#include <bits/stdc++.h>
using namespace std;
#define sim template < class c
#define ris return * this
#define dor > debug & operator <<
#define eni(x) sim > typename \
enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) {
sim > struct rge { c b, e; };
sim > rge<c> range(c i, c j) { return {i, j}; }
sim > auto dud(c* x) -> decltype(cerr << *x, 0);
sim > char dud(...);
struct debug {
#ifdef LOCAL
~debug() { cerr << endl; }
eni(!=) cerr << boolalpha << i; ris; }
eni(==) ris << range(begin(i), end(i)); }
sim, class b dor(pair < b, c > d) {
ris << "(" << d.first << ", " << d.second << ")";
}
sim dor(rge<c> d) {
*this << "[";
for (c it = d.b; it != d.e; ++it)
*this << ", " + 2 * (it == d.b) << *it;
ris << "]";
}
#else
sim dor(const c&) { ris; }
#endif
};
#define imie(x...) " [" #x ": " << (x) << "] "
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
template <typename A, typename B>
using unordered_map2 = __gnu_pbds::gp_hash_table<A, B>;
using namespace __gnu_pbds;
template <typename T> using ordered_set =
__gnu_pbds::tree<T, __gnu_pbds::null_type, less<T>, __gnu_pbds::rb_tree_tag,
__gnu_pbds::tree_order_statistics_node_update>;
// ordered_set<int> s; s.insert(1); s.insert(2);
// s.order_of_key(1); // Out: 0.
// *s.find_by_order(1); // Out: 2.
using ld = long double;
using ll = long long;
constexpr int mod = 1000 * 1000 * 1000 + 7;
constexpr int odw2 = (mod + 1) / 2;
void OdejmijOd(int& a, int b) { a -= b; if (a < 0) a += mod; }
int Odejmij(int a, int b) { OdejmijOd(a, b); return a; }
void DodajDo(int& a, int b) { a += b; if (a >= mod) a -= mod; }
int Dodaj(int a, int b) { DodajDo(a, b); return a; }
int Mnoz(int a, int b) { return (ll) a * b % mod; }
void MnozDo(int& a, int b) { a = Mnoz(a, b); }
int Pot(int a, ll b) { int res = 1; while (b) { if (b % 2 == 1) MnozDo(res, a); a = Mnoz(a, a); b /= 2; } return res; }
int Odw(int a) { return Pot(a, mod - 2); }
void PodzielDo(int& a, int b) { MnozDo(a, Odw(b)); }
int Podziel(int a, int b) { return Mnoz(a, Odw(b)); }
int Moduluj(ll x) { x %= mod; if (x < 0) x += mod; return x; }
template <typename T> T Maxi(T& a, T b) { return a = max(a, b); }
template <typename T> T Mini(T& a, T b) { return a = min(a, b); }
constexpr int MAX_FACTORIAL = 4'000'100;
class Preprocessing {
public:
void Run() {
factorial.resize(MAX_FACTORIAL);
factorial[0] = 1;
for (int i = 1; i < MAX_FACTORIAL; i++) {
factorial[i] = Mnoz(factorial[i - 1], i);
}
}
int Factorial(int n) const {
assert(0 <= n and n < MAX_FACTORIAL);
return factorial[n];
}
private:
vector<int> factorial;
};
// All numbers are 2.
// It means that the 2 highest values (4n and 4n-1) belong to A.
class Problem2 {
public:
Problem2(
int n_,
const Preprocessing& preprocessing_
) : n(n_)
, preprocessing(preprocessing_) {}
int Run() {
return Dodaj(OnePlayer(), DifferentPlayers());
}
private:
// If both highest values belong to one A player.
int OnePlayer() {
int result = 1;
MnozDo(result, n); // Choosing the player.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, preprocessing.Factorial(4 * n - 2)); // Choosing the rest of the cards for other players.
return result;
}
// If both highest values belong to two different A players.
int DifferentPlayers() {
if (n <= 1) {
// There must be at least 2 players.
return 0;
}
int result = 1;
MnozDo(result, n); // Choosing the player with the highest card.
