/*
Runda 2 -
*/
#include<cstdio>
#include<iostream>
#include<algorithm>
#include<string>
#include<vector>
#include<cmath>
#include<queue>
#include<queue>
#include<stack>
#include<bits/stdc++.h>
#include<ext/pb_ds/assoc_container.hpp>
#include<ext/pb_ds/tree_policy.hpp>
#include <chrono>
using namespace std;
using namespace __gnu_pbds;
typedef vector<int> VI;
typedef vector<VI> VVI;
typedef long long LL;
typedef unsigned long long ULL;
typedef long double LD;
typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef vector<LL> VLL;
typedef vector<LD> VLD;
typedef vector<VLL > VVLL;
typedef vector<VLD > VVLD;
typedef vector<PII > VPII;
typedef vector<PLL > VPLL;
template<class T> using min_heap = priority_queue<T, vector<T>, greater<T>>;
template<class T> using max_heap = priority_queue<T>;
#define FOR(x, b, e) for(int x=b; x<=(e); ++x)
#define FORD(x, b, e) for(int x=b; x>=(e); --x)
#define REP(x, n) for(int x=0; x<(n); ++x)
#define VAR(v, n) __typeof(n) v = (n)
#define ALL(c) (c).begin(), (c).end()
#define SIZE(x) ((int)(x).size())
#define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i)
#define PB push_back
#define ST first
#define ND second
#define THIS (*this)
#define LSB(x) (x & -x)
#define SQR(x) ((x)*(x))
string name;
int n, t;
string my, other;
int score = 0;
int sent = 0;
int updateScore(char myMove, char otherMove) {
if (myMove == otherMove) return score;
if (myMove == 'P') return (otherMove == 'K' ? score++ : score--);
if (myMove == 'K') return (otherMove == 'N' ? score++ : score--);
if (myMove == 'N') return (otherMove == 'P' ? score++ : score--);
return score;
}
void round() {
char toSend;
if (sent < n && score <= 0) {
toSend = (my[sent] == '1' ? 'N' : 'P');
sent++;
} else toSend = (score < 0 ? 'N' : 'P');
cout << toSend << '\n'; cout.flush();
char c; cin >> c;
bool correctBit = (score >= 0 && other.size() < n);
updateScore(toSend, c);
if (correctBit) other.PB(c == 'P' ? '0' : '1');
}
int main() {
ios_base::sync_with_stdio(0);
cin.tie(NULL); cout.tie(NULL);
cin >> name;
cin >> n >> t;
other.reserve(n);
while (t--) {
score = sent = 0;
cin >> my; other.clear();
while (sent < n || other.size() < n) {
round();
cerr << "sent: " << sent << ", read: " << other.size() << '\n'; cerr.flush();
cerr << "other: " << other << '\n'; cerr.flush();
}
cerr << "finish!\n";
cout << "! " << other << "\n"; cout.flush();
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | /* Runda 2 - */ #include<cstdio> #include<iostream> #include<algorithm> #include<string> #include<vector> #include<cmath> #include<queue> #include<queue> #include<stack> #include<bits/stdc++.h> #include<ext/pb_ds/assoc_container.hpp> #include<ext/pb_ds/tree_policy.hpp> #include <chrono> using namespace std; using namespace __gnu_pbds; typedef vector<int> VI; typedef vector<VI> VVI; typedef long long LL; typedef unsigned long long ULL; typedef long double LD; typedef pair<int, int> PII; typedef pair<LL, LL> PLL; typedef vector<LL> VLL; typedef vector<LD> VLD; typedef vector<VLL > VVLL; typedef vector<VLD > VVLD; typedef vector<PII > VPII; typedef vector<PLL > VPLL; template<class T> using min_heap = priority_queue<T, vector<T>, greater<T>>; template<class T> using max_heap = priority_queue<T>; #define FOR(x, b, e) for(int x=b; x<=(e); ++x) #define FORD(x, b, e) for(int x=b; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define ST first #define ND second #define THIS (*this) #define LSB(x) (x & -x) #define SQR(x) ((x)*(x)) string name; int n, t; string my, other; int score = 0; int sent = 0; int updateScore(char myMove, char otherMove) { if (myMove == otherMove) return score; if (myMove == 'P') return (otherMove == 'K' ? score++ : score--); if (myMove == 'K') return (otherMove == 'N' ? score++ : score--); if (myMove == 'N') return (otherMove == 'P' ? score++ : score--); return score; } void round() { char toSend; if (sent < n && score <= 0) { toSend = (my[sent] == '1' ? 'N' : 'P'); sent++; } else toSend = (score < 0 ? 'N' : 'P'); cout << toSend << '\n'; cout.flush(); char c; cin >> c; bool correctBit = (score >= 0 && other.size() < n); updateScore(toSend, c); if (correctBit) other.PB(c == 'P' ? '0' : '1'); } int main() { ios_base::sync_with_stdio(0); cin.tie(NULL); cout.tie(NULL); cin >> name; cin >> n >> t; other.reserve(n); while (t--) { score = sent = 0; cin >> my; other.clear(); while (sent < n || other.size() < n) { round(); cerr << "sent: " << sent << ", read: " << other.size() << '\n'; cerr.flush(); cerr << "other: " << other << '\n'; cerr.flush(); } cerr << "finish!\n"; cout << "! " << other << "\n"; cout.flush(); } return 0; } |
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