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#include <bits/stdc++.h>

using namespace std;

#define rep(i, a, b) for (int i = a; i < (b); ++i)
#define all(x) begin(x), end(x)
#define sz(x) (int)(x).size()
#define YES cout << "YES\n"
#define NO cout << "NO\n"
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef vector<int> vi;
typedef vector<ll> vl;
typedef long double ld;

#ifdef LOCAL
#define DTP(x, y)                                    \
    auto operator<<(auto &o, auto a)->decltype(y, o) \
    {                                                \
        o << "(";                                    \
        x;                                           \
        return o << ")";                             \
    }
DTP(o << a.first << ", " << a.second, a.second);
DTP(for (auto i : a) o << i << ", ", all(a));
void dump(auto... x) { ((cerr << x << ", "), ...) << '\n'; }
#define debug(x...) cerr << setw(4) << __LINE__ << ":[" #x "]: ", dump(x)
#else
#define debug(...) 42
#endif

stringstream os;
void testing()
{
    /*
        Here create tests by pushing to os (<<).
    */
    os = stringstream();
    os.seekg(0, ios::beg);
    cin.rdbuf(os.rdbuf());
}

int red(int x)
{
    if (x > 1000)
        return x - 1000;
    if (x <= 0)
        return x + 1000;
    return x;
}

pii code(int a, int b)
{
    if (abs(b - a) == 1 || (max(a, b) == 1000 && min(a, b) == 1))
        return {red(a + 2), red(b + 2)};
    else
        return {red(a + 1), red(b + 1)};
}

pii decode(int a, int b)
{
    if (abs(b - a) == 1 || (max(a, b) == 1000 && min(a, b) == 1))
        return {red(a - 2), red(b - 2)};
    else
        return {red(a - 1), red(b - 1)};
}

void solve()
{
    string S;
    cin >> S;
    int a, b;
    cin >> a >> b;
    if (S == "Algosia")
        cout << code(a, b).first << ' ' << code(a, b).second << endl;
    else
        cout << decode(a, b).first << ' ' << decode(a, b).second << endl;
}

int main()
{
    cin.tie(0)->sync_with_stdio(0);
    cin.exceptions(cin.failbit);
    int Z = 1;
    // cin >> Z;
    while (Z--)
        solve();
}