MnozDo(result, 2); // Choosing the position of this card in player's hand.
MnozDo(result, n - 1); // Choosing the second player with the second highest card.
MnozDo(result, 2); // Choosing the position of this card in player's hand.
MnozDo(result, preprocessing.Factorial(4 * n - 2)); // Choosing the rest of the cards for other players.
return result;
}
int n;
const Preprocessing& preprocessing;
};
// All numbers are 1.
// It means that the highest value belongs to A/B
// and the 2nd and 3rd highest values belong to B/A.
class Problem1 {
public:
Problem1(
int n_,
const Preprocessing& preprocessing_
) : n(n_)
, preprocessing(preprocessing_) {}
int Run() {
int result = Dodaj(OnePlayer(), DifferentPlayers());
MnozDo(result, 2); // Choosing whether A or B has the highest card.
return result;
}
private:
// If 2nd & 3rd highest values belong to one player (assuming B).
int OnePlayer() {
int result = 1;
MnozDo(result, n); // Choosing the player A.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, n); // Choosing the player B.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, preprocessing.Factorial(4 * n - 3)); // Choosing the rest of the cards.
return result;
}
// If 2nd & 3rd highest values belong to two different players (assuming B).
int DifferentPlayers() {
if (n <= 1) {
// There must be at least 2 players.
return 0;
}
int result = 1;
MnozDo(result, n); // Choosing the player A.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, n); // Choosing the first player B.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, n - 1); // Choosing the second player B.
MnozDo(result, 2); // Choosing order of cards in this player's hand.
MnozDo(result, preprocessing.Factorial(4 * n - 3)); // Choosing the rest of the cards.
return result;
}
int n;
const Preprocessing& preprocessing;
};
class Problem21 {
public:
Problem21(
int n_,
vector<int> vals_,
const Preprocessing& preprocessing_
) : n(n_)
, vals(move(vals_))
, preprocessing(preprocessing_) {}
int Run() {
debug() << imie(n) imie(vals);
assert((int) vals.size() == 2 * n);
bool has_1 = false;
bool has_2 = false;
for (int i = 0; i < 2 * n; i++) {
assert(vals[i] == 1 or vals[i] == 2);
if (vals[i] == 1) {
has_1 = true;
}
if (vals[i] == 2) {
has_2 = true;
}
}
assert(has_1);
assert(has_2);
for (int i = 0; i + 1 < 2 * n; i++) {
if (vals[i] == 2 and vals[i + 1] == 1) {
if (i % 2 != 0) {
return 0;
}
}
if (vals[i] == 1 and vals[i + 1] == 2) {
if (i % 2 != 1) {
return 0;
}
}
}
vector<pair<int, int>> groups;
for (int i = 0; i < 2 * n; i++) {
if (!groups.empty() and groups.back().first == vals[i]) {
groups.back().second++;
} else {
groups.emplace_back(vals[i], 1);
}
}
assert(n >= 1);
assert(!groups.empty());
if (groups[0].first == groups.back().first) {
groups[0].second += groups.back().second;
groups.pop_back();
}
for (const auto& [type, size] : groups) {
if (size % 2 != 1) {
debug() << "Rejecting due to even group size.";
return 0;
}
}
const int m = (int) groups.size();
assert(m >= 1);
assert(m % 2 == 0);
const int g2_count = m / 2;
debug() << imie(groups);
debug() << imie(g2_count);
int result = 0;
for (const auto& [type, size] : groups) {
debug() << "-----------------------------------------------------------------";
debug() << imie(type) imie(size);
if (type == 1) {
for (int i = 2; i < size; i += 2) {
debug() << imie(i);
const int value = EndingNotAtTheEndOfGroup1(i, g2_count);
debug() << imie(i) imie(value);
DodajDo(result, value);
}
} else if (type == 2) {
const int value = EndingOnRight1Border(size, g2_count);
debug() << imie(value);
DodajDo(result, value);
} else {
assert(false);
}
}
return result;
}
private:
int EndingOnRight1Border(int first_g2_size, int g2_count) {
debug() << "EndingOnRigh1Border(" imie(first_g2_size) imie(g2_count) ")";
// The positions and values are chosen, but we still have to choose the position of cards in hands of players.
