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#include <iostream>
#include <vector>
#include <unordered_map>
#include <bitset>
#include <algorithm>

using namespace std;

int n, m, res;
vector<pair<int, int>> edges;
unordered_map<long long, int> cache;

int count(long long state, int i) {
    long long key = (state << 20) + i; // Assuming m <= 10^6 for shifting
    if (cache.find(key) != cache.end()) {
        return cache[key];
    }

    if (i == m) {
        res += 1;
        return 1;
    }

    int a = edges[i].first, b = edges[i].second;
    int ba = (state >> (a-1)) & 1, bb = (state >> (b-1)) & 1;
    if (ba == bb) {
        return cache[key] = count(state, i+1);
    }
    if (ba == 1) {
        return 0;
    }
    return cache[key] = count(state, i+1) + count((state | (1LL << (a-1))) - (1LL << (b-1)), i+1);
}

int main() {
    cin >> n >> m;
    edges.reserve(m);
    for (int i = 0; i < m; i++) {
        int a, b;
        cin >> a >> b;
        edges.emplace_back(a, b);
    }

    reverse(edges.begin(), edges.end());

    vector<int> o(n, 0);
    for (int i = 0; i < n; i++) {
        res = 0;
        for (int j = 0; j < n - i; j++) {
            count(((1LL << (i + 1)) - 1) << j, 0);
        }
        o[i] = res % 2;
    }

    for (auto& val : o) {
        cout << val << " ";
    }
    cout << endl;

    return 0;
}