#include <bits/stdc++.h>
using namespace std;
#define FOR(i, l, r) for(int i = (l); i <= (r); ++i)
#define REP(i, n) FOR(i, 0, (n) - 1)
#define ssize(x) int(x.size())
#ifdef DEBUG
auto &operator << (auto &o, pair<auto, auto> p) {
return o << "(" << p.first << ", " << p.second << ")";
}
auto operator << (auto &o, auto x) -> decltype(x.end(), o) {
o << "{"; int i = 0;
for (auto e : x) o << ","+!i++ << e;
return o << "}";
}
#define debug(X...) cerr << "["#X"]: ", [](auto ...$) {((cerr << $ << "; "), ...) << endl;}(X)
#else
#define debug(...) {}
#endif
int n = 100;
int main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
vector<vector<bool>> board(n, vector<bool>(n));
FOR (j, 1, n - 1)
board[0][j] = true;
FOR (i, 1, n - 1) {
if (i % 2 == 0) {
REP (j, n - 1)
board[i][j] = true;
} else {
board[i][0] = true;
}
}
REP (i, n) {
REP (j, n)
cout << board[i][j];
cout << '\n';
}
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | #include <bits/stdc++.h> using namespace std; #define FOR(i, l, r) for(int i = (l); i <= (r); ++i) #define REP(i, n) FOR(i, 0, (n) - 1) #define ssize(x) int(x.size()) #ifdef DEBUG auto &operator << (auto &o, pair<auto, auto> p) { return o << "(" << p.first << ", " << p.second << ")"; } auto operator << (auto &o, auto x) -> decltype(x.end(), o) { o << "{"; int i = 0; for (auto e : x) o << ","+!i++ << e; return o << "}"; } #define debug(X...) cerr << "["#X"]: ", [](auto ...$) {((cerr << $ << "; "), ...) << endl;}(X) #else #define debug(...) {} #endif int n = 100; int main() { ios_base::sync_with_stdio(0); cin.tie(0); vector<vector<bool>> board(n, vector<bool>(n)); FOR (j, 1, n - 1) board[0][j] = true; FOR (i, 1, n - 1) { if (i % 2 == 0) { REP (j, n - 1) board[i][j] = true; } else { board[i][0] = true; } } REP (i, n) { REP (j, n) cout << board[i][j]; cout << '\n'; } } |
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