#include <bits/stdc++.h>
using namespace std;
#ifdef LOCAL
auto operator<<(auto& o, auto x) -> decltype(x.first, o);
auto operator<<(auto& o, auto x) -> decltype(x.end(), o) {
o << "{";
for (int i = 0; auto y : x) o << ", " + !i++ * 2 << y;
return o << "}"; }
auto operator<<(auto& o, auto x) -> decltype(x.first, o) {
return o << "(" << x.first << ", " << x.second << ")"; }
void __print(auto... x) { ((cerr << x << " "), ...) << endl; }
#define debug(x...) __print("[" #x "]:", x)
#else
#define debug(...) {}
#endif
#define x first
#define y second
#define ir(x, a, b) ((a) <= (x) && (x) <= (b))
#define vec vector
#define rep(i, a, b) for (ll i = a; i < (b); ++i)
#define all(x) (x).begin(), (x).end()
#define sz(x) ((ll)((x).size()))
using ll = long long;
using pii = pair<ll, ll>;
template <int MOD>
struct Modular {
int value;
static const int MOD_value = MOD;
Modular(long long v = 0) { value = v % MOD; if (value < 0) value += MOD;}
Modular(long long a, long long b) : value(0){ *this += a; *this /= b;}
Modular& operator+=(Modular const& b) {value += b.value; if (value >= MOD) value -= MOD; return *this;}
Modular& operator-=(Modular const& b) {value -= b.value; if (value < 0) value += MOD;return *this;}
Modular& operator*=(Modular const& b) {value = (long long)value * b.value % MOD;return *this;}
friend Modular mexp(Modular a, long long e) {
if (e < 0) return 1;
Modular res = 1; while (e) { if (e&1) res *= a; a *= a; e >>= 1; }
return res;
}
friend Modular inverse(Modular a) { return mexp(a, MOD - 2); }
Modular& operator/=(Modular const& b) { return *this *= inverse(b); }
friend Modular operator+(Modular a, Modular const b) { return a += b; }
friend Modular operator-(Modular a, Modular const b) { return a -= b; }
friend Modular operator-(Modular const a) { return 0 - a; }
friend Modular operator*(Modular a, Modular const b) { return a *= b; }
friend Modular operator/(Modular a, Modular const b) { return a /= b; }
friend std::ostream& operator<<(std::ostream& os, Modular const& a) {return os << a.value;}
friend bool operator==(Modular const& a, Modular const& b) {return a.value == b.value;}
friend bool operator!=(Modular const& a, Modular const& b) {return a.value != b.value;}
};
using mint = Modular<ll(1e9)+7>;
vec<mint> f(5e6);
vec<mint> inv2(3e6);
void solve() {
int N; cin >> N;
vec<int> a(2*N);
vec<int> tt(3);
rep (n, 0, 2*N) {
cin >> a[n];
tt[a[n]]++;
}
if (tt[0] > 0 && tt[2] > 0) { cout << "0\n"; return; }
int winner = 0;
if (tt[2]) {
rep (n, 0, 2*N) a[n] = 2 - a[n];
winner = 1;
} else {
winner = 0;
}
bool allodd = tt[2] == 0 && tt[0] == 0;
rep (n, 0, 2*N) a[n] = 1 - a[n];
debug(winner, a);
auto fact = [&](int x) {
return f[x];
};
vec<pii> seqs = {{a[0], 1}};
rep (n, 1, 2*N) {
if (a[n] == seqs.back().x) {
seqs.back().y++;
} else {
seqs.push_back({a[n], 1});
}
}
if (seqs[0].x == seqs.back().x && seqs.size() > 1) {
debug(winner, seqs);
winner ^= (seqs.back().y % 2);
seqs[0].y += seqs.back().y;
seqs.pop_back();
}
if (seqs.size() == 1 && seqs[0].x == 1) {
cout << N * (2*N - 1) * fact(4*N - 2) / mexp(mint(2), 2*N-1) << "\n";
return;
} else if (seqs.size() == 2*N) {
cout << (winner != seqs[0].x ? 0 : N * N * fact(2*N-1)) << "\n";
return;
}
for (auto x : seqs) {
if (seqs.size() != 1 && x.y % 2 == 0) {
cout << "0\n";
return;
}
}
// check all odd
debug(seqs);
auto mexp = [&](int x) {
if (x < 0) return mint(1);
return inv2[x];
};
mint sum = 0;
int rn = 0;
rep (i, 0, seqs.size()) {
for (int ct = 1; ct <= seqs[i].y; ct++) {
int n = rn + ct - 1;
// suppose a[n] has max
int switches, first_len = ct, last_len;
if (ct == seqs[i].y || seqs.size() == 1) {
switches = seqs.size(), last_len = seqs[(i+1)%seqs.size()].y;
} else {
