// PA2025, @mjm, r4b-zbi
#include <cstdio>
#include <string>
#include <vector>
#include <queue>
#include <set>
#include <map>
#include <unordered_map>
#include <unordered_set>
#include <algorithm>
#include <functional>
using namespace std;
using lol = long long;
inline int nextInt() { int n; scanf("%d", &n); return n; }
bool needSwap;
int line;
inline void mySwap(int& a, int& b) { int t = a; a = b; b = t; }
lol nextPos() {
int r = nextInt();
int c = nextInt();
if (needSwap) mySwap(r, c);
lol res = r;
res *= line;
return res + c;
}
const int prime[] = { 200201 };
struct Item {
lol value;
int pos;
int ver;
};
const int SIZE = 1 << 25;
const lol MASK = SIZE - 1;
const lol ZERO = 0;
Item item[SIZE];
int findIdx(lol val) {
int idx = val & MASK;
for (int i = idx; i < SIZE; ++i) {
if (item[i].value == val) return i;
if (item[i].value == ZERO) return i;
}
for (int i = 0; i < idx; ++i) {
if (item[i].value == val) return i;
if (item[i].value == ZERO) return i;
}
return -1;
}
const int N = 75000 * 2 + 99;
int n;
lol all[N];
lol delta[4];
int step;
int getPickCount() {
++step;
queue<lol> q;
for (int i = 1; i <= n; ++i) {
lol v = all[i];
int idx = findIdx(v);
int idx1 = findIdx(v - line);
bool empty1 = item[idx1].value == ZERO || item[idx1].pos == 0;
int idx2 = findIdx(v + line);
bool empty2 = item[idx2].value == ZERO || item[idx2].pos == 0;
if (empty1 && empty2) {
q.push(v);
item[idx].ver = step;
continue;
}
int idx3 = findIdx(v - 1);
bool empty3 = item[idx3].value == ZERO || item[idx3].pos == 0;
int idx4 = findIdx(v + 1);
bool empty4 = item[idx4].value == ZERO || item[idx4].pos == 0;
if (empty3 && empty4) {
q.push(v);
item[idx].ver = step;
}
}
int res = 0;
while (!q.empty()) {
++res;
lol v = q.front();
q.pop();
for (int i = 0; i < 4; ++i) {
lol vv = v + delta[i];
int idx2 = findIdx(vv);
if (item[idx2].value == ZERO) continue;
if (item[idx2].pos == 0) continue;
if (item[idx2].ver == step) continue;
lol vvv = vv + delta[i];
int idx3 = findIdx(vvv);
bool empty3 = false;
if (item[idx3].value == 0)
empty3 = true;
else if (item[idx3].pos == 0)
empty3 = true;
else if (item[idx3].ver == step)
empty3 = true;
if (empty3) {
q.push(vv);
item[idx2].ver = step;
}
}
}
return res;
}
int main() {
int h = nextInt();
int w = nextInt();
needSwap = h < w;
for (int i = 0; line < w + 4; ++i)
line = prime[i];
delta[0] = -line;
delta[1] = -1;
delta[2] = 1;
delta[3] = line;
int k = nextInt();
int q = nextInt();
n = 0;
for (int i = 0; i < k; ++i) {
lol v = nextPos();
int idx = findIdx(v);
item[idx].value = v;
++n;
item[idx].pos = n;
all[n] = v;
}
int res = getPickCount();
printf("%d\n", res);
for (int i = 0; i < q; ++i) {
lol v = nextPos();
int idx = findIdx(v);
while (true) {
if (item[idx].value == ZERO || item[idx].pos == 0) {
item[idx].value = v;
++n;
item[idx].pos = n;
all[n] = v;
break;
}
int p = item[idx].pos;
item[idx].pos = 0;
if (p == n) {
--n;
break;
}
lol vv = all[n];
all[p] = vv;
int idx2 = findIdx(vv);
item[idx2].pos = p;
--n;
break;
}
res = getPickCount();
printf("%d\n", res);
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 | // PA2025, @mjm, r4b-zbi #include <cstdio> #include <string> #include <vector> #include <queue> #include <set> #include <map> #include <unordered_map> #include <unordered_set> #include <algorithm> #include <functional> using namespace std; using lol = long long; inline int nextInt() { int n; scanf("%d", &n); return n; } bool needSwap; int line; inline void mySwap(int& a, int& b) { int t = a; a = b; b = t; } lol nextPos() { int r = nextInt(); int c = nextInt(); if (needSwap) mySwap(r, c); lol res = r; res *= line; return res + c; } const int prime[] = { 200201 }; struct Item { lol value; int pos; int ver; }; const int SIZE = 1 << 25; const lol MASK = SIZE - 1; const lol ZERO = 0; Item item[SIZE]; int findIdx(lol val) { int idx = val & MASK; for (int i = idx; i < SIZE; ++i) { if (item[i].value == val) return i; if (item[i].value == ZERO) return i; } for (int i = 0; i < idx; ++i) { if (item[i].value == val) return i; if (item[i].value == ZERO) return i; } return -1; } const int N = 75000 * 2 + 99; int n; lol all[N]; lol delta[4]; int step; int getPickCount() { ++step; queue<lol> q; for (int i = 1; i <= n; ++i) { lol v = all[i]; int idx = findIdx(v); int idx1 = findIdx(v - line); bool empty1 = item[idx1].value == ZERO || item[idx1].pos == 0; int idx2 = findIdx(v + line); bool empty2 = item[idx2].value == ZERO || item[idx2].pos == 0; if (empty1 && empty2) { q.push(v); item[idx].ver = step; continue; } int idx3 = findIdx(v - 1); bool empty3 = item[idx3].value == ZERO || item[idx3].pos == 0; int idx4 = findIdx(v + 1); bool empty4 = item[idx4].value == ZERO || item[idx4].pos == 0; if (empty3 && empty4) { q.push(v); item[idx].ver = step; } } int res = 0; while (!q.empty()) { ++res; lol v = q.front(); q.pop(); for (int i = 0; i < 4; ++i) { lol vv = v + delta[i]; int idx2 = findIdx(vv); if (item[idx2].value == ZERO) continue; if (item[idx2].pos == 0) continue; if (item[idx2].ver == step) continue; lol vvv = vv + delta[i]; int idx3 = findIdx(vvv); bool empty3 = false; if (item[idx3].value == 0) empty3 = true; else if (item[idx3].pos == 0) empty3 = true; else if (item[idx3].ver == step) empty3 = true; if (empty3) { q.push(vv); item[idx2].ver = step; } } } return res; } int main() { int h = nextInt(); int w = nextInt(); needSwap = h < w; for (int i = 0; line < w + 4; ++i) line = prime[i]; delta[0] = -line; delta[1] = -1; delta[2] = 1; delta[3] = line; int k = nextInt(); int q = nextInt(); n = 0; for (int i = 0; i < k; ++i) { lol v = nextPos(); int idx = findIdx(v); item[idx].value = v; ++n; item[idx].pos = n; all[n] = v; } int res = getPickCount(); printf("%d\n", res); for (int i = 0; i < q; ++i) { lol v = nextPos(); int idx = findIdx(v); while (true) { if (item[idx].value == ZERO || item[idx].pos == 0) { item[idx].value = v; ++n; item[idx].pos = n; all[n] = v; break; } int p = item[idx].pos; item[idx].pos = 0; if (p == n) { --n; break; } lol vv = all[n]; all[p] = vv; int idx2 = findIdx(vv); item[idx2].pos = p; --n; break; } res = getPickCount(); printf("%d\n", res); } return 0; } |
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