const int prefix = Pot(2, g2_count * 2);
debug() << imie(prefix);
assert(first_g2_size % 2 == 1);
const int choices_for_early_a = first_g2_size / 2; // Number of As in the first group of 2s.
debug() << imie(choices_for_early_a);
// First case when the last (g2_count'th) B is covered with a later A.
const int case_1 = Mnoz(
ChoosePlayerForCard(g2_count, n - choices_for_early_a - g2_count),
AssignRemaining(2 * g2_count + 1)
);
debug() << imie(case_1);
// Second case when the last (g2_count'th) B is covered with an earlier A and then another A again.
int case_2 = 0;
if (choices_for_early_a > 0) {
case_2 = Mnoz(
Mnoz(
ChoosePlayerForCard(0, choices_for_early_a),
ChoosePlayerForCard(g2_count + 1, n - g2_count - 1)
),
AssignRemaining(2 * g2_count + 2)
);
}
debug() << imie(case_2);
return Mnoz(prefix, Dodaj(case_1, case_2));
}
int EndingNotAtTheEndOfGroup1(int first_g1_size, int g2_count) {
// The positions and values are chosen, but we still have to choose the position of cards in hands of players.
const int prefix = Pot(2, g2_count * 2 + 1);
assert(first_g1_size % 2 == 0);
const int choices_for_early_b = first_g1_size / 2; // Number of Bs in the first group of 1s.
// First case when the last (g2_count+1'st) A is covered with a later B.
const int case_1 = Mnoz(
ChoosePlayerForCard(g2_count, n - choices_for_early_b - g2_count),
AssignRemaining(2 * g2_count + 2)
);
// Second case when the last (g2_count+1'st) A is covered with an earlier B and then another B again.
const int case_2 = Mnoz(
Mnoz(
ChoosePlayerForCard(0, choices_for_early_b),
ChoosePlayerForCard(g2_count + 1, n - g2_count - 1)
),
AssignRemaining(2 * g2_count + 3)
);
return Mnoz(prefix, Dodaj(case_1, case_2));
}
int ChoosePlayerForCard(int players_with_one_card, int players_with_zero_cards) {
debug() << "ChoosePlayerForCard(" imie(players_with_one_card) imie(players_with_zero_cards) ")";
assert(0 <= players_with_one_card and players_with_one_card <= n);
assert(0 <= players_with_zero_cards and players_with_zero_cards <= n);
assert(players_with_one_card + players_with_zero_cards <= n);
return Dodaj(Mnoz(players_with_zero_cards, 2), players_with_one_card);
}
int AssignRemaining(int cards_taken) {
debug() << "AssignRemaining(" imie(cards_taken) ")";
assert(0 <= cards_taken and cards_taken <= 4 * n);
return preprocessing.Factorial(4 * n - cards_taken);
}
int n;
vector<int> vals;
const Preprocessing& preprocessing;
};
class Problem {
public:
Problem(const Preprocessing& preprocessing_)
: preprocessing(preprocessing_) {}
int Run() {
const int result = RunCountingCardPositions();
#warning "Minus 1"
if (result == -1) return -1;
return Mnoz(result, Pot(odw2, 2 * n));
}
private:
int RunCountingCardPositions() {
cin >> n;
vals.resize(2 * n);
int count[3] = {0, 0, 0};
for (int& v : vals) {
cin >> v;
assert(0 <= v and v <= 2);
count[v]++;
}
if (count[0] > 0 and count[2] > 0) {
return 0;
}
if (count[1] == 2 * n) {
assert(count[0] == 0);
assert(count[2] == 0);
return Problem1(n, preprocessing).Run();
}
if (count[1] == 0) {
assert(count[2] == 2 * n or count[0] == 2 * n);
return Problem2(n, preprocessing).Run();
}
assert(1 <= count[1] and count[1] <= 2 * n - 1);
if (count[2] > 0) {
assert(count[0] == 0);
return Problem21(n, move(vals), preprocessing).Run();
}
assert(count[2] == 0);
assert(count[0] > 0);
for (int& v : vals) {
if (v == 0) {
v = 2;
}
}
vals.push_back(vals[0]);
vals.erase(vals.begin());
return Problem21(n, move(vals), preprocessing).Run();
}
int n;
vector<int> vals;
const Preprocessing& preprocessing;
};
int main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
Preprocessing preprocessing;
preprocessing.Run();
int t;
cin >> t;
