#include <bits/stdc++.h>
#define MP make_pair
#define PB push_back
#define int long long
#define st first
#define nd second
#define rd third
#define FOR(i, a, b) for(int i =(a); i <=(b); ++i)
#define RE(i, n) FOR(i, 1, n)
#define FORD(i, a, b) for(int i = (a); i >= (b); --i)
#define REP(i, n) for(int i = 0;i <(n); ++i)
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define __builtin_ctz __builtin_ctzll
#define __builtin_clz __builtin_clzll
#define __builtin_popcount __builtin_popcountll
using namespace std;
template<class T1, class T2>
ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";}
template<class A, class B, class C> struct Triple { A first; B second; C third;
bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } };
template<class T> void ResizeVec(T&, vector<int>) {}
template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) {
vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; }
for (T& v : vec) { ResizeVec(v, sz); }
}
typedef Triple<int, int, int> TIII;
template<class A, class B, class C>
ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; }
template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
template<class T> ostream& operator<<(ostream& out, set<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
template<class L, class R> ostream& operator<<(ostream& out, map<L, R> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; }
template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) {
while(*sdbg != ',') { cerr<<*sdbg++; } cerr<<"="<<h<<","; _dbg(sdbg+1, t...);
}
#ifdef LOCAL
#define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__)
#else
#define debug(...) (__VA_ARGS__)
#define cerr if(0)cout
#endif
typedef long double LD;
typedef pair<int, int> PII;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<pair<int, int> > VPII;
template<class C> void mini(C&a4, C b4){a4=min(a4, b4); }
template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); }
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
//mt19937 rng(57);
struct Sol {
void Test() {
}
};
int32_t main() {
ios_base::sync_with_stdio(0);
cout << fixed << setprecision(10);
cerr << fixed << setprecision(10);
cin.tie(0);
//double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC;
int n, m, s;
cin>>n>>m>>s;
map<int, int> prv, nxt;
prv[0] = -3 * n;
nxt[n + 1] = 3 * n;
int fir_lewo, fir_prawo;
RE (i, m) {
int a, b;
cin>>a>>b;
if (a <= s && s <= b) {
fir_lewo = a - 1;
fir_prawo = b + 1;
}
prv[b] = a - 1;
nxt[a] = b + 1;
}
while (prv.count(fir_lewo)) {
fir_lewo = prv[fir_lewo];
}
while (nxt.count(fir_prawo)) {
fir_prawo = nxt[fir_prawo];
}
if (s - fir_lewo <= fir_prawo - s) {
cout<<fir_lewo<<endl;
} else {
cout<<fir_prawo<<endl;
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | #include <bits/stdc++.h> #define MP make_pair #define PB push_back #define int long long #define st first #define nd second #define rd third #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define __builtin_ctz __builtin_ctzll #define __builtin_clz __builtin_clzll #define __builtin_popcount __builtin_popcountll using namespace std; template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} template<class A, class B, class C> struct Triple { A first; B second; C third; bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } }; template<class T> void ResizeVec(T&, vector<int>) {} template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) { vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; } for (T& v : vec) { ResizeVec(v, sz); } } typedef Triple<int, int, int> TIII; template<class A, class B, class C> ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; } template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class T> ostream& operator<<(ostream& out, set<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class L, class R> ostream& operator<<(ostream& out, map<L, R> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; } template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) { while(*sdbg != ',') { cerr<<*sdbg++; } cerr<<"="<<h<<","; _dbg(sdbg+1, t...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (__VA_ARGS__) #define cerr if(0)cout #endif typedef long double LD; typedef pair<int, int> PII; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<pair<int, int> > VPII; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); //mt19937 rng(57); struct Sol { void Test() { } }; int32_t main() { ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); cin.tie(0); //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC; int n, m, s; cin>>n>>m>>s; map<int, int> prv, nxt; prv[0] = -3 * n; nxt[n + 1] = 3 * n; int fir_lewo, fir_prawo; RE (i, m) { int a, b; cin>>a>>b; if (a <= s && s <= b) { fir_lewo = a - 1; fir_prawo = b + 1; } prv[b] = a - 1; nxt[a] = b + 1; } while (prv.count(fir_lewo)) { fir_lewo = prv[fir_lewo]; } while (nxt.count(fir_prawo)) { fir_prawo = nxt[fir_prawo]; } if (s - fir_lewo <= fir_prawo - s) { cout<<fir_lewo<<endl; } else { cout<<fir_prawo<<endl; } return 0; } |
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