(rev_path.rbegin(), rev_path.rend()); } struct edge { bool to_add; int x,y; }; void add_edge(int a, int b, vector<vector<int>>& graph, vector<vector<bool>>& matrix, vector<edge>& edges) { matrix[a][b] = matrix[b][a] = true; graph[a].push_back(b); graph[b].push_back(a); edges.push_back(edge{ .to_add = true, .x = a, .y = b, }); } int main() { ios_base::sync_with_stdio(false); int n; cin >> n; vector<vector<int>> graph(n+1); vector<vector<bool>> matrix(n+1, vector<bool>(n+1, 0)); vector<vector<bool>> expected_matrix(n+1, vector<bool>(n+1, 0)); int m1; cin >> m1; for(int i = 0; i < m1; i++) { int a,b; cin >> a >> b; matrix[a][b] = matrix[b][a] = true; graph[a].push_back(b); graph[b].push_back(a); } vector<edge> edges; int m2; cin >> m2; for(int i = 0; i < m2; i++) { int a,b; cin >> a >> b; expected_matrix[a][b] = expected_matrix[b][a] = true; if (matrix[a][b] != true && matrix[b][a] != true) { vector<int> path = bfs(a, b, graph); for(int j = 2; j < path.size() - 1; j++) { add_edge(a, path[j], graph, matrix, edges); } add_edge(a, b, graph, matrix, edges); } } for(int i = 1; i <= n; i++) { for(int j = 1; j < i; j++) { if(matrix[i][j] != expected_matrix[i][j]) { edges.push_back(edge{ .to_add = false, .x = i, .y = j, }); } } } cout << edges.size() << endl; for(auto e : edges) { if(e.to_add) { cout << "+ "; } else { cout << "- "; } cout << e.x << " " << e.y <<endl; } } |