for (int i = 0; i < t; i++) {
Problem problem(preprocessing);
cout << problem.Run() << "\n";
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 | #include <bits/stdc++.h> using namespace std; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return {i, j}; } sim > auto dud(c* x) -> decltype(cerr << *x, 0); sim > char dud(...); struct debug { #ifdef LOCAL ~debug() { cerr << endl; } eni(!=) cerr << boolalpha << i; ris; } eni(==) ris << range(begin(i), end(i)); } sim, class b dor(pair < b, c > d) { ris << "(" << d.first << ", " << d.second << ")"; } sim dor(rge<c> d) { *this << "["; for (c it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it; ris << "]"; } #else sim dor(const c&) { ris; } #endif }; #define imie(x...) " [" #x ": " << (x) << "] " #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> template <typename A, typename B> using unordered_map2 = __gnu_pbds::gp_hash_table<A, B>; using namespace __gnu_pbds; template <typename T> using ordered_set = __gnu_pbds::tree<T, __gnu_pbds::null_type, less<T>, __gnu_pbds::rb_tree_tag, __gnu_pbds::tree_order_statistics_node_update>; // ordered_set<int> s; s.insert(1); s.insert(2); // s.order_of_key(1); // Out: 0. // *s.find_by_order(1); // Out: 2. using ld = long double; using ll = long long; constexpr int mod = 1000 * 1000 * 1000 + 7; constexpr int odw2 = (mod + 1) / 2; void OdejmijOd(int& a, int b) { a -= b; if (a < 0) a += mod; } int Odejmij(int a, int b) { OdejmijOd(a, b); return a; } void DodajDo(int& a, int b) { a += b; if (a >= mod) a -= mod; } int Dodaj(int a, int b) { DodajDo(a, b); return a; } int Mnoz(int a, int b) { return (ll) a * b % mod; } void MnozDo(int& a, int b) { a = Mnoz(a, b); } int Pot(int a, ll b) { int res = 1; while (b) { if (b % 2 == 1) MnozDo(res, a); a = Mnoz(a, a); b /= 2; } return res; } int Odw(int a) { return Pot(a, mod - 2); } void PodzielDo(int& a, int b) { MnozDo(a, Odw(b)); } int Podziel(int a, int b) { return Mnoz(a, Odw(b)); } int Moduluj(ll x) { x %= mod; if (x < 0) x += mod; return x; } template <typename T> T Maxi(T& a, T b) { return a = max(a, b); } template <typename T> T Mini(T& a, T b) { return a = min(a, b); } constexpr int MAX_FACTORIAL = 4'000'100; class Preprocessing { public: void Run() { factorial.resize(MAX_FACTORIAL); factorial[0] = 1; for (int i = 1; i < MAX_FACTORIAL; i++) { factorial[i] = Mnoz(factorial[i - 1], i); } } int Factorial(int n) const { assert(0 <= n and n < MAX_FACTORIAL); return factorial[n]; } private: vector<int> factorial; }; // All numbers are 2. // It means that the 2 highest values (4n and 4n-1) belong to A. class Problem2 { public: Problem2( int n_, const Preprocessing& preprocessing_ ) : n(n_) , preprocessing(preprocessing_) {} int Run() { return Dodaj(OnePlayer(), DifferentPlayers()); } private: // If both highest values belong to one A player. int OnePlayer() { int result = 1; MnozDo(result, n); // Choosing the player. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, preprocessing.Factorial(4 * n - 2)); // Choosing the rest of the cards for other players. return result; } // If both highest values belong to two different A players. int DifferentPlayers() { if (n <= 1) { // There must be at least 2 players. return 0; } int result = 1; MnozDo(result, n); // Choosing the player with the highest card. MnozDo(result, 2); // Choosing the position of this card in player's hand. MnozDo(result, n - 1); // Choosing the second player with the second highest card. MnozDo(result, 2); // Choosing the position of this card in player's hand. MnozDo(result, preprocessing.Factorial(4 * n - 2)); // Choosing the rest of the cards for other players. return result; } int n; const