// PA2026, @mjm, r2a-pkn
#include <cstdio>
#include <cmath>
#include <vector>
#include <deque>
using namespace std;
using lol = long long;
const int p = 1000000000 + 7;
const int N = 5000 + 99;
int player;
int n;
char myCode[N];
char othCode[N];
const char* pnk = "PNK";
void msgWrite(int value) {
printf("%c\n", pnk[value]);
fflush(stdout);
}
int msgRead() {
char buf[16];
scanf("%s", buf);
if ('P' == buf[0]) return 0;
if ('N' == buf[0]) return 1;
return 2;
}
lol seed;
inline void nextSeed() { seed = (seed * 134775813 + 1) % p; }
const lol mask = 1 << 13;
const lol zero = 0;
inline int nextRandomBit() { return (seed & mask) != 0 ? 1 : 0; }
int encodeVal3(char* src, int& pos) {
int randomBit = nextRandomBit();
if (src[pos] == '0' + randomBit) {
++pos;
return 2;
}
if (src[pos + 1] == '0') {
pos += 2;
return 0;
}
pos += 2;
return 1;
}
void decodeVal3(char* dst, int& pos, int val) {
int randomBit = nextRandomBit();
if (2 == val) {
dst[pos] = '0' + randomBit;
++pos;
return;
}
dst[pos] = '0' + (1 - randomBit);
++pos;
dst[pos] = '0' + val;
++pos;
}
int encodeVal2(char* src, int& pos) {
int randomBit = nextRandomBit();
if (src[pos] == '0' + randomBit) {
++pos;
return 0;
}
++pos;
return 1;
}
void decodeVal2(char* dst, int& pos, int val) {
int randomBit = nextRandomBit();
if (0 == val) {
dst[pos] = '0' + randomBit;
++pos;
return;
}
dst[pos] = '0' + (1 - randomBit);
++pos;
}
void updateScores(int& myScore, int& othScore, int myVal, int othVal) {
if (myVal == othVal)
return;
if (myVal == ((othVal + 1) % 3))
++myScore;
else
++othScore;
}
void singleCase() {
scanf("%s", myCode);
int myPos = 0;
int othPos = 0;
int myScore = 0;
int othScore = 0;
while (myPos < n || othPos < n) {
nextSeed();
if (myScore < othScore) {
// I need to win (or draw)!
// who is sending information?
bool iAmSending = false;
if (myPos < othPos) iAmSending = true;
if (myPos == othPos && player == 0) iAmSending = true;
if (iAmSending) {
// I send "01", oth send "0"
int myVal = encodeVal2(myCode, myPos);
msgWrite(myVal);
int othVal = msgRead();
// assert(othVal == 0)
updateScores(myScore, othScore, myVal, othVal);
} else {
// I send "1", oth send "01"
int myVal = 1;
msgWrite(myVal);
int othVal = msgRead();
decodeVal2(othCode, othPos, othVal);
updateScores(myScore, othScore, myVal, othVal);
}
continue;
}
if (myScore > othScore) {
// I need to loss (or draw)!
// who is sending information?
