#include <bits/stdc++.h>
#define boost \
ios_base::sync_with_stdio(0); \
cin.tie(0); \
cout.tie(0)
#define ALL(x) (x).begin(), (x).end()
using namespace std;
#define sim template <class c
#define ris return *this
#define dor > debug& operator<<
#define eni(x) sim > typename enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) {
sim > struct rge {
c b, e;
};
sim > rge<c> range(c i, c j) { return rge<c>{i, j}; }
sim > auto dud(c* x) -> decltype(cerr << *x, 0);
sim > char dud(...);
struct debug {
#ifdef LOCAL
~debug() { cerr << endl; }
eni(!=) cerr << boolalpha << i;
ris;
} eni(==) ris << range(begin(i), end(i));
}
sim, class b dor(pair<b, c> d) { ris << "(" << d.first << ", " << d.second << ")"; }
sim dor(rge<c> d) {
*this << "[";
for (auto it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it;
ris << "]";
}
#else
sim dor(const c&) { ris; }
#endif
}
;
#define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] "
#define dbg(x) cerr << #x << " = " << x << "\n"
using ll = long long;
using ld = long double;
using pii = pair<int, int>;
int R(int a, int b) {
static mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
return uniform_int_distribution<int>(a, b)(rng);
}
constexpr int MAXN = 200005;
int n, m, q;
set<pii> g[MAXN];
int kolor[MAXN];
void maluj(int v, int par, ll z, int k) {
if (z < 0) return;
kolor[v] = k;
for (auto [u, d] : g[v]) {
if (u != par) maluj(u, v, z - d, k);
}
}
int32_t main() {
boost;
cin >> n >> m >> q;
for (int i = 1; i <= m; i++) {
int a, b, w;
cin >> a >> b >> w;
g[a].insert({b, w});
g[b].insert({a, w});
}
while (q--) {
int typ;
cin >> typ;
if (typ == 1) {
int a, b, d;
cin >> a >> b >> d;
g[a].insert({b, d});
g[b].insert({a, d});
} else if (typ == 2) {
int a, b;
cin >> a >> b;
g[a].erase(g[a].lower_bound({b, 0}));
g[b].erase(g[b].lower_bound({a, 0}));
} else if (typ == 3) {
int v, k;
ll z;
cin >> v >> z >> k;
maluj(v, -1, z, k);
} else {
int v;
cin >> v;
cout << kolor[v] << "\n";
}
}
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | #include <bits/stdc++.h> #define boost \ ios_base::sync_with_stdio(0); \ cin.tie(0); \ cout.tie(0) #define ALL(x) (x).begin(), (x).end() using namespace std; #define sim template <class c #define ris return *this #define dor > debug& operator<< #define eni(x) sim > typename enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } sim > auto dud(c* x) -> decltype(cerr << *x, 0); sim > char dud(...); struct debug { #ifdef LOCAL ~debug() { cerr << endl; } eni(!=) cerr << boolalpha << i; ris; } eni(==) ris << range(begin(i), end(i)); } sim, class b dor(pair<b, c> d) { ris << "(" << d.first << ", " << d.second << ")"; } sim dor(rge<c> d) { *this << "["; for (auto it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it; ris << "]"; } #else sim dor(const c&) { ris; } #endif } ; #define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] " #define dbg(x) cerr << #x << " = " << x << "\n" using ll = long long; using ld = long double; using pii = pair<int, int>; int R(int a, int b) { static mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); return uniform_int_distribution<int>(a, b)(rng); } constexpr int MAXN = 200005; int n, m, q; set<pii> g[MAXN]; int kolor[MAXN]; void maluj(int v, int par, ll z, int k) { if (z < 0) return; kolor[v] = k; for (auto [u, d] : g[v]) { if (u != par) maluj(u, v, z - d, k); } } int32_t main() { boost; cin >> n >> m >> q; for (int i = 1; i <= m; i++) { int a, b, w; cin >> a >> b >> w; g[a].insert({b, w}); g[b].insert({a, w}); } while (q--) { int typ; cin >> typ; if (typ == 1) { int a, b, d; cin >> a >> b >> d; g[a].insert({b, d}); g[b].insert({a, d}); } else if (typ == 2) { int a, b; cin >> a >> b; g[a].erase(g[a].lower_bound({b, 0})); g[b].erase(g[b].lower_bound({a, 0})); } else if (typ == 3) { int v, k; ll z; cin >> v >> z >> k; maluj(v, -1, z, k); } else { int v; cin >> v; cout << kolor[v] << "\n"; } } } |
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