Preprocessing& preprocessing; }; // All numbers are 1. // It means that the highest value belongs to A/B // and the 2nd and 3rd highest values belong to B/A. class Problem1 { public: Problem1( int n_, const Preprocessing& preprocessing_ ) : n(n_) , preprocessing(preprocessing_) {} int Run() { int result = Dodaj(OnePlayer(), DifferentPlayers()); MnozDo(result, 2); // Choosing whether A or B has the highest card. return result; } private: // If 2nd & 3rd highest values belong to one player (assuming B). int OnePlayer() { int result = 1; MnozDo(result, n); // Choosing the player A. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, n); // Choosing the player B. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, preprocessing.Factorial(4 * n - 3)); // Choosing the rest of the cards. return result; } // If 2nd & 3rd highest values belong to two different players (assuming B). int DifferentPlayers() { if (n <= 1) { // There must be at least 2 players. return 0; } int result = 1; MnozDo(result, n); // Choosing the player A. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, n); // Choosing the first player B. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, n - 1); // Choosing the second player B. MnozDo(result, 2); // Choosing order of cards in this player's hand. MnozDo(result, preprocessing.Factorial(4 * n - 3)); // Choosing the rest of the cards. return result; } int n; const Preprocessing& preprocessing; }; class Problem21 { public: Problem21( int n_, vector<int> vals_, const Preprocessing& preprocessing_ ) : n(n_) , vals(move(vals_)) , preprocessing(preprocessing_) {} int Run() { debug() << imie(n) imie(vals); assert((int) vals.size() == 2 * n); bool has_1 = false; bool has_2 = false; for (int i = 0; i < 2 * n; i++) { assert(vals[i] == 1 or vals[i] == 2); if (vals[i] == 1) { has_1 = true; } if (vals[i] == 2) { has_2 = true; } } assert(has_1); assert(has_2); for (int i = 0; i + 1 < 2 * n; i++) { if (vals[i] == 2 and vals[i + 1] == 1) { if (i % 2 != 0) { return 0; } } if (vals[i] == 1 and vals[i + 1] == 2) { if (i % 2 != 1) { return 0; } } } vector<pair<int, int>> groups; for (int i = 0; i < 2 * n; i++) { if (!groups.empty() and groups.back().first == vals[i]) { groups.back().second++; } else { groups.emplace_back(vals[i], 1); } } assert(n >= 1); assert(!groups.empty()); if (groups[0].first == groups.back().first) { groups[0].second += groups.back().second; groups.pop_back(); } for (const auto& [type, size] : groups) { if (size % 2 != 1) { debug() << "Rejecting due to even group size."; return 0; } } const int m = (int) groups.size(); assert(m >= 1); assert(m % 2 == 0); const int g2_count = m / 2; debug() << imie(groups); debug() << imie(g2_count); int result = 0; for (const auto& [type, size] : groups) { debug() << "-----------------------------------------------------------------"; debug() << imie(type) imie(size); if (type == 1) { for (int i = 2; i < size; i += 2) { debug() << imie(i); const int value = EndingNotAtTheEndOfGroup1(i, g2_count); debug() << imie(i) imie(value); DodajDo(result, value); } } else if (type == 2) { const int value = EndingOnRight1Border(size, g2_count); debug() << imie(value); DodajDo(result, value); } else { assert(false); } } return result; } private: int EndingOnRight1Border(int first_g2_size, int g2_count) { debug() << "EndingOnRigh1Border(" imie(first_g2_size) imie(g2_count) ")"; // The positions and values are chosen, but we still have to choose the position of cards in hands of players. const int prefix = Pot(2, g2_count * 2); debug() << imie(prefix); assert(first_g2_size % 2 == 1); const int choices_for_early_a = first_g2_size / 2; // Number