#include <iostream>
#include <vector>
#include <unordered_map>
using namespace std;
struct UnionFind {
vector<int> parent, rank;
UnionFind(int n) : parent(n), rank(n, 0) {
for (int i = 0; i < n; i++) {
parent[i] = i;
}
}
int find(int x) {
while (parent[x] != x) {
x = parent[x] = parent[parent[x]];
}
return x;
}
bool unite(int a, int b) {
a = find(a);
b = find(b);
if (a == b) {
return false;
}
if (rank[a] < rank[b]) {
swap(a, b);
}
parent[b] = a;
if (rank[a] == rank[b]) {
rank[a]++;
}
return true;
}
};
void voivodeship() {
int n, m, k;
cin >> n >> m >> k;
vector<int> parties(n);
vector<pair<int, int>> roads(m);
for (int i = 0; i < n; i++) {
cin >> parties[i];
}
for (int i = 0; i < m; i++) {
int a, b;
cin >> a >> b;
roads[i] = {a - 1, b - 1};
}
UnionFind unionFind(n);
bool changed = true;
while (changed) {
changed = false;
for (auto [a, b] : roads) {
int componentA = unionFind.find(a);
int componentB = unionFind.find(b);
if (componentA != componentB && parties[componentA] == parties[componentB]) {
unionFind.unite(componentA, componentB);
changed = true;
}
}
unordered_map<int, unordered_map<int, int>> zeroFirstNeighbor;
for (auto [a, b] : roads) {
int componentA = unionFind.find(a);
int componentB = unionFind.find(b);
if (componentA == componentB) {
continue;
}
auto mergeNeighborsOfZero = [&](int zeroComponent, int neighborComponent) {
int party = parties[neighborComponent];
auto it = zeroFirstNeighbor[zeroComponent].find(party);
if (it == zeroFirstNeighbor[zeroComponent].end()) {
zeroFirstNeighbor[zeroComponent][party] = neighborComponent;
} else {
int prev = unionFind.find(it->second);
int curr = unionFind.find(neighborComponent);
if (prev != curr) {
unionFind.unite(prev, curr);
parties[unionFind.find(prev)] = party;
it->second = unionFind.find(prev);
changed = true;
}
}
};
if (parties[componentA] == 0 && parties[componentB] != 0) {
mergeNeighborsOfZero(componentA, componentB);
}
if (parties[componentB] == 0 && parties[componentA] != 0) {
mergeNeighborsOfZero(componentB, componentA);
}
}
vector<int> partyCount(k + 1, 0);
for (int i = 0; i < n; i++) {
if (unionFind.find(i) == i && parties[i] != 0) {
partyCount[parties[i]]++;
}
}
for (int i = 0; i < n; i++) {
if (unionFind.find(i) == i && parties[i] != 0 && partyCount[parties[i]] == 1) {
parties[i] = 0;
changed = true;
}
}
}
int componentsCount = 0;
bool allZero = true;
for (int i = 0; i < n; i++) {
if (unionFind.find(i) == i) {
componentsCount++;
if (parties[i] != 0) {
allZero = false;
}
}
}
if (componentsCount == 1 || allZero) {
cout << "TAK" << endl;
} else {
cout << "NIE" << endl;
}
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int t;
cin >> t;
for (int i = 0; i < t; i++) {
voivodeship();
}
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | #include <iostream> #include <vector> #include <unordered_map> using namespace std; struct UnionFind { vector<int> parent, rank; UnionFind(int n) : parent(n), rank(n, 0) { for (int i = 0; i < n; i++) { parent[i] = i; } } int find(int x) { while (parent[x] != x) { x = parent[x] = parent[parent[x]]; } return x; } bool unite(int a, int b) { a = find(a); b = find(b); if (a == b) { return false; } if (rank[a] < rank[b]) { swap(a, b); } parent[b] = a; if (rank[a] == rank[b]) { rank[a]++; } return true; } }; void voivodeship() { int n, m, k; cin >> n >> m >> k; vector<int> parties(n); vector<pair<int, int>> roads(m); for (int i = 0; i < n; i++) { cin >> parties[i]; } for (int i = 0; i < m; i++) { int a, b; cin >> a >> b; roads[i] = {a - 1, b - 1}; } UnionFind unionFind(n); bool changed = true; while (changed) { changed = false; for (auto [a, b] : roads) { int componentA = unionFind.find(a); int componentB = unionFind.find(b); if (componentA != componentB && parties[componentA] == parties[componentB]) { unionFind.unite(componentA, componentB); changed = true; } } unordered_map<int, unordered_map<int, int>> zeroFirstNeighbor; for (auto [a, b] : roads) { int componentA = unionFind.find(a); int componentB = unionFind.find(b); if (componentA == componentB) { continue; } auto mergeNeighborsOfZero = [&](int zeroComponent, int neighborComponent) { int party = parties[neighborComponent]; auto it = zeroFirstNeighbor[zeroComponent].find(party); if (it == zeroFirstNeighbor[zeroComponent].end()) { zeroFirstNeighbor[zeroComponent][party] = neighborComponent; } else { int prev = unionFind.find(it->second); int curr = unionFind.find(neighborComponent); if (prev != curr) { unionFind.unite(prev, curr); parties[unionFind.find(prev)] = party; it->second = unionFind.find(prev); changed = true; } } }; if (parties[componentA] == 0 && parties[componentB] != 0) { mergeNeighborsOfZero(componentA, componentB); } if (parties[componentB] == 0 && parties[componentA] != 0) { mergeNeighborsOfZero(componentB, componentA); } } vector<int> partyCount(k + 1, 0); for (int i = 0; i < n; i++) { if (unionFind.find(i) == i && parties[i] != 0) { partyCount[parties[i]]++; } } for (int i = 0; i < n; i++) { if (unionFind.find(i) == i && parties[i] != 0 && partyCount[parties[i]] == 1) { parties[i] = 0; changed = true; } } } int componentsCount = 0; bool allZero = true; for (int i = 0; i < n; i++) { if (unionFind.find(i) == i) { componentsCount++; if (parties[i] != 0) { allZero = false; } } } if (componentsCount == 1 || allZero) { cout << "TAK" << endl; } else { cout << "NIE" << endl; } } int main() { ios::sync_with_stdio(false); cin.tie(nullptr); int t; cin >> t; for (int i = 0; i < t; i++) { voivodeship(); } } |
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