#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int z; //days cin >> z; while(z--) { int n; //toys cin >> n; vector<int> toys(n+1); //how many times the given toy was looked at for(int i=0; i<n; i++) { cin >> toys[i]; } toys[n] = 0; //guard bool success = true; bool finished = false; bool end = false; for(int i=0; i<n; i++) { int &a = toys[i]; int &b = toys[i+1]; if(a == 0) { continue; } if(finished) { success = false; break; } if(a <= b) { if(a == b) { end = true; } if(end) { a--; } b -= a; a = 0; } else { // a > b if(a-b == 1) { a=0; b=0; finished = true; } else { success = false; break; } } } if(success) { cout << "TAK\n"; } else { cout << "NIE\n"; } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | #include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int z; //days cin >> z; while(z--) { int n; //toys cin >> n; vector<int> toys(n+1); //how many times the given toy was looked at for(int i=0; i<n; i++) { cin >> toys[i]; } toys[n] = 0; //guard bool success = true; bool finished = false; bool end = false; for(int i=0; i<n; i++) { int &a = toys[i]; int &b = toys[i+1]; if(a == 0) { continue; } if(finished) { success = false; break; } if(a <= b) { if(a == b) { end = true; } if(end) { a--; } b -= a; a = 0; } else { // a > b if(a-b == 1) { a=0; b=0; finished = true; } else { success = false; break; } } } if(success) { cout << "TAK\n"; } else { cout << "NIE\n"; } } return 0; } |