of As in the first group of 2s. debug() << imie(choices_for_early_a); // First case when the last (g2_count'th) B is covered with a later A. const int case_1 = Mnoz( ChoosePlayerForCard(g2_count, n - choices_for_early_a - g2_count), AssignRemaining(2 * g2_count + 1) ); debug() << imie(case_1); // Second case when the last (g2_count'th) B is covered with an earlier A and then another A again. int case_2 = 0; if (choices_for_early_a > 0) { case_2 = Mnoz( Mnoz( ChoosePlayerForCard(0, choices_for_early_a), ChoosePlayerForCard(g2_count + 1, n - g2_count - 1) ), AssignRemaining(2 * g2_count + 2) ); } debug() << imie(case_2); return Mnoz(prefix, Dodaj(case_1, case_2)); } int EndingNotAtTheEndOfGroup1(int first_g1_size, int g2_count) { // The positions and values are chosen, but we still have to choose the position of cards in hands of players. const int prefix = Pot(2, g2_count * 2 + 1); assert(first_g1_size % 2 == 0); const int choices_for_early_b = first_g1_size / 2; // Number of Bs in the first group of 1s. // First case when the last (g2_count+1'st) A is covered with a later B. const int case_1 = Mnoz( ChoosePlayerForCard(g2_count, n - choices_for_early_b - g2_count), AssignRemaining(2 * g2_count + 2) ); // Second case when the last (g2_count+1'st) A is covered with an earlier B and then another B again. const int case_2 = Mnoz( Mnoz( ChoosePlayerForCard(0, choices_for_early_b), ChoosePlayerForCard(g2_count + 1, n - g2_count - 1) ), AssignRemaining(2 * g2_count + 3) ); return Mnoz(prefix, Dodaj(case_1, case_2)); } int ChoosePlayerForCard(int players_with_one_card, int players_with_zero_cards) { debug() << "ChoosePlayerForCard(" imie(players_with_one_card) imie(players_with_zero_cards) ")"; assert(0 <= players_with_one_card and players_with_one_card <= n); assert(0 <= players_with_zero_cards and players_with_zero_cards <= n); assert(players_with_one_card + players_with_zero_cards <= n); return Dodaj(Mnoz(players_with_zero_cards, 2), players_with_one_card); } int AssignRemaining(int cards_taken) { debug() << "AssignRemaining(" imie(cards_taken) ")"; assert(0 <= cards_taken and cards_taken <= 4 * n); return preprocessing.Factorial(4 * n - cards_taken); } int n; vector<int> vals; const Preprocessing& preprocessing; }; class Problem { public: Problem(const Preprocessing& preprocessing_) : preprocessing(preprocessing_) {} int Run() { const int result = RunCountingCardPositions(); #warning "Minus 1" if (result == -1) return -1; return Mnoz(result, Pot(odw2, 2 * n)); } private: int RunCountingCardPositions() { cin >> n; vals.resize(2 * n); int count[3] = {0, 0, 0}; for (int& v : vals) { cin >> v; assert(0 <= v and v <= 2); count[v]++; } if (count[0] > 0 and count[2] > 0) { return 0; } if (count[1] == 2 * n) { assert(count[0] == 0); assert(count[2] == 0); return Problem1(n, preprocessing).Run(); } if (count[1] == 0) { assert(count[2] == 2 * n or count[0] == 2 * n); return Problem2(n, preprocessing).Run(); } assert(1 <= count[1] and count[1] <= 2 * n - 1); if (count[2] > 0) { assert(count[0] == 0); return Problem21(n, move(vals), preprocessing).Run(); } assert(count[2] == 0); assert(count[0] > 0); for (int& v : vals) { if (v == 0) { v = 2; } } vals.push_back(vals[0]); vals.erase(vals.begin()); return Problem21(n, move(vals), preprocessing).Run(); } int n; vector<int> vals; const Preprocessing& preprocessing; }; int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); Preprocessing preprocessing; preprocessing.Run(); int t; cin >> t; for (int i = 0; i < t; i++) { Problem problem(preprocessing); cout << problem.Run() << "\n"; } return 0; } |
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