switches = seqs.size()+1, last_len = seqs[i].y - ct;
}
// debug(n, switches, first_len, ct, winner);
debug(n, winner);
if (n % 2 != winner) continue;
// debug("passed");
if (seqs[i].x == 1) {
continue;
}
// debug("passed");
if (first_len % 2 == 0 && seqs.size() != 1) continue;
debug("passed", n);
// A even, winner
mint tA = (switches+1)/2;
mint tB = switches/2;
mint A = N - tA;
mint B = N - tB;
// debug(switches, tA, tB, n);
// debug(A);
// debug(4*N - (switches+1));
// debug(2*N - switches);
// hold two consecutive
// amount of cards on the side of the last swithc player to the left of it
mint last = (last_len-1) / 2;
mint tlast = switches % 2 == 0 ? tB : tA;
mint tother = switches % 2 != 0 ? tB : tA;
debug(4*N - (switches+2));
debug(2*N - switches);
debug(2*last, 2*N-tother-1);
mint doub = (2 * (last_len/2)) * (2 * N - tother - 1) * fact(4*N - (switches+2)) * mexp(2*N - switches);
// next card is enemy's and majorised
// debug(last);
// mint bothleft = last * (last - 1) / 2 * fact(4*N - (switches + 2)) / mexp(mint(2), 2*N - (switches + 2));
// mint dived = last * (2*(N - last_len/2) - tlast) * fact(4*N - (switches + 2)) / mexp(mint(2), 2*N - (switches + 1));
debug(switches, first_len, last_len, ct, doub);
mint x = (2*N - last_len + 1) / 2;
debug(x, 2*x - tother, 4*N - (switches + 1), switches);
mint majorised = (2 * x - tother) * fact(4 * N - (switches + 1)) * mexp(2*N - switches);
debug(majorised);
sum += doub + majorised;
}
rn += seqs[i].y;
}
if (seqs.size() == 1) sum *= 2;
cout << sum << "\n";
}
int main() {
inv2[sz(inv2)-1] = inverse(mexp(mint(2), sz(inv2)-1));
for (int i = inv2.size()-2; i >= 0; i--) {
inv2[i] = inv2[i+1] * 2;
}
f[0] = 1;
rep (i, 1, f.size()) {
f[i] = f[i-1] * mint(i);
}
cin.tie(0)->sync_with_stdio(0);
int T; cin >> T;
while (T--) solve();
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 | #include <bits/stdc++.h> using namespace std; #ifdef LOCAL auto operator<<(auto& o, auto x) -> decltype(x.first, o); auto operator<<(auto& o, auto x) -> decltype(x.end(), o) { o << "{"; for (int i = 0; auto y : x) o << ", " + !i++ * 2 << y; return o << "}"; } auto operator<<(auto& o, auto x) -> decltype(x.first, o) { return o << "(" << x.first << ", " << x.second << ")"; } void __print(auto... x) { ((cerr << x << " "), ...) << endl; } #define debug(x...) __print("[" #x "]:", x) #else #define debug(...) {} #endif #define x first #define y second #define ir(x, a, b) ((a) <= (x) && (x) <= (b)) #define vec vector #define rep(i, a, b) for (ll i = a; i < (b); ++i) #define all(x) (x).begin(), (x).end() #define sz(x) ((ll)((x).size())) using ll = long long; using pii = pair<ll, ll>; template <int MOD> struct Modular { int value; static const int MOD_value = MOD; Modular(long long v = 0) { value = v % MOD; if (value < 0) value += MOD;} Modular(long long a, long long b) : value(0){ *this += a; *this /= b;} Modular& operator+=(Modular const& b) {value += b.value; if (value >= MOD) value -= MOD; return *this;} Modular& operator-=(Modular const& b) {value -= b.value; if (value < 0) value += MOD;return *this;} Modular& operator*=(Modular const& b) {value = (long long)value * b.value % MOD;return *this;} friend Modular mexp(Modular a, long long e) { if (e < 0) return 1; Modular res = 1; while (e) { if (e&1) res *= a; a *= a; e >>= 1; } return res; } friend Modular inverse(Modular a) { return mexp(a, MOD - 2); } Modular& operator/=(Modular const& b) { return *this *= inverse(b); } friend Modular operator+(Modular a, Modular const b) { return a += b; } friend Modular operator-(Modular a, Modular const b) { return a -= b; } friend Modular operator-(Modular const a) { return 0 - a; } friend Modular operator*(Modular a, Modular const b) { return a *= b; } friend Modular operator/(Modular a, Modular const b) { return a /= b; } friend std::ostream& operator<<(std::ostream& os, Modular const& a) {return os << a.value;} friend bool operator==(Modular const& a, Modular const& b) {return a.value == b.value;} friend bool operator!