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#include <bits/stdc++.h>
#define MP make_pair
#define PB push_back
#define int long long
#define st first
#define nd second
#define rd third
#define FOR(i, a, b) for(int i =(a); i <=(b); ++i)
#define RE(i, n) FOR(i, 1, n)
#define FORD(i, a, b) for(int i = (a); i >= (b); --i)
#define REP(i, n) for(int i = 0;i <(n); ++i)
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define __builtin_ctz __builtin_ctzll
#define __builtin_clz __builtin_clzll
#define __builtin_popcount __builtin_popcountll
using namespace std;
template<class T1, class T2>
ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";}
template<class A, class B, class C> struct Triple { A first; B second; C third;
  bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } };
  template<class T> void ResizeVec(T&, vector<int>) {}
  template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) {
    vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; }
    for (T& v : vec) { ResizeVec(v, sz); }
  }
  typedef Triple<int, int, int> TIII;
  template<class A, class B, class C>
  ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; }
  template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
  template<class T> ostream& operator<<(ostream& out, set<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
  template<class L, class R> ostream& operator<<(ostream& out, map<L, R> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; }
  
template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; }
template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) {
  while(*sdbg != ',') { cerr<<*sdbg++; } cerr<<"="<<h<<","; _dbg(sdbg+1, t...);
}
#ifdef LOCAL
#define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__)
#else
#define debug(...) (__VA_ARGS__)
#define cerr if(0)cout
#endif
typedef long double LD;
typedef pair<int, int> PII;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef vector<pair<int, int> > VPII;

template<class C> void mini(C&a4, C b4){a4=min(a4, b4); }
template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); }

mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
//mt19937 rng(57);
#define rand dgdfgfdgfd


// struct Sol {
//   void Test() {
//     
//     
//     
//     
//     
//   }
// };

map<int, int> memo;
int Go(int d) {
  if (d < 10) { return d; }
  if (memo.count(d)) { return memo[d]; }
  int prod = 1;
  while (d) {
    prod *= d % 10;
    d /= 10;
  }
  return memo[d] = Go(prod);
}

int arr[60][40][20][20];
typedef array<int, 4> A;
int ps[] = {2, 3, 5, 7};
A GetFac(int x) {
  A exps{0, 0, 0, 0};
  REP (i, 4) {
    while (x % ps[i] == 0) {
      x /= ps[i];
      exps[i]++;
    }
  }
  assert(x == 1);
  return exps;
}
A AddDig(A f, int d) {
  if (d == 2) {
    f[0]++;
  } else if (d == 3) {
    f[1]++;
  } else if (d == 4) {
    f[0] += 2;
  } else if (d == 5) {
    f[2]++;
  } else if (d == 6) {
    f[0]++;
    f[1]++;
  } else if (d == 7) {
    f[3]++;
  } else if (d == 8) {
    f[0] += 3;
  } else if (d == 9) {
    f[1] += 2;
  }
  return f;
}
int32_t main() {

  ios_base::sync_with_stdio(0);
  cout << fixed << setprecision(10);
  cerr << fixed << setprecision(10);
  cin.tie(0);
  //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC;
  
  vector<map<int, int>> reach(20);
  reach[0][1] = 1;
  int D = 18;
  RE (i, D) {
    for (auto x : reach[i - 1]) {
      RE (d, 9) {
        if (x .st * d % 10) {
          reach[i][x.st * d] += x.nd;
        }
      }
    }
    //debug(SZ(reach[i]));
  }
  map<int, int> filter;
  for (auto x : reach[D]) {
    if (Go(x.st)) {
      filter.insert(x);
    }
  }
  reach[D] = filter;
  FORD (i, D - 1, 0) {
    set<int> to_remove;
    for (auto x : reach[i]) {
      A fac = GetFac(x.st);
      arr[fac[0]][fac[1]][fac[2]][fac[3]] = Go(x.st);
      int any_succ = 0;
      RE (d, 9) {
        if (reach[i + 1].count(x.st * d)) {
          any_succ = 1;
        }
      }
      if (!any_succ) {
        to_remove.insert(x.st);
        //filter.insert(x);
      }
    }
    for (auto x : to_remove) {
      reach[i].erase(x);
    }
    //reach[i] = filter;
  }
  vector<vector<pair<A, int>>> facs(20);
  FOR (i, 0, D) {
    for (auto p : reach[i]) {
      facs[i].PB({GetFac(p.st), p.nd});
    }
  }
    
  // FORD (i, D, 0) {
  //   debug(i, SZ(reach[i]));
  // }
  // int t;
  // cin>>t;
  // RE (i, t) {
  //   Sol sol;
  //   sol.Test();
  // }
  
  const int kInf = 1e18;
  vector<VI> begs(D + 1);
  function<VI(int)> Solve = [&](int n) {
    int orig_n = n;
    if (n == kInf) {
      n--;
    }
    vector<int> digs;
    while (n) {
      digs.PB(n % 10);
      n /= 10;
    }
    reverse(ALL(digs));
    
    vector<int> res = begs[SZ(digs) - 1];
    A pref_fac{0, 0, 0, 0};
    REP (i, SZ(digs)) {
      int max_incl = digs[i] - 1 + (i == SZ(digs) - 1);
      RE (d, max_incl) {
        A cur_fac = AddDig(pref_fac, d);
        //int cur_prod = pref_prod * d;
        for (auto p : facs[SZ(digs) - 1 - i]) {
          A tot = cur_fac;
          REP (j, 4) {
            tot[j] += p.st[j];
          }
          res[arr[tot[0]][tot[1]][tot[2]][tot[3]]] += p.nd;
        }
      }
      if (digs[i] == 0) { break; }
      pref_fac = AddDig(pref_fac, digs[i]);
      //pref_prod *= digs[i];
    }
    int sum = 0;
    RE (i, 9) {
      sum += res[i];
    }
    res[0] = orig_n - sum;
    return res;
  };
  begs[0] = VI(10);
  int po = 0;
  RE (i, D) {
    po = 10 * po + 9;
    begs[i] = Solve(po);
  }
  
  int t;
  cin>>t;
  RE (_, t) {
    int n;
    cin>>n;
    VI res = Solve(n);
    REP (i, 10) {
      cout<<res[i]<<" ";
    }
    cout<<"\n";
  }
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  return 0;
}