#include <unistd.h>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <utility>
#include <deque>
#include <iostream>
#include <algorithm>
#include <limits>
#include <cmath>
// using namespace std;
#define REP(i,n) for(int _n=(n), i=0;i<_n;++i)
#define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i)
#define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i)
#define TRACE(x) cerr << "TRACE(" #x ")" << endl;
#define DEBUG(x) cerr << #x << " = " << (x) << endl;
typedef long long LL;
typedef unsigned long long ULL;
using VINT = std::vector<int>;
using VLL = std::vector<LL>;
using VULL = std::vector<ULL>;
struct Node {
long hight = 0;
int color = 0;
bool operator< (const Node& other) const {
if (hight == other.hight) return color < other.color;
return hight < other.hight;
}
};
int main() {
std::ios_base::sync_with_stdio(false);
int n, c, a, w;
std::cin >> n >> c;
// std::vector<Node> colorToHight;
// colorToHight.resize(500000);
std::set<Node> uniqNodes;
REP(i, n) {
std::cin >> a >> w;
uniqNodes.insert(Node{a, w});
}
std::vector<Node> nodes(uniqNodes.rbegin(), uniqNodes.rend());
std::map<int, Node> colorToHight;
for (auto& node : nodes) {
if (colorToHight.find(node.color) == colorToHight.end()) {
colorToHight[node.color] = node;
continue;
}
long localMax = 0l;
for (auto& m : colorToHight) {
if (m.second.hight == node.hight) continue;
if (m.first == node.color)
localMax = std::max(localMax, m.second.hight + node.hight);
else if (node.hight > c)
localMax = std::max(localMax, m.second.hight + node.hight - c);
}
if (colorToHight[node.color].hight < localMax) {
colorToHight[node.color] = Node{localMax, node.color};
}
}
long max = 0l;
for (auto& m : colorToHight) {
max = std::max(max, m.second.hight);
}
std::cout << max << std::endl;
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | #include <unistd.h> #include <string> #include <vector> #include <map> #include <set> #include <utility> #include <deque> #include <iostream> #include <algorithm> #include <limits> #include <cmath> // using namespace std; #define REP(i,n) for(int _n=(n), i=0;i<_n;++i) #define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i) #define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i) #define TRACE(x) cerr << "TRACE(" #x ")" << endl; #define DEBUG(x) cerr << #x << " = " << (x) << endl; typedef long long LL; typedef unsigned long long ULL; using VINT = std::vector<int>; using VLL = std::vector<LL>; using VULL = std::vector<ULL>; struct Node { long hight = 0; int color = 0; bool operator< (const Node& other) const { if (hight == other.hight) return color < other.color; return hight < other.hight; } }; int main() { std::ios_base::sync_with_stdio(false); int n, c, a, w; std::cin >> n >> c; // std::vector<Node> colorToHight; // colorToHight.resize(500000); std::set<Node> uniqNodes; REP(i, n) { std::cin >> a >> w; uniqNodes.insert(Node{a, w}); } std::vector<Node> nodes(uniqNodes.rbegin(), uniqNodes.rend()); std::map<int, Node> colorToHight; for (auto& node : nodes) { if (colorToHight.find(node.color) == colorToHight.end()) { colorToHight[node.color] = node; continue; } long localMax = 0l; for (auto& m : colorToHight) { if (m.second.hight == node.hight) continue; if (m.first == node.color) localMax = std::max(localMax, m.second.hight + node.hight); else if (node.hight > c) localMax = std::max(localMax, m.second.hight + node.hight - c); } if (colorToHight[node.color].hight < localMax) { colorToHight[node.color] = Node{localMax, node.color}; } } long max = 0l; for (auto& m : colorToHight) { max = std::max(max, m.second.hight); } std::cout << max << std::endl; return 0; } |
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