=(Modular const& a, Modular const& b) {return a.value != b.value;} }; using mint = Modular<ll(1e9)+7>; vec<mint> f(5e6); vec<mint> inv2(3e6); void solve() { int N; cin >> N; vec<int> a(2*N); vec<int> tt(3); rep (n, 0, 2*N) { cin >> a[n]; tt[a[n]]++; } if (tt[0] > 0 && tt[2] > 0) { cout << "0\n"; return; } int winner = 0; if (tt[2]) { rep (n, 0, 2*N) a[n] = 2 - a[n]; winner = 1; } else { winner = 0; } bool allodd = tt[2] == 0 && tt[0] == 0; rep (n, 0, 2*N) a[n] = 1 - a[n]; debug(winner, a); auto fact = [&](int x) { return f[x]; }; vec<pii> seqs = {{a[0], 1}}; rep (n, 1, 2*N) { if (a[n] == seqs.back().x) { seqs.back().y++; } else { seqs.push_back({a[n], 1}); } } if (seqs[0].x == seqs.back().x && seqs.size() > 1) { debug(winner, seqs); winner ^= (seqs.back().y % 2); seqs[0].y += seqs.back().y; seqs.pop_back(); } if (seqs.size() == 1 && seqs[0].x == 1) { cout << N * (2*N - 1) * fact(4*N - 2) / mexp(mint(2), 2*N-1) << "\n"; return; } else if (seqs.size() == 2*N) { cout << (winner != seqs[0].x ? 0 : N * N * fact(2*N-1)) << "\n"; return; } for (auto x : seqs) { if (seqs.size() != 1 && x.y % 2 == 0) { cout << "0\n"; return; } } // check all odd debug(seqs); auto mexp = [&](int x) { if (x < 0) return mint(1); return inv2[x]; }; mint sum = 0; int rn = 0; rep (i, 0, seqs.size()) { for (int ct = 1; ct <= seqs[i].y; ct++) { int n = rn + ct - 1; // suppose a[n] has max int switches, first_len = ct, last_len; if (ct == seqs[i].y || seqs.size() == 1) { switches = seqs.size(), last_len = seqs[(i+1)%seqs.size()].y; } else { switches = seqs.size()+1, last_len = seqs[i].y - ct; } // debug(n, switches, first_len, ct, winner); debug(n, winner); if (n % 2 != winner) continue; // debug("passed"); if (seqs[i].x == 1) { continue; } // debug("passed"); if (first_len % 2 == 0 && seqs.size() != 1) continue; debug("passed", n); // A even, winner mint tA = (switches+1)/2; mint tB = switches/2; mint A = N - tA; mint B = N - tB; // debug(switches, tA, tB, n); // debug(A); // debug(4*N - (switches+1)); // debug(2*N - switches); // hold two consecutive // amount of cards on the side of the last swithc player to the left of it mint last = (last_len-1) / 2; mint tlast = switches % 2 == 0 ? tB : tA; mint tother = switches % 2 != 0 ? tB : tA; debug(4*N - (switches+2)); debug(2*N - switches); debug(2*last, 2*N-tother-1); mint doub = (2 * (last_len/2)) * (2 * N - tother - 1) * fact(4*N - (switches+2)) * mexp(2*N - switches); // next card is enemy's and majorised // debug(last); // mint bothleft = last * (last - 1) / 2 * fact(4*N - (switches + 2)) / mexp(mint(2), 2*N - (switches + 2)); // mint dived = last * (2*(N - last_len/2) - tlast) * fact(4*N - (switches + 2)) / mexp(mint(2), 2*N - (switches + 1)); debug(switches, first_len, last_len, ct, doub); mint x = (2*N - last_len + 1) / 2; debug(x, 2*x - tother, 4*N - (switches + 1), switches); mint majorised = (2 * x - tother) * fact(4 * N - (switches + 1)) * mexp(2*N - switches); debug(majorised); sum += doub + majorised; } rn += seqs[i].y; } if (seqs.size() == 1) sum *= 2; cout << sum << "\n"; } int main() { inv2[sz(inv2)-1] = inverse(mexp(mint(2), sz(inv2)-1)); for (int i = inv2.size()-2; i >= 0; i--) { inv2[i] = inv2[i+1] * 2; } f[0] = 1; rep (i, 1, f.size()) { f[i] = f[i-1] * mint(i); } cin.tie(0)->sync_with_stdio(0); int T; cin >> T; while (T--) solve(); return 0; } |
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