bool iAmSending = false;
if (myPos < othPos) iAmSending = true;
if (myPos == othPos && player == 0) iAmSending = true;
if (iAmSending) {
// I send "01", oth send "1"
int myVal = encodeVal2(myCode, myPos);
msgWrite(myVal);
int othVal = msgRead();
// assert(othVal == 1)
updateScores(myScore, othScore, myVal, othVal);
}
else {
// I send "0", oth send "01"
int myVal = 0;
msgWrite(myVal);
int othVal = msgRead();
decodeVal2(othCode, othPos, othVal);
updateScores(myScore, othScore, myVal, othVal);
}
continue;
}
// round 3x3
int myVal = encodeVal3(myCode, myPos);
msgWrite(myVal);
int othVal = msgRead();
decodeVal3(othCode, othPos, othVal);
updateScores(myScore, othScore, myVal, othVal);
}
}
int main() {
seed = 20260325094847LL;
char name[16];
int TC;
scanf("%s%d%d", name, &n, &TC);
player = name[0] == 'A' ? 0 : 1;
for (int tc = 0; tc < TC; ++tc) {
singleCase();
othCode[n] = 0;
printf("! %s\n", othCode);
fflush(stdout);
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 | // PA2026, @mjm, r2a-pkn #include <cstdio> #include <cmath> #include <vector> #include <deque> using namespace std; using lol = long long; const int p = 1000000000 + 7; const int N = 5000 + 99; int player; int n; char myCode[N]; char othCode[N]; const char* pnk = "PNK"; void msgWrite(int value) { printf("%c\n", pnk[value]); fflush(stdout); } int msgRead() { char buf[16]; scanf("%s", buf); if ('P' == buf[0]) return 0; if ('N' == buf[0]) return 1; return 2; } lol seed; inline void nextSeed() { seed = (seed * 134775813 + 1) % p; } const lol mask = 1 << 13; const lol zero = 0; inline int nextRandomBit() { return (seed & mask) != 0 ? 1 : 0; } int encodeVal3(char* src, int& pos) { int randomBit = nextRandomBit(); if (src[pos] == '0' + randomBit) { ++pos; return 2; } if (src[pos + 1] == '0') { pos += 2; return 0; } pos += 2; return 1; } void decodeVal3(char* dst, int& pos, int val) { int randomBit = nextRandomBit(); if (2 == val) { dst[pos] = '0' + randomBit; ++pos; return; } dst[pos] = '0' + (1 - randomBit); ++pos; dst[pos] = '0' + val; ++pos; } int encodeVal2(char* src, int& pos) { int randomBit = nextRandomBit(); if (src[pos] == '0' + randomBit) { ++pos; return 0; } ++pos; return 1; } void decodeVal2(char* dst, int& pos, int val) { int randomBit = nextRandomBit(); if (0 == val) { dst[pos] = '0' + randomBit; ++pos; return; } dst[pos] = '0' + (1 - randomBit); ++pos; } void updateScores(int& myScore, int& othScore, int myVal, int othVal) { if (myVal == othVal) return; if (myVal == ((othVal + 1) % 3)) ++myScore; else ++othScore; } void singleCase() { scanf("%s", myCode); int myPos = 0; int othPos = 0; int myScore = 0; int othScore = 0; while (myPos < n || othPos < n) { nextSeed(); if (myScore < othScore) { // I need to win (or draw)! // who is sending information? bool iAmSending = false; if (myPos < othPos) iAmSending = true; if (myPos == othPos && player == 0) iAmSending = true; if (iAmSending) { // I send "01", oth send "0" int myVal = encodeVal2(myCode, myPos); msgWrite(myVal); int othVal = msgRead(); // assert(othVal == 0) updateScores(myScore, othScore, myVal, othVal); } else { // I send "1", oth send "01" int myVal = 1; msgWrite(myVal); int othVal = msgRead(); decodeVal2(othCode, othPos, othVal); updateScores(myScore, othScore, myVal, othVal); } continue; } if (myScore > othScore) { // I need to loss (or draw)! // who is sending information? bool iAmSending = false; if (myPos < othPos) iAmSending = true; if (myPos == othPos && player == 0) iAmSending = true; if (iAmSending) { // I send "01", oth send "1" int myVal = encodeVal2(myCode, myPos); msgWrite(myVal); int othVal = msgRead(); // assert(othVal == 1) updateScores(myScore, othScore, myVal, othVal); } else { // I send "0", oth send "01" int myVal = 0; msgWrite(myVal); int othVal = msgRead(); decodeVal2(othCode, othPos, othVal); updateScores(myScore, othScore, myVal, othVal); } continue; } // round 3x3 int myVal = encodeVal3(myCode, myPos); msgWrite(myVal); int othVal = msgRead(); decodeVal3(othCode, othPos, othVal); updateScores(myScore, othScore, myVal, othVal); } } int main() { seed = 20260325094847LL; char name[16]; int TC; scanf("%s%d%d", name, &n, &TC); player = name[0] == 'A' ? 0 : 1; for (int tc = 0; tc < TC; ++tc) { singleCase(); othCode[n] = 0; printf("! %s\n", othCode); fflush(stdout); } return 0; } |
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