#include <bits/stdc++.h> #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("popcnt") using namespace std; #define PB push_back #define LL long long #define FOR(i,a,b) for (int i = (a); i <= (b); i++) #define FORD(i,a,b) for (int i = (a); i >= (b); i--) #define REP(i,n) FOR(i,0,(int)(n)-1) #define st first #define nd second #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define VI vector<int> #define PII pair<int,int> #define LD long double template<class L, class R> ostream &operator<<(ostream &os, pair<L,R> P) { return os << "(" << P.st << "," << P.nd << ")"; } template<class T> ostream &operator<<(ostream &os, vector<T> V){ os<<"[";for(auto vv:V)os<<vv<<",";return os<<"]"; } template<class L, class R> ostream &operator<<(ostream &os, map<L,R> M) { os<<"[";for(auto v:M)os<<v<<",";return os<<"]"; } template<class C> void mini(C& a4, C b4) { a4 = min(a4, b4); } template<class C> void maxi(C& a4, C b4) { a4 = max(a4, b4); } template<class TH> void _dbg(const char *sdbg, TH h){cerr<<sdbg<<"="<<h<<"\n";} template<class TH, class... TA> void _dbg(const char *sdbg, TH h, TA... a) { while(*sdbg!=',')cerr<<*sdbg++; cerr<<"="<<h<<","; _dbg(sdbg+1, a...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (__VA_ARGS__) #define cerr if(0)cout #endif const LL mod = 1e9 + 7; const int MAXN = 1e6 + 5; vector<LL> fact(MAXN, 1); vector<LL> inv(MAXN, 1); LL RevMod(LL a, LL b) { return a > 1 ? b - RevMod(b % a, a) * b / a : 1; } void calc_fact() { FOR(i, 1, MAXN - 1) { fact[i] = fact[i - 1] * i % mod; } inv[MAXN - 1] = RevMod(fact[MAXN - 1], mod); FORD(i, MAXN - 2, 0) { inv[i] = inv[i + 1] * (i + 1) % mod; } } void mul(LL &a, LL b) { a *= b; a %= mod; } void sub(LL &a, LL b){ a -= b; if(a < 0) a += mod; } void add(LL &a, LL b){ a += b; if(a >= mod) a -= mod; } LL binom(LL n, LL k) { if (n < k) { return 0; } return fact[n] * inv[k] % mod * inv[n - k] % mod; } // k piłek do n kubełków LL divisions_into_groups(LL k, LL n) { return binom(k + n - 1, n - 1); } LL get_res(LL n, LL reachable){ reachable--; LL res = fact[reachable]; LL remaining = n - reachable - 1; mul(res, divisions_into_groups(remaining, reachable + 2)); mul(res, fact[remaining]); return res; } typedef unsigned long long ULL; int32_t main() { ios_base::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(11); cerr << fixed << setprecision(6); calc_fact(); int n; cin >> n; vector<PII> edges(n, PII{-1, -1}); vector<PII> intervals(n); REP(i, n) { cin >> intervals[i].st >> intervals[i].nd; } map<int, int*> info; // position, index FORD(i, n - 1, 0){ int l = intervals[i].st; int r = intervals[i].nd; debug(i, l, r, info); auto it = info.lower_bound(l); //collect while(it != info.end() && it->first <= r){ *(it->second) = i; it = info.erase(it); } info[l] = &edges[i].st; info[r] = &edges[i].nd; } vector<PII> edges_list; REP(i, n){ if(edges[i].st != -1){ edges_list.PB({i, edges[i].st}); } if(edges[i].nd != -1 && edges[i].st != edges[i].nd){ edges_list.PB({i, edges[i].nd}); } } debug(edges_list); VI reachable(n); vector<ULL> masks(n); for(int i = n - 1; i >= 0; i -= 64){ int li = max(0, i - 64 + 1); int ri = i; int idx = 0; FOR(j, li, ri){ masks[j] = 1ULL << idx; idx++; } while(!edges_list.empty() && edges_list.back().st > ri){ edges_list.pop_back(); } int todo = ri; FORD(j, SZ(edges_list) - 1, 0){ int a = edges_list[j].st; int b = edges_list[j].nd; masks[b] |= masks[a]; } FORD(j, ri, 1){ reachable[j] += __builtin_popcountll(masks[j]); masks[j] = 0; } reachable[0] += __builtin_popcountll(masks[0]); masks[0] = 0; } LL res = 0; REP(i, n){ add(res, get_res(n, reachable[i])); debug(get_res(n, reachable[i])); } mul(res, inv[n]); cout << res << "\n"; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | #include <bits/stdc++.h> #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("popcnt") using namespace std; #define PB push_back #define LL long long #define FOR(i,a,b) for (int i = (a); i <= (b); i++) #define FORD(i,a,b) for (int i = (a); i >= (b); i--) #define REP(i,n) FOR(i,0,(int)(n)-1) #define st first #define nd second #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define VI vector<int> #define PII pair<int,int> #define LD long double template<class L, class R> ostream &operator<<(ostream &os, pair<L,R> P) { return os << "(" << P.st << "," << P.nd << ")"; } template<class T> ostream &operator<<(ostream &os, vector<T> V){ os<<"[";for(auto vv:V)os<<vv<<",";return os<<"]"; } template<class L, class R> ostream &operator<<(ostream &os, map<L,R> M) { os<<"[";for(auto v:M)os<<v<<",";return os<<"]"; } template<class C> void mini(C& a4, C b4) { a4 = min(a4, b4); } template<class C> void maxi(C& a4, C b4) { a4 = max(a4, b4); } template<class TH> void _dbg(const char *sdbg, TH h){cerr<<sdbg<<"="<<h<<"\n";} template<class TH, class... TA> void _dbg(const char *sdbg, TH h, TA... a) { while(*sdbg!=',')cerr<<*sdbg++; cerr<<"="<<h<<","; _dbg(sdbg+1, a...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (__VA_ARGS__) #define cerr if(0)cout #endif const LL mod = 1e9 + 7; const int MAXN = 1e6 + 5; vector<LL> fact(MAXN, 1); vector<LL> inv(MAXN, 1); LL RevMod(LL a, LL b) { return a > 1 ? b - RevMod(b % a, a) * b / a : 1; } void calc_fact() { FOR(i, 1, MAXN - 1) { fact[i] = fact[i - 1] * i % mod; } inv[MAXN - 1] = RevMod(fact[MAXN - 1], mod); FORD(i, MAXN - 2, 0) { inv[i] = inv[i + 1] * (i + 1) % mod; } } void mul(LL &a, LL b) { a *= b; a %= mod; } void sub(LL &a, LL b){ a -= b; if(a < 0) a += mod; } void add(LL &a, LL b){ a += b; if(a >= mod) a -= mod; } LL binom(LL n, LL k) { if (n < k) { return 0; } return fact[n] * inv[k] % mod * inv[n - k] % mod; } // k piłek do n kubełków LL divisions_into_groups(LL k, LL n) { return binom(k + n - 1, n - 1); } LL get_res(LL n, LL reachable){ reachable--; LL res = fact[reachable]; LL remaining = n - reachable - 1; mul(res, divisions_into_groups(remaining, reachable + 2)); mul(res, fact[remaining]); return res; } typedef unsigned long long ULL; int32_t main() { ios_base::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(11); cerr << fixed << setprecision(6); calc_fact(); int n; cin >> n; vector<PII> edges(n, PII{-1, -1}); vector<PII> intervals(n); REP(i, n) { cin >> intervals[i].st >> intervals[i].nd; } map<int, int*> info; // position, index FORD(i, n - 1, 0){ int l = intervals[i].st; int r = intervals[i].nd; debug(i, l, r, info); auto it = info.lower_bound(l); //collect while(it != info.end() && it->first <= r){ *(it->second) = i; it = info.erase(it); } info[l] = &edges[i].st; info[r] = &edges[i].nd; } vector<PII> edges_list; REP(i, n){ if(edges[i].st != -1){ edges_list.PB({i, edges[i].st}); } if(edges[i].nd != -1 && edges[i].st != edges[i].nd){ edges_list.PB({i, edges[i].nd}); } } debug(edges_list); VI reachable(n); vector<ULL> masks(n); for(int i = n - 1; i >= 0; i -= 64){ int li = max(0, i - 64 + 1); int ri = i; int idx = 0; FOR(j, li, ri){ masks[j] = 1ULL << idx; idx++; } while(!edges_list.empty() && edges_list.back().st > ri){ edges_list.pop_back(); } int todo = ri; FORD(j, SZ(edges_list) - 1, 0){ int a = edges_list[j].st; int b = edges_list[j].nd; masks[b] |= masks[a]; } FORD(j, ri, 1){ reachable[j] += __builtin_popcountll(masks[j]); masks[j] = 0; } reachable[0] += __builtin_popcountll(masks[0]); masks[0] = 0; } LL res = 0; REP(i, n){ add(res, get_res(n, reachable[i])); debug(get_res(n, reachable[i])); } mul(res, inv[n]); cout << res << "\n"; } |