#include <cstdio> #include <iostream> #include <algorithm> #include <string> #include <vector> #include <map> #include <deque> using namespace std; typedef vector<int> VI; typedef long long LL; typedef vector<VI> VVI; typedef vector<LL> VLL; typedef vector<double> VD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; #define FOR(x, b, e) for (int x = b; x <= (e); ++x) #define FORD(x, b, e) for (int x = b; x >= (e); --x) #define REP(x, n) for (int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for (VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define PF push_front #define MP make_pair #define ST first #define ND second // Stała INF jest wykorzystywana jako reprezentacja nieskończoności. Ma ona // wartość 1000000001, a nie 2147483647 (największa wartość typu int) ze // względu na dwa fakty - prosty zapis, oraz brak przepełnienia wartości zmiennej // w przypadku dodawania dwóch nieskończoności do siebie // ((int) 2147483647 + (int) 2147483647 = -2). const int INF = 1000000001; // Stała EPS jest używana w wielu algorytmach geometrycznych do porównywania // wartości bliskich zera (w zadaniach tego typu pojawia się wiele problemów // związanych z błędami zaokrągleń) const double EPS = 10e-9; template <typename Container> void pprint(const Container &c) { std::cout << "["; for (auto it = c.begin(); it != c.end(); /* no increment here */) { std::cout << *it; if (++it != c.end()) std::cout << ", "; // Increment here } std::cout << "]" << "\n"; } template <typename K, typename V> void pprint(const pair<K, V> &c) { cout << "[" << c.ST << ", " << c.ND << "]"; } char color_ignore = '.'; inline void add_color(char color, map<char, int> &to) { to[color]++; } inline void remove_color(char color, map<char, int> &to) { if (--to[color] <= 0) { to.erase(color); } } inline pair<int, char> find_solid(vector<map<char, int>> &colors) { FOR(i, 1, SIZE(colors)) { if (colors[i].size() == 1) // 0 means to igrnoe (will be painted) { return pair{i, colors[i].begin()->first}; } } return pair{-1, color_ignore}; } void pprint(vector<map<char, int>> &colors) { FOR(i, 1, colors.size() - 1) { cout << i << ": "; FOREACH(c, colors[i]) { cout << c->first << "-" << c->second << " "; } cout << "\n"; } cout << "\n"; } void pprint_board(vector<vector<char>> &board) { FOR(i, 1, SIZE(board) - 1) { FOR(j, 1, SIZE(board[i]) - 1) { std::cout << board[i][j] << " "; } std::cout << "\n"; } cout << "\n"; } /** * */ int main() { int colors_size = 27; // 27 is reserve for 'ignore' int n, m; cin >> n >> m; cin.ignore(); vector<map<char, int>> rows_colors(n + 1); vector<map<char, int>> cols_colors(m + 1); vector<vector<char>> board(n + 1); FOR(i, 1, n) { board[i].reserve(m + 1); board[i].push_back(' '); // to have index from '1' FOR(j, 1, m) { char color; cin >> color; board[i].push_back(color); add_color(color, rows_colors[i]); add_color(color, cols_colors[j]); } } // std::cout << n << " " << m << "\n"; // pprint_board(board); // cout << "by rows:\n"; // pprint(rows_colors); // cout << "by cols:\n"; // pprint(cols_colors); int solid_row = -1, solid_col = -1; char was_color; deque<string> actions; do { tie(solid_col, was_color) = find_solid(cols_colors); if (solid_col != -1) { // paint col FOR(i, 1, n) { board[i][solid_col] = color_ignore; remove_color(was_color, rows_colors[i]); } cols_colors[solid_col].clear(); string action; action.reserve(20); action.append("K ") .append(to_string(solid_col)) .append(" "); action.push_back(was_color); actions.push_front(action); } else { tie(solid_row, was_color) = find_solid(rows_colors); if (solid_row != -1) { // actions in row FOR(j, 1, m) { board[solid_row][j] = color_ignore; remove_color(was_color, cols_colors[j]); } rows_colors[solid_row].clear(); string action; action.reserve(20); action.append("R ") .append(to_string(solid_row)) .append(" "); action.push_back(was_color); actions.push_front(action); } } } while (solid_row != -1 || solid_col != -1); string sep = ""; cout << actions.size() << "\n"; for (string a: actions) { std::cout << sep << a; sep = "\n"; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | #include <cstdio> #include <iostream> #include <algorithm> #include <string> #include <vector> #include <map> #include <deque> using namespace std; typedef vector<int> VI; typedef long long LL; typedef vector<VI> VVI; typedef vector<LL> VLL; typedef vector<double> VD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; #define FOR(x, b, e) for (int x = b; x <= (e); ++x) #define FORD(x, b, e) for (int x = b; x >= (e); --x) #define REP(x, n) for (int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for (VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define PF push_front #define MP make_pair #define ST first #define ND second // Stała INF jest wykorzystywana jako reprezentacja nieskończoności. Ma ona // wartość 1000000001, a nie 2147483647 (największa wartość typu int) ze // względu na dwa fakty - prosty zapis, oraz brak przepełnienia wartości zmiennej // w przypadku dodawania dwóch nieskończoności do siebie // ((int) 2147483647 + (int) 2147483647 = -2). const int INF = 1000000001; // Stała EPS jest używana w wielu algorytmach geometrycznych do porównywania // wartości bliskich zera (w zadaniach tego typu pojawia się wiele problemów // związanych z błędami zaokrągleń) const double EPS = 10e-9; template <typename Container> void pprint(const Container &c) { std::cout << "["; for (auto it = c.begin(); it != c.end(); /* no increment here */) { std::cout << *it; if (++it != c.end()) std::cout << ", "; // Increment here } std::cout << "]" << "\n"; } template <typename K, typename V> void pprint(const pair<K, V> &c) { cout << "[" << c.ST << ", " << c.ND << "]"; } char color_ignore = '.'; inline void add_color(char color, map<char, int> &to) { to[color]++; } inline void remove_color(char color, map<char, int> &to) { if (--to[color] <= 0) { to.erase(color); } } inline pair<int, char> find_solid(vector<map<char, int>> &colors) { FOR(i, 1, SIZE(colors)) { if (colors[i].size() == 1) // 0 means to igrnoe (will be painted) { return pair{i, colors[i].begin()->first}; } } return pair{-1, color_ignore}; } void pprint(vector<map<char, int>> &colors) { FOR(i, 1, colors.size() - 1) { cout << i << ": "; FOREACH(c, colors[i]) { cout << c->first << "-" << c->second << " "; } cout << "\n"; } cout << "\n"; } void pprint_board(vector<vector<char>> &board) { FOR(i, 1, SIZE(board) - 1) { FOR(j, 1, SIZE(board[i]) - 1) { std::cout << board[i][j] << " "; } std::cout << "\n"; } cout << "\n"; } /** * */ int main() { int colors_size = 27; // 27 is reserve for 'ignore' int n, m; cin >> n >> m; cin.ignore(); vector<map<char, int>> rows_colors(n + 1); vector<map<char, int>> cols_colors(m + 1); vector<vector<char>> board(n + 1); FOR(i, 1, n) { board[i].reserve(m + 1); board[i].push_back(' '); // to have index from '1' FOR(j, 1, m) { char color; cin >> color; board[i].push_back(color); add_color(color, rows_colors[i]); add_color(color, cols_colors[j]); } } // std::cout << n << " " << m << "\n"; // pprint_board(board); // cout << "by rows:\n"; // pprint(rows_colors); // cout << "by cols:\n"; // pprint(cols_colors); int solid_row = -1, solid_col = -1; char was_color; deque<string> actions; do { tie(solid_col, was_color) = find_solid(cols_colors); if (solid_col != -1) { // paint col FOR(i, 1, n) { board[i][solid_col] = color_ignore; remove_color(was_color, rows_colors[i]); } cols_colors[solid_col].clear(); string action; action.reserve(20); action.append("K ") .append(to_string(solid_col)) .append(" "); action.push_back(was_color); actions.push_front(action); } else { tie(solid_row, was_color) = find_solid(rows_colors); if (solid_row != -1) { // actions in row FOR(j, 1, m) { board[solid_row][j] = color_ignore; remove_color(was_color, cols_colors[j]); } rows_colors[solid_row].clear(); string action; action.reserve(20); action.append("R ") .append(to_string(solid_row)) .append(" "); action.push_back(was_color); actions.push_front(action); } } } while (solid_row != -1 || solid_col != -1); string sep = ""; cout << actions.size() << "\n"; for (string a: actions) { std::cout << sep << a; sep = "\n"; } } |