#include <unistd.h> #include <string> #include <vector> #include <map> #include <set> #include <utility> #include <deque> #include <iostream> #include <algorithm> #include <limits> #include <cmath> // using namespace std; #define REP(i,n) for(int _n=(n), i=0;i<_n;++i) #define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i) #define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i) #define TRACE(x) cerr << "TRACE(" #x ")" << endl; #define DEBUG(x) cerr << #x << " = " << (x) << endl; typedef long long LL; typedef unsigned long long ULL; using VINT = std::vector<int>; using VLL = std::vector<LL>; using VULL = std::vector<ULL>; struct Node { long hight = 0; int color = 0; bool operator< (const Node& other) const { if (hight == other.hight) return color < other.color; return hight < other.hight; } }; int main() { std::ios_base::sync_with_stdio(false); int n, c, a, w; std::cin >> n >> c; // std::vector<Node> colorToHight; // colorToHight.resize(500000); std::set<Node> uniqNodes; REP(i, n) { std::cin >> a >> w; uniqNodes.insert(Node{a, w}); } std::vector<Node> nodes(uniqNodes.rbegin(), uniqNodes.rend()); std::map<int, Node> colorToHight; for (auto& node : nodes) { if (colorToHight.find(node.color) == colorToHight.end()) { colorToHight[node.color] = node; continue; } long localMax = 0l; for (auto& m : colorToHight) { if (m.second.hight == node.hight) continue; if (m.first == node.color) localMax = std::max(localMax, m.second.hight + node.hight); else if (node.hight > c) localMax = std::max(localMax, m.second.hight + node.hight - c); } if (colorToHight[node.color].hight < localMax) { colorToHight[node.color] = Node{localMax, node.color}; } } long max = 0l; for (auto& m : colorToHight) { max = std::max(max, m.second.hight); } std::cout << max << std::endl; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | #include <unistd.h> #include <string> #include <vector> #include <map> #include <set> #include <utility> #include <deque> #include <iostream> #include <algorithm> #include <limits> #include <cmath> // using namespace std; #define REP(i,n) for(int _n=(n), i=0;i<_n;++i) #define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i) #define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i) #define TRACE(x) cerr << "TRACE(" #x ")" << endl; #define DEBUG(x) cerr << #x << " = " << (x) << endl; typedef long long LL; typedef unsigned long long ULL; using VINT = std::vector<int>; using VLL = std::vector<LL>; using VULL = std::vector<ULL>; struct Node { long hight = 0; int color = 0; bool operator< (const Node& other) const { if (hight == other.hight) return color < other.color; return hight < other.hight; } }; int main() { std::ios_base::sync_with_stdio(false); int n, c, a, w; std::cin >> n >> c; // std::vector<Node> colorToHight; // colorToHight.resize(500000); std::set<Node> uniqNodes; REP(i, n) { std::cin >> a >> w; uniqNodes.insert(Node{a, w}); } std::vector<Node> nodes(uniqNodes.rbegin(), uniqNodes.rend()); std::map<int, Node> colorToHight; for (auto& node : nodes) { if (colorToHight.find(node.color) == colorToHight.end()) { colorToHight[node.color] = node; continue; } long localMax = 0l; for (auto& m : colorToHight) { if (m.second.hight == node.hight) continue; if (m.first == node.color) localMax = std::max(localMax, m.second.hight + node.hight); else if (node.hight > c) localMax = std::max(localMax, m.second.hight + node.hight - c); } if (colorToHight[node.color].hight < localMax) { colorToHight[node.color] = Node{localMax, node.color}; } } long max = 0l; for (auto& m : colorToHight) { max = std::max(max, m.second.hight); } std::cout << max << std::endl; return 0; } |