// includes and namespaces #include <bits/stdc++.h> #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <climits> #include <cmath> #include <complex> #include <cstring> #include <functional> #include <iomanip> #include <iostream> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <vector> using namespace std; #define debug(x...) cerr << "[" #x "]: ", [](auto... $) {((cerr << $ << "; "), ...); }(x), cerr << '\n' using ll = long long; using ull = unsigned long long; using db = double; // or double, if TL is tight using str = string; // yay python! // pairs using pi = pair<int, int>; using pl = pair<ll, ll>; using pd = pair<db, db>; #define mp make_pair #define f first #define s second // template classes #define tcT template <class T #define tcTU tcT, class U // ^ lol this makes everything look weird but I'll try it tcT > using V = vector<T>; tcT, size_t SZ > using AR = array<T, SZ>; // vector defines using vi = V<int>; using vb = V<bool>; using vl = V<ll>; using vd = V<db>; using vs = V<str>; using vpi = V<pi>; using vpl = V<pl>; using vpd = V<pd>; // more vector defines #define sz(x) int((x).size()) #define bg(x) begin(x) #define all(x) bg(x), end(x) #define rall(x) x.rbegin(), x.rend() #define sor(x) sort(all(x)) #define rsz resize #define ins insert #define pb push_back #define eb emplace_back #define ft front() #define bk back() // binsearch #define lb lower_bound #define ub upper_bound // loops #define FOR(i, a, b) for (int i = (a); i < (b); ++i) #define F0R(i, a) FOR(i, 0, a) #define ROF(i, a, b) for (int i = (b)-1; i >= (a); --i) #define R0F(i, a) ROF(i, 0, a) #define rep(a) F0R(_, a) #define each(a, x) for (auto &a : x) // const values const int MOD = 1e9+7; const int MX = (int)2e5 + 5; const ll BIG = 1e18; // not too close to LLONG_MAX // fast power long long FastPow(long long a, long long b) { if(b==0) {return 1;} if(b==1) {return a;} if(b==2) {return a*a%MOD;} if(b%2==0) return FastPow(FastPow(a,b/2), 2); return FastPow(FastPow(a, b/2), 2)*a%MOD; } // code //never back down never WHAT! //NEVER GIVE UP signed main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n, m, s, l, p; cin >> n >> m >> s; ll wyn = BIG; int ind; for (int i = 0; i<m; i++) { cin >> l >> p; if (l>s and p>s) { if (l-1-s<wyn) { wyn = l-1-s; ind = l-1; } if (l-1-s==wyn and l-1<ind) { wyn = l-1-s; ind = l-1; } } if (l<s and p<s) { if (s-p-1<wyn) { wyn = s-p-1; ind = p+1; } if (s-p-1==wyn and p+1<ind) { wyn = s-p-1; ind = p+1; } } if (l<=s and p>=s) { if (p+1-s<wyn) { wyn = p+1-s; ind = p+1; } if (p+1-s==wyn and p+1<ind) { wyn = p+1-s; ind = p+1; } if (s-l+1<wyn) { wyn = s-l+1; ind = l-1; } if (s-l+1==wyn and l-1<ind) { wyn = s-l+1; ind = l-1; } } } cout << ind; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 | // includes and namespaces #include <bits/stdc++.h> #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <climits> #include <cmath> #include <complex> #include <cstring> #include <functional> #include <iomanip> #include <iostream> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <vector> using namespace std; #define debug(x...) cerr << "[" #x "]: ", [](auto... $) {((cerr << $ << "; "), ...); }(x), cerr << '\n' using ll = long long; using ull = unsigned long long; using db = double; // or double, if TL is tight using str = string; // yay python! // pairs using pi = pair<int, int>; using pl = pair<ll, ll>; using pd = pair<db, db>; #define mp make_pair #define f first #define s second // template classes #define tcT template <class T #define tcTU tcT, class U // ^ lol this makes everything look weird but I'll try it tcT > using V = vector<T>; tcT, size_t SZ > using AR = array<T, SZ>; // vector defines using vi = V<int>; using vb = V<bool>; using vl = V<ll>; using vd = V<db>; using vs = V<str>; using vpi = V<pi>; using vpl = V<pl>; using vpd = V<pd>; // more vector defines #define sz(x) int((x).size()) #define bg(x) begin(x) #define all(x) bg(x), end(x) #define rall(x) x.rbegin(), x.rend() #define sor(x) sort(all(x)) #define rsz resize #define ins insert #define pb push_back #define eb emplace_back #define ft front() #define bk back() // binsearch #define lb lower_bound #define ub upper_bound // loops #define FOR(i, a, b) for (int i = (a); i < (b); ++i) #define F0R(i, a) FOR(i, 0, a) #define ROF(i, a, b) for (int i = (b)-1; i >= (a); --i) #define R0F(i, a) ROF(i, 0, a) #define rep(a) F0R(_, a) #define each(a, x) for (auto &a : x) // const values const int MOD = 1e9+7; const int MX = (int)2e5 + 5; const ll BIG = 1e18; // not too close to LLONG_MAX // fast power long long FastPow(long long a, long long b) { if(b==0) {return 1;} if(b==1) {return a;} if(b==2) {return a*a%MOD;} if(b%2==0) return FastPow(FastPow(a,b/2), 2); return FastPow(FastPow(a, b/2), 2)*a%MOD; } // code //never back down never WHAT! //NEVER GIVE UP signed main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n, m, s, l, p; cin >> n >> m >> s; ll wyn = BIG; int ind; for (int i = 0; i<m; i++) { cin >> l >> p; if (l>s and p>s) { if (l-1-s<wyn) { wyn = l-1-s; ind = l-1; } if (l-1-s==wyn and l-1<ind) { wyn = l-1-s; ind = l-1; } } if (l<s and p<s) { if (s-p-1<wyn) { wyn = s-p-1; ind = p+1; } if (s-p-1==wyn and p+1<ind) { wyn = s-p-1; ind = p+1; } } if (l<=s and p>=s) { if (p+1-s<wyn) { wyn = p+1-s; ind = p+1; } if (p+1-s==wyn and p+1<ind) { wyn = p+1-s; ind = p+1; } if (s-l+1<wyn) { wyn = s-l+1; ind = l-1; } if (s-l+1==wyn and l-1<ind) { wyn = s-l+1; ind = l-1; } } } cout << ind; } |