#include <bits/stdc++.h>
using namespace std;
#ifdef LOCAL
#include "debug.h"
#else
#define debug(...) {}
#endif
#define x first
#define y second
#define ir(a, x, b) ((a) <= (x) && (x) <= (b))
#define vec vector
#define rep(i, a, b) for (int i = a; i < (b); ++i)
#define all(x) (x).begin(), (x).end()
using ll = long long;
int main() {
cin.tie(0)->sync_with_stdio(0);
vec a(100, vec(100, 0));
rep (i, 0, 100) {
rep (j, 0, 100) {
a[i][j] = i&1;
}
}
rep (i, 1, 100) {
a[i][(i & 1) ? 0 : 99] ^= 1;
}
a[0][0] = true;
a[1][0] = false;
rep (i, 0, 100) {
rep (j, 0, 100) {
cout << (a[i][j] ? "1" : "0");
}
cout << "\n";
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | #include <bits/stdc++.h> using namespace std; #ifdef LOCAL #include "debug.h" #else #define debug(...) {} #endif #define x first #define y second #define ir(a, x, b) ((a) <= (x) && (x) <= (b)) #define vec vector #define rep(i, a, b) for (int i = a; i < (b); ++i) #define all(x) (x).begin(), (x).end() using ll = long long; int main() { cin.tie(0)->sync_with_stdio(0); vec a(100, vec(100, 0)); rep (i, 0, 100) { rep (j, 0, 100) { a[i][j] = i&1; } } rep (i, 1, 100) { a[i][(i & 1) ? 0 : 99] ^= 1; } a[0][0] = true; a[1][0] = false; rep (i, 0, 100) { rep (j, 0, 100) { cout << (a[i][j] ? "1" : "0"); } cout << "\n"; } return 0; } |
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