#include <bits/stdc++.h> using namespace std; #define fwd(i, a, n) for (int i = (a); i < (n); i++) #define rep(i, n) fwd(i, 0, n) #define all(X) X.begin(), X.end() #define sz(X) int(size(X)) #define pb push_back #define eb emplace_back #define st first #define nd second using pii = pair<int, int>; using vi = vector<int>; using ll = long long; using ld = long double; #ifdef LOC auto SS = signal(6, [](int) { *(int *)0 = 0; }); # define DTP(x, y) \ auto operator<<(auto &o, auto a)->decltype(y, o) { \ o << "("; \ x; \ return o << ")"; \ } DTP(o << a.st << ", " << a.nd, a.nd); DTP(for (auto i : a) o << i << ", ", all(a)); void dump(auto... x) { ((cerr << x << ", "), ...) << '\n'; } # define deb(x...) cerr << setw(4) << __LINE__ << ":[" #x "]: ", dump(x) #else # define deb(...) 0 #endif struct NodeStats { // To chyba odpowiada sumom w poddrzewie (?), ale chuj by to wiedział // Może to mogą być inty, ale ponownie: chuj by to wiedział int other_num = 0, fixed_num = 0, zigzag_num = 0, neighbor_num = 0; bool operator!=(const NodeStats &o) const { return other_num != o.other_num || fixed_num != o.fixed_num || zigzag_num != o.zigzag_num || neighbor_num != o.neighbor_num; } }; inline void add(NodeStats &a, const NodeStats &b) { a.other_num += b.other_num; a.fixed_num += b.fixed_num; a.zigzag_num += b.zigzag_num; a.neighbor_num += b.neighbor_num; } inline void subtract(NodeStats &a, const NodeStats &b) { a.other_num -= b.other_num; a.fixed_num -= b.fixed_num; a.zigzag_num -= b.zigzag_num; a.neighbor_num -= b.neighbor_num; } inline void set_sum(NodeStats &a, const NodeStats &b1, const NodeStats &b2) { a.other_num = b1.other_num + b2.other_num; a.fixed_num = b1.fixed_num + b2.fixed_num; a.zigzag_num = b1.zigzag_num + b2.zigzag_num; a.neighbor_num = b1.neighbor_num + b2.neighbor_num; } // https://judge.yosupo.jp/submission/243706 // jak to jest zbugowane to cię znajdę adam struct Node { Node *p, *c[2]; Node() { p = c[0] = c[1] = 0; } bool rev = 0; NodeStats s, v, vs; void push() { if (!rev) return; rep(i, 2) if (c[i]) c[i]->flip(); rev = 0; } void pull() { set_sum(s, v, vs); if (c[0]) add(s, c[0]->s); if (c[1]) add(s, c[1]->s); } void flip() { swap(c[0], c[1]), rev ^= 1; } int up() { if (!p) return -2; rep(i, 2) if (p->c[i] == this) return i; return -1; // p is path-parent pointer } bool isRoot() { return up() < 0; } friend void setLink(Node *x, Node *y, int d) { if (y) y->p = x; if (d >= 0) x->c[d] = y; } void rot() { int x = up(); Node *pp = p; setLink(pp->p, this, pp->up()); setLink(pp, c[x ^ 1], x); setLink(this, pp, x ^ 1); pp->pull(); } void fix() { if (!isRoot()) p->fix(); push(); } void splay() { for (fix(); !isRoot();) { if (p->isRoot()) rot(); else if (up() == p->up()) p->rot(), rot(); else rot(), rot(); } pull(); } }; struct LinkCut { vector<Node> t; LinkCut(int n) : t(n) { } void link(int u, int v) { // link u->v makeRoot(&t[v]); access(&t[u]); setLink(&t[v], &t[u], 0); t[v].pull(); } void cut(int u, int v) { // cut u->v makeRoot(&t[u]); access(&t[v]); t[v].c[0] = t[u].p = 0; t[v].pull(); } bool connected(int u, int v) { return lca(&t[u], &t[v]); } Node *lca(Node *u, Node *v) { if (u == v) return u; access(u); access(v); if (!u->p) return 0; u->splay(); return u->p ?: u; } void access(Node *u) { for (Node *x = u, *y = 0; x; x = x->p) { x->splay(); // swap virt here if (y) subtract(x->vs, y->s); if (x->c[1]) add(x->vs, x->c[1]->s); x->c[1] = y; x->pull(); y = x; } u->splay(); } void makeRoot(Node *u) { access(u), u->flip(), u->push(); } }; class ComponentStatistics { private: LinkCut lct; int result; int contrib_of_stats(const NodeStats &s) { if (s.other_num == 1) return 1; if (s.fixed_num == 1) return 0; if (s.neighbor_num == 2) return 0; return s.zigzag_num; } public: ComponentStatistics( const vector<NodeStats> &initial_stats, const vector<pii> &initial_edges) : lct(sz(initial_stats)), result(0) { rep(i, sz(initial_stats)) { lct.t[i].v = initial_stats[i]; lct.t[i].pull(); result += contrib_of_stats(initial_stats[i]); } for (auto [u, v] : initial_edges) { add_edge(u, v); } } void change_stats(int v, NodeStats new_stats) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.t[v].v = new_stats; lct.t[v].pull(); result += contrib_of_stats(lct.t[v].s); } void add_edge(int v, int u) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.access(&lct.t[u]); result -= contrib_of_stats(lct.t[u].s); lct.link(v, u); lct.access(&lct.t[v]); result += contrib_of_stats(lct.t[v].s); } void remove_edge(int v, int u) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.cut(v, u); lct.access(&lct.t[u]); result += contrib_of_stats(lct.t[u].s); lct.access(&lct.t[v]); result += contrib_of_stats(lct.t[v].s); } int get_result() { return result; } }; vector<NodeStats> cur_stats; typedef map<pii, int> Grid; typedef array<array<int, 3>, 3> SmallNeighborhood; typedef array<array<int, 7>, 7> BigNeighborhood; void populate_small_neighborhood( const Grid &grid, pii p, SmallNeighborhood &nb) { rep(i, 3) { auto it = grid.lower_bound({p.st - 1 + i, p.nd - 1}); rep(j, 3) { if (it == grid.end()) { nb[i][j] = -1; continue; } if (it->st.st != p.st - 1 + i || it->st.nd != p.nd - 1 + j) { nb[i][j] = -1; continue; } nb[i][j] = it->nd; it = next(it); } } } void populate_big_neighborhood(const Grid &grid, pii p, BigNeighborhood &nb) { rep(i, 7) { auto it = grid.lower_bound({p.st - 3 + i, p.nd - 3}); rep(j, 7) { if (it == grid.end()) { nb[i][j] = -1; continue; } if (it->st.st != p.st - 3 + i || it->st.nd != p.nd - 3 + j) { nb[i][j] = -1; continue; } nb[i][j] = it->nd; it = next(it); } } } NodeStats calc_point_stats(const Grid &grid, pii p) { static SmallNeighborhood nb; populate_small_neighborhood(grid, p, nb); NodeStats stats; // Check if inside a 2x2 square bool inside_square = false; if (nb[0][0] != -1 && nb[0][1] != -1 && nb[1][0] != -1) inside_square = true; if (nb[0][1] != -1 && nb[0][2] != -1 && nb[1][2] != -1) inside_square = true; if (nb[1][0] != -1 && nb[2][0] != -1 && nb[2][1] != -1) inside_square = true; if (nb[1][2] != -1 && nb[2][1] != -1 && nb[2][2] != -1) inside_square = true; // Is inside square so is fixed if (inside_square) { stats.fixed_num = 1; return stats; } int x_neighbors = (nb[0][1] != -1) + (nb[2][1] != -1); int y_neighbors = (nb[1][0] != -1) + (nb[1][2] != -1); // Is a corner -> zigzag if (x_neighbors == 1 && y_neighbors == 1) { stats.zigzag_num = 1; return stats; } // None of the above, so is other stats.other_num = 1; return stats; } typedef array<array<NodeStats, 7>, 7> BigNeighborhoodStats; void calc_point_stats_on_neighborhood( const BigNeighborhood &big_nb, BigNeighborhoodStats &stats, int i, int j) { stats[i][j] = NodeStats(); // Check if inside a 2x2 square bool inside_square = false; if (big_nb[i - 1][j - 1] != -1 && big_nb[i - 1][j] != -1 && big_nb[i][j - 1] != -1) inside_square = true; if (big_nb[i - 1][j] != -1 && big_nb[i - 1][j + 1] != -1 && big_nb[i][j + 1] != -1) inside_square = true; if (big_nb[i][j - 1] != -1 && big_nb[i + 1][j - 1] != -1 && big_nb[i + 1][j] != -1) inside_square = true; if (big_nb[i][j + 1] != -1 && big_nb[i + 1][j] != -1 && big_nb[i + 1][j + 1] != -1) inside_square = true; // Is inside square so is fixed if (inside_square) { stats[i][j].fixed_num = 1; return; } int x_neighbors = (big_nb[i - 1][j] != -1) + (big_nb[i + 1][j] != -1); int y_neighbors = (big_nb[i][j - 1] != -1) + (big_nb[i][j + 1] != -1); // Is a corner -> zigzag if (x_neighbors == 1 && y_neighbors == 1) { stats[i][j].zigzag_num = 1; return; } // None of the above, so is other stats[i][j].other_num = 1; } void update_point_stats_on_neighborhood( const BigNeighborhood &big_nb, BigNeighborhoodStats &stats, int i, int j) { if (stats[i][j].zigzag_num == 0) return; if (big_nb[i - 1][j] != -1 && stats[i - 1][j].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i + 1][j] != -1 && stats[i + 1][j].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i][j - 1] != -1 && stats[i][j - 1].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i][j + 1] != -1 && stats[i][j + 1].fixed_num == 1) { stats[i][j].neighbor_num += 1; } } void update_point_stats(const Grid &grid, pii p, NodeStats &stats) { if (stats.zigzag_num == 0) return; static SmallNeighborhood nb; populate_small_neighborhood(grid, p, nb); if (nb[0][1] != -1 && cur_stats[nb[0][1]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[1][0] != -1 && cur_stats[nb[1][0]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[1][2] != -1 && cur_stats[nb[1][2]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[2][1] != -1 && cur_stats[nb[2][1]].fixed_num == 1) { stats.neighbor_num += 1; } } vector<pii> get_initial_edges(Grid &grid) { for (auto &[p, id] : grid) { cur_stats[id] = calc_point_stats(grid, p); } vector<pii> edges; SmallNeighborhood nb; for (auto &[p, id] : grid) { update_point_stats(grid, p, cur_stats[id]); if (cur_stats[id].zigzag_num == 0) continue; populate_small_neighborhood(grid, p, nb); if (nb[0][1] != -1 && cur_stats[nb[0][1]].zigzag_num == 1) { edges.push_back({id, nb[0][1]}); } if (nb[1][0] != -1 && cur_stats[nb[1][0]].zigzag_num == 1) { edges.push_back({id, nb[1][0]}); } } return edges; } void modify_point( Grid &grid, pii p, ComponentStatistics &cs, int new_point_id) { static BigNeighborhood old_nb, new_nb; populate_big_neighborhood(grid, p, old_nb); static BigNeighborhoodStats old_stats, new_stats; rep(i, 7) rep(j, 7) { if (old_nb[i][j] == -1) continue; old_stats[i][j] = cur_stats[old_nb[i][j]]; } new_nb = old_nb; if (grid.find(p) == grid.end()) { grid[p] = new_point_id; new_nb[3][3] = new_point_id; } else { grid.erase(p); new_nb[3][3] = -1; } rep(i, 7) rep(j, 7) { if (new_nb[i][j] == -1) continue; int max_from_center = max(abs(i - 3), abs(j - 3)); if (max_from_center == 3) new_stats[i][j] = old_stats[i][j]; else calc_point_stats_on_neighborhood(new_nb, new_stats, i, j); } fwd(i, 1, 6) fwd(j, 1, 6) { if (new_nb[i][j] == -1) continue; update_point_stats_on_neighborhood(new_nb, new_stats, i, j); } auto did_edge_change = [&](int x1, int y1, int x2, int y2) -> array<int, 3> { bool had_edge = false; if (old_nb[x1][y1] != -1 && old_nb[x2][y2] != -1) { if (old_stats[x1][y1].zigzag_num == 1 && old_stats[x2][y2].zigzag_num == 1) { had_edge = true; } } bool has_edge = false; if (new_nb[x1][y1] != -1 && new_nb[x2][y2] != -1) { if (new_stats[x1][y1].zigzag_num == 1 && new_stats[x2][y2].zigzag_num == 1) { has_edge = true; } } if (had_edge == has_edge) return {2, -1, -1}; if (had_edge) { return {-1, old_nb[x1][y1], old_nb[x2][y2]}; } else { return {1, new_nb[x1][y1], new_nb[x2][y2]}; } }; vector<array<int, 3> > edge_changes; fwd(i, 1, 6) fwd(j, 1, 6) { if (i > 1) { array<int, 3> change = did_edge_change(i, j, i - 1, j); if (change[0] != 2) edge_changes.push_back(change); } if (j > 1) { array<int, 3> change = did_edge_change(i, j, i, j - 1); if (change[0] != 2) edge_changes.push_back(change); } } sort(all(edge_changes)); for (auto [change_type, u, v] : edge_changes) { if (change_type == -1) { cs.remove_edge(u, v); } } if (new_nb[3][3] == -1) { new_nb[3][3] = old_nb[3][3]; new_stats[3][3] = NodeStats(); new_stats[3][3].fixed_num = 1; } fwd(i, 1, 6) fwd(j, 1, 6) { if (new_nb[i][j] == -1) continue; if (new_stats[i][j] != cur_stats[new_nb[i][j]]) { cs.change_stats(new_nb[i][j], new_stats[i][j]); cur_stats[new_nb[i][j]] = new_stats[i][j]; } } for (auto [change_type, u, v] : edge_changes) { if (change_type == 1) { cs.add_edge(u, v); } } } void sol() { int n, m, k, q; cin >> n >> m >> k >> q; int tot_points = k + q; cur_stats = vector<NodeStats>(tot_points); rep(i, tot_points) cur_stats[i].fixed_num = 1; Grid grid; rep(i, k) { int x, y; cin >> x >> y; grid[{x, y}] = i; } vector<pii> edges = get_initial_edges(grid); ComponentStatistics cs(cur_stats, edges); cout << cs.get_result() << '\n'; rep(i, q) { int x, y; cin >> x >> y; modify_point(grid, {x, y}, cs, k + i); cout << cs.get_result() << '\n'; } } int32_t main() { cin.tie(0)->sync_with_stdio(0); cout << fixed << setprecision(10); sol(); #ifdef LOCF cout.flush(); cerr << "- - - - - - - - -\n"; (void)!system( "grep VmPeak /proc/$PPID/status | sed s/....kB/\' MB\'/1 >&2"); // 4x.kB // ....kB #endif }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 | #include <bits/stdc++.h> using namespace std; #define fwd(i, a, n) for (int i = (a); i < (n); i++) #define rep(i, n) fwd(i, 0, n) #define all(X) X.begin(), X.end() #define sz(X) int(size(X)) #define pb push_back #define eb emplace_back #define st first #define nd second using pii = pair<int, int>; using vi = vector<int>; using ll = long long; using ld = long double; #ifdef LOC auto SS = signal(6, [](int) { *(int *)0 = 0; }); # define DTP(x, y) \ auto operator<<(auto &o, auto a)->decltype(y, o) { \ o << "("; \ x; \ return o << ")"; \ } DTP(o << a.st << ", " << a.nd, a.nd); DTP(for (auto i : a) o << i << ", ", all(a)); void dump(auto... x) { ((cerr << x << ", "), ...) << '\n'; } # define deb(x...) cerr << setw(4) << __LINE__ << ":[" #x "]: ", dump(x) #else # define deb(...) 0 #endif struct NodeStats { // To chyba odpowiada sumom w poddrzewie (?), ale chuj by to wiedział // Może to mogą być inty, ale ponownie: chuj by to wiedział int other_num = 0, fixed_num = 0, zigzag_num = 0, neighbor_num = 0; bool operator!=(const NodeStats &o) const { return other_num != o.other_num || fixed_num != o.fixed_num || zigzag_num != o.zigzag_num || neighbor_num != o.neighbor_num; } }; inline void add(NodeStats &a, const NodeStats &b) { a.other_num += b.other_num; a.fixed_num += b.fixed_num; a.zigzag_num += b.zigzag_num; a.neighbor_num += b.neighbor_num; } inline void subtract(NodeStats &a, const NodeStats &b) { a.other_num -= b.other_num; a.fixed_num -= b.fixed_num; a.zigzag_num -= b.zigzag_num; a.neighbor_num -= b.neighbor_num; } inline void set_sum(NodeStats &a, const NodeStats &b1, const NodeStats &b2) { a.other_num = b1.other_num + b2.other_num; a.fixed_num = b1.fixed_num + b2.fixed_num; a.zigzag_num = b1.zigzag_num + b2.zigzag_num; a.neighbor_num = b1.neighbor_num + b2.neighbor_num; } // https://judge.yosupo.jp/submission/243706 // jak to jest zbugowane to cię znajdę adam struct Node { Node *p, *c[2]; Node() { p = c[0] = c[1] = 0; } bool rev = 0; NodeStats s, v, vs; void push() { if (!rev) return; rep(i, 2) if (c[i]) c[i]->flip(); rev = 0; } void pull() { set_sum(s, v, vs); if (c[0]) add(s, c[0]->s); if (c[1]) add(s, c[1]->s); } void flip() { swap(c[0], c[1]), rev ^= 1; } int up() { if (!p) return -2; rep(i, 2) if (p->c[i] == this) return i; return -1; // p is path-parent pointer } bool isRoot() { return up() < 0; } friend void setLink(Node *x, Node *y, int d) { if (y) y->p = x; if (d >= 0) x->c[d] = y; } void rot() { int x = up(); Node *pp = p; setLink(pp->p, this, pp->up()); setLink(pp, c[x ^ 1], x); setLink(this, pp, x ^ 1); pp->pull(); } void fix() { if (!isRoot()) p->fix(); push(); } void splay() { for (fix(); !isRoot();) { if (p->isRoot()) rot(); else if (up() == p->up()) p->rot(), rot(); else rot(), rot(); } pull(); } }; struct LinkCut { vector<Node> t; LinkCut(int n) : t(n) { } void link(int u, int v) { // link u->v makeRoot(&t[v]); access(&t[u]); setLink(&t[v], &t[u], 0); t[v].pull(); } void cut(int u, int v) { // cut u->v makeRoot(&t[u]); access(&t[v]); t[v].c[0] = t[u].p = 0; t[v].pull(); } bool connected(int u, int v) { return lca(&t[u], &t[v]); } Node *lca(Node *u, Node *v) { if (u == v) return u; access(u); access(v); if (!u->p) return 0; u->splay(); return u->p ?: u; } void access(Node *u) { for (Node *x = u, *y = 0; x; x = x->p) { x->splay(); // swap virt here if (y) subtract(x->vs, y->s); if (x->c[1]) add(x->vs, x->c[1]->s); x->c[1] = y; x->pull(); y = x; } u->splay(); } void makeRoot(Node *u) { access(u), u->flip(), u->push(); } }; class ComponentStatistics { private: LinkCut lct; int result; int contrib_of_stats(const NodeStats &s) { if (s.other_num == 1) return 1; if (s.fixed_num == 1) return 0; if (s.neighbor_num == 2) return 0; return s.zigzag_num; } public: ComponentStatistics( const vector<NodeStats> &initial_stats, const vector<pii> &initial_edges) : lct(sz(initial_stats)), result(0) { rep(i, sz(initial_stats)) { lct.t[i].v = initial_stats[i]; lct.t[i].pull(); result += contrib_of_stats(initial_stats[i]); } for (auto [u, v] : initial_edges) { add_edge(u, v); } } void change_stats(int v, NodeStats new_stats) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.t[v].v = new_stats; lct.t[v].pull(); result += contrib_of_stats(lct.t[v].s); } void add_edge(int v, int u) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.access(&lct.t[u]); result -= contrib_of_stats(lct.t[u].s); lct.link(v, u); lct.access(&lct.t[v]); result += contrib_of_stats(lct.t[v].s); } void remove_edge(int v, int u) { lct.access(&lct.t[v]); result -= contrib_of_stats(lct.t[v].s); lct.cut(v, u); lct.access(&lct.t[u]); result += contrib_of_stats(lct.t[u].s); lct.access(&lct.t[v]); result += contrib_of_stats(lct.t[v].s); } int get_result() { return result; } }; vector<NodeStats> cur_stats; typedef map<pii, int> Grid; typedef array<array<int, 3>, 3> SmallNeighborhood; typedef array<array<int, 7>, 7> BigNeighborhood; void populate_small_neighborhood( const Grid &grid, pii p, SmallNeighborhood &nb) { rep(i, 3) { auto it = grid.lower_bound({p.st - 1 + i, p.nd - 1}); rep(j, 3) { if (it == grid.end()) { nb[i][j] = -1; continue; } if (it->st.st != p.st - 1 + i || it->st.nd != p.nd - 1 + j) { nb[i][j] = -1; continue; } nb[i][j] = it->nd; it = next(it); } } } void populate_big_neighborhood(const Grid &grid, pii p, BigNeighborhood &nb) { rep(i, 7) { auto it = grid.lower_bound({p.st - 3 + i, p.nd - 3}); rep(j, 7) { if (it == grid.end()) { nb[i][j] = -1; continue; } if (it->st.st != p.st - 3 + i || it->st.nd != p.nd - 3 + j) { nb[i][j] = -1; continue; } nb[i][j] = it->nd; it = next(it); } } } NodeStats calc_point_stats(const Grid &grid, pii p) { static SmallNeighborhood nb; populate_small_neighborhood(grid, p, nb); NodeStats stats; // Check if inside a 2x2 square bool inside_square = false; if (nb[0][0] != -1 && nb[0][1] != -1 && nb[1][0] != -1) inside_square = true; if (nb[0][1] != -1 && nb[0][2] != -1 && nb[1][2] != -1) inside_square = true; if (nb[1][0] != -1 && nb[2][0] != -1 && nb[2][1] != -1) inside_square = true; if (nb[1][2] != -1 && nb[2][1] != -1 && nb[2][2] != -1) inside_square = true; // Is inside square so is fixed if (inside_square) { stats.fixed_num = 1; return stats; } int x_neighbors = (nb[0][1] != -1) + (nb[2][1] != -1); int y_neighbors = (nb[1][0] != -1) + (nb[1][2] != -1); // Is a corner -> zigzag if (x_neighbors == 1 && y_neighbors == 1) { stats.zigzag_num = 1; return stats; } // None of the above, so is other stats.other_num = 1; return stats; } typedef array<array<NodeStats, 7>, 7> BigNeighborhoodStats; void calc_point_stats_on_neighborhood( const BigNeighborhood &big_nb, BigNeighborhoodStats &stats, int i, int j) { stats[i][j] = NodeStats(); // Check if inside a 2x2 square bool inside_square = false; if (big_nb[i - 1][j - 1] != -1 && big_nb[i - 1][j] != -1 && big_nb[i][j - 1] != -1) inside_square = true; if (big_nb[i - 1][j] != -1 && big_nb[i - 1][j + 1] != -1 && big_nb[i][j + 1] != -1) inside_square = true; if (big_nb[i][j - 1] != -1 && big_nb[i + 1][j - 1] != -1 && big_nb[i + 1][j] != -1) inside_square = true; if (big_nb[i][j + 1] != -1 && big_nb[i + 1][j] != -1 && big_nb[i + 1][j + 1] != -1) inside_square = true; // Is inside square so is fixed if (inside_square) { stats[i][j].fixed_num = 1; return; } int x_neighbors = (big_nb[i - 1][j] != -1) + (big_nb[i + 1][j] != -1); int y_neighbors = (big_nb[i][j - 1] != -1) + (big_nb[i][j + 1] != -1); // Is a corner -> zigzag if (x_neighbors == 1 && y_neighbors == 1) { stats[i][j].zigzag_num = 1; return; } // None of the above, so is other stats[i][j].other_num = 1; } void update_point_stats_on_neighborhood( const BigNeighborhood &big_nb, BigNeighborhoodStats &stats, int i, int j) { if (stats[i][j].zigzag_num == 0) return; if (big_nb[i - 1][j] != -1 && stats[i - 1][j].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i + 1][j] != -1 && stats[i + 1][j].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i][j - 1] != -1 && stats[i][j - 1].fixed_num == 1) { stats[i][j].neighbor_num += 1; } if (big_nb[i][j + 1] != -1 && stats[i][j + 1].fixed_num == 1) { stats[i][j].neighbor_num += 1; } } void update_point_stats(const Grid &grid, pii p, NodeStats &stats) { if (stats.zigzag_num == 0) return; static SmallNeighborhood nb; populate_small_neighborhood(grid, p, nb); if (nb[0][1] != -1 && cur_stats[nb[0][1]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[1][0] != -1 && cur_stats[nb[1][0]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[1][2] != -1 && cur_stats[nb[1][2]].fixed_num == 1) { stats.neighbor_num += 1; } if (nb[2][1] != -1 && cur_stats[nb[2][1]].fixed_num == 1) { stats.neighbor_num += 1; } } vector<pii> get_initial_edges(Grid &grid) { for (auto &[p, id] : grid) { cur_stats[id] = calc_point_stats(grid, p); } vector<pii> edges; SmallNeighborhood nb; for (auto &[p, id] : grid) { update_point_stats(grid, p, cur_stats[id]); if (cur_stats[id].zigzag_num == 0) continue; populate_small_neighborhood(grid, p, nb); if (nb[0][1] != -1 && cur_stats[nb[0][1]].zigzag_num == 1) { edges.push_back({id, nb[0][1]}); } if (nb[1][0] != -1 && cur_stats[nb[1][0]].zigzag_num == 1) { edges.push_back({id, nb[1][0]}); } } return edges; } void modify_point( Grid &grid, pii p, ComponentStatistics &cs, int new_point_id) { static BigNeighborhood old_nb, new_nb; populate_big_neighborhood(grid, p, old_nb); static BigNeighborhoodStats old_stats, new_stats; rep(i, 7) rep(j, 7) { if (old_nb[i][j] == -1) continue; old_stats[i][j] = cur_stats[old_nb[i][j]]; } new_nb = old_nb; if (grid.find(p) == grid.end()) { grid[p] = new_point_id; new_nb[3][3] = new_point_id; } else { grid.erase(p); new_nb[3][3] = -1; } rep(i, 7) rep(j, 7) { if (new_nb[i][j] == -1) continue; int max_from_center = max(abs(i - 3), abs(j - 3)); if (max_from_center == 3) new_stats[i][j] = old_stats[i][j]; else calc_point_stats_on_neighborhood(new_nb, new_stats, i, j); } fwd(i, 1, 6) fwd(j, 1, 6) { if (new_nb[i][j] == -1) continue; update_point_stats_on_neighborhood(new_nb, new_stats, i, j); } auto did_edge_change = [&](int x1, int y1, int x2, int y2) -> array<int, 3> { bool had_edge = false; if (old_nb[x1][y1] != -1 && old_nb[x2][y2] != -1) { if (old_stats[x1][y1].zigzag_num == 1 && old_stats[x2][y2].zigzag_num == 1) { had_edge = true; } } bool has_edge = false; if (new_nb[x1][y1] != -1 && new_nb[x2][y2] != -1) { if (new_stats[x1][y1].zigzag_num == 1 && new_stats[x2][y2].zigzag_num == 1) { has_edge = true; } } if (had_edge == has_edge) return {2, -1, -1}; if (had_edge) { return {-1, old_nb[x1][y1], old_nb[x2][y2]}; } else { return {1, new_nb[x1][y1], new_nb[x2][y2]}; } }; vector<array<int, 3> > edge_changes; fwd(i, 1, 6) fwd(j, 1, 6) { if (i > 1) { array<int, 3> change = did_edge_change(i, j, i - 1, j); if (change[0] != 2) edge_changes.push_back(change); } if (j > 1) { array<int, 3> change = did_edge_change(i, j, i, j - 1); if (change[0] != 2) edge_changes.push_back(change); } } sort(all(edge_changes)); for (auto [change_type, u, v] : edge_changes) { if (change_type == -1) { cs.remove_edge(u, v); } } if (new_nb[3][3] == -1) { new_nb[3][3] = old_nb[3][3]; new_stats[3][3] = NodeStats(); new_stats[3][3].fixed_num = 1; } fwd(i, 1, 6) fwd(j, 1, 6) { if (new_nb[i][j] == -1) continue; if (new_stats[i][j] != cur_stats[new_nb[i][j]]) { cs.change_stats(new_nb[i][j], new_stats[i][j]); cur_stats[new_nb[i][j]] = new_stats[i][j]; } } for (auto [change_type, u, v] : edge_changes) { if (change_type == 1) { cs.add_edge(u, v); } } } void sol() { int n, m, k, q; cin >> n >> m >> k >> q; int tot_points = k + q; cur_stats = vector<NodeStats>(tot_points); rep(i, tot_points) cur_stats[i].fixed_num = 1; Grid grid; rep(i, k) { int x, y; cin >> x >> y; grid[{x, y}] = i; } vector<pii> edges = get_initial_edges(grid); ComponentStatistics cs(cur_stats, edges); cout << cs.get_result() << '\n'; rep(i, q) { int x, y; cin >> x >> y; modify_point(grid, {x, y}, cs, k + i); cout << cs.get_result() << '\n'; } } int32_t main() { cin.tie(0)->sync_with_stdio(0); cout << fixed << setprecision(10); sol(); #ifdef LOCF cout.flush(); cerr << "- - - - - - - - -\n"; (void)!system( "grep VmPeak /proc/$PPID/status | sed s/....kB/\' MB\'/1 >&2"); // 4x.kB // ....kB #endif } |