#include <algorithm> #include <bitset> #include <cmath> #include <cstdlib> #include <ctime> #include <deque> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; #define JOIN_(X, Y) X##Y #define JOIN(X, Y) JOIN_(X, Y) #define TMP JOIN(tmp, __LINE__) #define PB push_back #define SZ(x) int((x).size()) #define REP(i, n) for (int i = 0, TMP = (n); i < TMP; ++i) #define FOR(i, a, b) for (int i = (a), TMP = (b); i <= TMP; ++i) #define FORD(i, a, b) for (int i = (a), TMP = (b); i >= TMP; --i) #ifdef DEBUG #define DEB(x) (cerr << x) #else #define DEB(x) #endif typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; typedef unsigned int uint; const int INF = 1e9 + 9; ostream &operator<<(ostream &os, const pair<int, int> &p) { os << "(" << p.first << ", " << p.second << ")"; return os; } template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << "["; for (int i = 0; i < SZ(vec); ++i) { os << vec[i]; if (i != SZ(vec) - 1) { os << ", "; } } os << "]"; return os; } int count_connected_components(const vi &t) { int result = 0; bool prev = false; for (int x : t) { if (x) { if (prev) { // Dalszy ciag CC } else { // Nowy CC ++result; prev = true; } } else { prev = false; } } return result; } vi extract_component(const vi &t) { vi result; for (int x : t) { if (x) { result.PB(x); } } return result; } bool find_path(const vector<pii> &parts, int start) { DEB("find_path start=" << start << "\n"); int x = start; for (const auto &[a, b] : parts) { DEB(" x=" << x << " a=" << a << " b=" << b << "\n"); if (x - 1 == a) { x = b; } else if (x - 1 == b) { x = a; } else if (x + 1 == a) { x = b; } else if (x + 1 == b) { x = a; } else { return false; } } return true; } bool check(vi t) { int n = SZ(t); vector<pii> parts; FORD(i, n - 1, 1) { int take = min(t[i], t[i - 1]); if (take > 0) { t[i] -= take; t[i - 1] -= take; parts.emplace_back(i - 1, i); } } sort(parts.begin(), parts.end()); DEB("parts=" << parts << "\n"); int cc = count_connected_components(t); DEB("cc=" << cc << "\n"); if (cc == 0) { return find_path(parts, 0) or find_path(parts, 1); } if (cc != 1) { return false; } vi comp = extract_component(t); DEB("comp=" << comp << "\n"); if (SZ(comp) != 1) { return false; } if (cc == 1) { if (t[0] == 1) { return find_path(parts, 0); } if (t[1] == 1) { return find_path(parts, 1); } } return false; } bool solve() { int n; cin >> n; vi t(n); REP(i, n) { cin >> t[i]; } int cc = count_connected_components(t); if (cc > 1) { return false; } vi component = extract_component(t); DEB("component: " << component << "\n"); return check(component); } void inline one() { cout << (solve() ? "TAK" : "NIE") << "\n"; } int main() { ios::sync_with_stdio(false); cin.tie(0); int z; cin >> z; while (z--) one(); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 | #include <algorithm> #include <bitset> #include <cmath> #include <cstdlib> #include <ctime> #include <deque> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; #define JOIN_(X, Y) X##Y #define JOIN(X, Y) JOIN_(X, Y) #define TMP JOIN(tmp, __LINE__) #define PB push_back #define SZ(x) int((x).size()) #define REP(i, n) for (int i = 0, TMP = (n); i < TMP; ++i) #define FOR(i, a, b) for (int i = (a), TMP = (b); i <= TMP; ++i) #define FORD(i, a, b) for (int i = (a), TMP = (b); i >= TMP; --i) #ifdef DEBUG #define DEB(x) (cerr << x) #else #define DEB(x) #endif typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; typedef unsigned int uint; const int INF = 1e9 + 9; ostream &operator<<(ostream &os, const pair<int, int> &p) { os << "(" << p.first << ", " << p.second << ")"; return os; } template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << "["; for (int i = 0; i < SZ(vec); ++i) { os << vec[i]; if (i != SZ(vec) - 1) { os << ", "; } } os << "]"; return os; } int count_connected_components(const vi &t) { int result = 0; bool prev = false; for (int x : t) { if (x) { if (prev) { // Dalszy ciag CC } else { // Nowy CC ++result; prev = true; } } else { prev = false; } } return result; } vi extract_component(const vi &t) { vi result; for (int x : t) { if (x) { result.PB(x); } } return result; } bool find_path(const vector<pii> &parts, int start) { DEB("find_path start=" << start << "\n"); int x = start; for (const auto &[a, b] : parts) { DEB(" x=" << x << " a=" << a << " b=" << b << "\n"); if (x - 1 == a) { x = b; } else if (x - 1 == b) { x = a; } else if (x + 1 == a) { x = b; } else if (x + 1 == b) { x = a; } else { return false; } } return true; } bool check(vi t) { int n = SZ(t); vector<pii> parts; FORD(i, n - 1, 1) { int take = min(t[i], t[i - 1]); if (take > 0) { t[i] -= take; t[i - 1] -= take; parts.emplace_back(i - 1, i); } } sort(parts.begin(), parts.end()); DEB("parts=" << parts << "\n"); int cc = count_connected_components(t); DEB("cc=" << cc << "\n"); if (cc == 0) { return find_path(parts, 0) or find_path(parts, 1); } if (cc != 1) { return false; } vi comp = extract_component(t); DEB("comp=" << comp << "\n"); if (SZ(comp) != 1) { return false; } if (cc == 1) { if (t[0] == 1) { return find_path(parts, 0); } if (t[1] == 1) { return find_path(parts, 1); } } return false; } bool solve() { int n; cin >> n; vi t(n); REP(i, n) { cin >> t[i]; } int cc = count_connected_components(t); if (cc > 1) { return false; } vi component = extract_component(t); DEB("component: " << component << "\n"); return check(component); } void inline one() { cout << (solve() ? "TAK" : "NIE") << "\n"; } int main() { ios::sync_with_stdio(false); cin.tie(0); int z; cin >> z; while (z--) one(); } |