#include <bits/stdc++.h> using namespace std; long long height; long long width; long long amountOfPaintings; long long paintings[30]; long long countPaintings(long long height, long long width) { for (int i = amountOfPaintings - 1; i >= 0; --i) { long long amount = (height / paintings[i]) * (width / paintings[i]); if (amount > 0) { return amount + countPaintings(height, width % paintings[i]) + countPaintings(height % paintings[i], width - (width % paintings[i])); } } return 0; } int main() { ios_base::sync_with_stdio(false); cin.tie(0); cin >> height >> width; cin >> amountOfPaintings; for (int i = 0; i < amountOfPaintings; ++i) { cin >> paintings[i]; } sort(paintings, paintings + amountOfPaintings); if (height % paintings[0] != 0 || width % paintings[0] != 0) { cout << "-1\n"; return 0; } long long minimalAmount = countPaintings(height, width); cout << minimalAmount << '\n'; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | #include <bits/stdc++.h> using namespace std; long long height; long long width; long long amountOfPaintings; long long paintings[30]; long long countPaintings(long long height, long long width) { for (int i = amountOfPaintings - 1; i >= 0; --i) { long long amount = (height / paintings[i]) * (width / paintings[i]); if (amount > 0) { return amount + countPaintings(height, width % paintings[i]) + countPaintings(height % paintings[i], width - (width % paintings[i])); } } return 0; } int main() { ios_base::sync_with_stdio(false); cin.tie(0); cin >> height >> width; cin >> amountOfPaintings; for (int i = 0; i < amountOfPaintings; ++i) { cin >> paintings[i]; } sort(paintings, paintings + amountOfPaintings); if (height % paintings[0] != 0 || width % paintings[0] != 0) { cout << "-1\n"; return 0; } long long minimalAmount = countPaintings(height, width); cout << minimalAmount << '\n'; } |