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#include <iostream>
#include <vector>
#include <set>
#include <algorithm>
#include <iomanip>

#define REP(x,n) for (int x=0;x<(n);++x)
#define VAR(x,n) __typeof(n) x = (n)
#define FOREACH(x,c) for(VAR(x, (c).begin()); x != (c).end(); ++x)
#define CONTAINS(x,elem) ((x).find(elem) != (x).end())
#define MAX_RES 200001
const char TYPE_ADD = '+';
const char TYPE_REMOVE = '-';
// #define __DEBUG
#ifdef __DEBUG
    #define DEBUG(x) x
#else
    #define DEBUG(x)
#endif

using namespace std;

struct Particle {
    int n;
    vector<set<int>> edges;
    Particle(int n): n(n) {
        edges.resize(n+1);
    }
};
istream& operator>>(istream& is, Particle& p) {
    int edges,a,b;
    is>>edges;
    DEBUG(cerr << "got " << edges << " edges " << endl;)
    REP(x,edges) {
        is>>a>>b;
        DEBUG(cerr << "  got edge " << a << "-" << b << endl;)
        p.edges[a].insert(b);
        p.edges[b].insert(a);
    }
    return is;
}
ostream& operator<<(ostream& os, const Particle& p) {
    REP(x, p.edges.size()) {
        if (p.edges[x].empty())
            continue;
        os << x << ":";
        FOREACH(it, p.edges[x]) {
            os << " " << *it;
        }
        os << endl;
    }
    return os;
}

bool canAlterEdge(const Particle& p, int a, int b) {
    FOREACH(it, p.edges[a]) {
        if (CONTAINS(p.edges[*it], b))
            return true;
    }
    return false;
}

struct Move {
    char type;
    int a;
    int b;
} moves[MAX_RES];
int movesCount = 0;

ostream& operator<<(ostream& os, const Move& move) {
    return os << move.type << " " << move.a << " " << move.b;
}

void inline addConnection(Particle& particle, int source, int target) {
    DEBUG(cerr << "add connection " << source << "-" << target << endl;)
    moves[movesCount++] = {TYPE_ADD, source, target};
    particle.edges[source].insert(target);
    particle.edges[target].insert(source);
}
set<int>::iterator inline removeConnection(Particle& particle, int source, set<int>::iterator targetIter) {
    DEBUG(cerr << "remove connection " << source << "-" << *targetIter << endl;)
    moves[movesCount++] = {TYPE_REMOVE, source, *targetIter};
    particle.edges[*targetIter].erase(source);
    return particle.edges[source].erase(targetIter);
}

void makeInitialConnections(Particle& particle, int currentEdge) {
    FOREACH(it, particle.edges[currentEdge]) {
        if ((*it) != 1 && !CONTAINS(particle.edges[*it], 1)) {
            addConnection(particle, 1, *it);
            makeInitialConnections(particle, *it);
        }
    }
}

void makeAllInitialConnections(Particle& particle) {
    set<int> initialConnections = particle.edges[1];
    FOREACH(it, initialConnections) {
        makeInitialConnections(particle, *it);
    }
}

void addRequiredConnections(Particle& source, Particle& target) {
    REP(x, target.n) {
        FOREACH(it, target.edges[x]) {
            if (!CONTAINS(source.edges[x], *it)) {
                addConnection(source, x, *it);
            }
        }
    }
}

//removes unwanted connections not touching the root (id=1)
void removeOtherUnwantedConnections(Particle& source, Particle& target) {
    for(int x = source.n; x > 1 ; --x) {
        for(VAR(it, source.edges[x].begin()); it != source.edges[x].end(); ) {
            if (*it != 1 && !CONTAINS(target.edges[x], *it)) {
                it = removeConnection(source, x, it);
            } else {
                ++it;
            }
        }
    }
}

void makeBfs(Particle& particle, int startingEdge, vector<int>& resultDistances) {
    vector<int> queue;
    queue.reserve(particle.n+1);
    resultDistances[1] = 0;
    queue.push_back(1);
    int queueIndex = 0;
    while(queue.size() > queueIndex) {
        int element = queue[queueIndex++];
        FOREACH(it, particle.edges[element]) {
            if (resultDistances[*it] == -1) {
                queue.push_back(*it);
                resultDistances[*it] = resultDistances[element] + 1;
            }
        }
    }
    DEBUG(
        cerr << "queue:" << endl;
        REP(x,queue.size())
            cerr << x+1 << " " << resultDistances[x+1] << endl;
    )
}

void removeUnwantedConnectionsFromRoot(Particle& source, Particle& target) {
    const int root = 1;
    vector<int> distance(source.n+1, -1);
    makeBfs(target, root, distance);
    
    Move* rootMoveStartPtr = &moves[movesCount];
    Move* rootMoveEndPtr = rootMoveStartPtr;

    FOREACH(it, source.edges[root]) {
        if (!CONTAINS(target.edges[root], *it)) {
            *(rootMoveEndPtr++) = {TYPE_REMOVE, root, *it};
            ++movesCount;
            DEBUG(cerr << "remove root connection " << root << "-" << *it << endl;)
        }
    }

     std::sort(rootMoveStartPtr, rootMoveEndPtr, [&distance](const Move& m1, const Move& m2){
         return distance[m1.b] > distance[m2.b];
    });

}

void removeUnwantedConnections(Particle& source, Particle& target) {
    removeOtherUnwantedConnections(source, target);
    removeUnwantedConnectionsFromRoot(source, target);
}

int main() {
    ios_base::sync_with_stdio(0);
    cin.tie(0);
    int n;
    cin>>n;
    Particle source(n), target(n);
    DEBUG(cerr << "Reading source" << endl;)
    cin >> source;
    DEBUG(cerr << "Reading target" << endl;)
    cin >> target;

    DEBUG(cerr << "make all initial connections" << endl;)
    makeAllInitialConnections(source);
    DEBUG(cerr << "make required connections" << endl;)
    addRequiredConnections(source, target);
    DEBUG(cerr << "remove unnecessary connections" << endl;)
    removeUnwantedConnections(source, target);

    cout << movesCount << endl;
    Move* movePtr = moves;
    REP(x, movesCount)
        cout << *movePtr++ << endl;
        return 0;
}