#include <iostream> #include <algorithm> #include <vector> #include <climits> using namespace std; bool pairComp(const pair<int, int>& a, const pair<int, int>& b) { return a.first < b.first; } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n; int m; int s; cin >> n >> m >> s; vector<pair<int, int>> occupied; int a, b; for (int i = 0; i < m; i++) { cin >> a >> b; occupied.push_back({ a, b }); } sort(occupied.begin(), occupied.end(), pairComp); occupied.insert(occupied.begin(), { -1, 0 }); occupied.push_back({ n + 1, n + 2 }); int nearest = -1; int val = INT_MAX; for (int i = 1; i < m + 1; i++) { if (occupied[i-1].second != occupied[i].first - 1) { int dist = abs(occupied[i].first - 1 - s); if (dist < val) { nearest = occupied[i].first - 1; val = dist; } } if (occupied[i].second + 1 != occupied[i + 1].first) { int dist = abs(occupied[i].second + 1 - s); if (dist < val) { nearest = occupied[i].second + 1; val = dist; } } } cout << nearest; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include <iostream> #include <algorithm> #include <vector> #include <climits> using namespace std; bool pairComp(const pair<int, int>& a, const pair<int, int>& b) { return a.first < b.first; } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n; int m; int s; cin >> n >> m >> s; vector<pair<int, int>> occupied; int a, b; for (int i = 0; i < m; i++) { cin >> a >> b; occupied.push_back({ a, b }); } sort(occupied.begin(), occupied.end(), pairComp); occupied.insert(occupied.begin(), { -1, 0 }); occupied.push_back({ n + 1, n + 2 }); int nearest = -1; int val = INT_MAX; for (int i = 1; i < m + 1; i++) { if (occupied[i-1].second != occupied[i].first - 1) { int dist = abs(occupied[i].first - 1 - s); if (dist < val) { nearest = occupied[i].first - 1; val = dist; } } if (occupied[i].second + 1 != occupied[i + 1].first) { int dist = abs(occupied[i].second + 1 - s); if (dist < val) { nearest = occupied[i].second + 1; val = dist; } } } cout << nearest; } |