#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int n;
long long k;
if (!(cin >> n >> k)) return 0;
vector<long long> h(n);
vector<long long> a(n);
for (int i = 0; i < n; ++i) {
cin >> a[i];
h[i] = a[i];
}
// Przejście w prawo
for (int i = 1; i < n; ++i) {
h[i] = max(h[i], h[i-1] - k);
}
// Przejście w lewo
for (int i = n - 2; i >= 0; --i) {
h[i] = max(h[i], h[i+1] - k);
}
long long total_gravel = 0;
for (int i = 0; i < n; ++i) {
total_gravel += (h[i] - a[i]);
}
cout << total_gravel << endl;
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | #include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n; long long k; if (!(cin >> n >> k)) return 0; vector<long long> h(n); vector<long long> a(n); for (int i = 0; i < n; ++i) { cin >> a[i]; h[i] = a[i]; } // Przejście w prawo for (int i = 1; i < n; ++i) { h[i] = max(h[i], h[i-1] - k); } // Przejście w lewo for (int i = n - 2; i >= 0; --i) { h[i] = max(h[i], h[i+1] - k); } long long total_gravel = 0; for (int i = 0; i < n; ++i) { total_gravel += (h[i] - a[i]); } cout << total_gravel << endl; return 0; } |
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