#include<iostream>
#include <functional>
#include<vector>
#include <queue>
#include<algorithm>
using namespace std;
struct edge
{
edge(int to, long long weight) : v(to), w(weight) {}
int v;
long long w;
};
struct query
{
query(long long _a, long long _b, long long _c) : a(_a), b(_b), c(_c) {}
long long a;
long long b;
long long c;
};
struct node
{
node(int p, bool v) : parent(p), visited(v) {}
node() : node(0, false) {}
int parent;
bool visited;
};
struct sol
{
sol(long long _f1, long long _f2, long long _f3, long long _m, int _j=0) : f1(_f1), f2(_f2), f3(_f3), m(_m), j(_j) {}
long long f1; long long f2; long long f3; long long m; int j;
bool operator<(const sol& other) const {
return std::tie(f1, f2, f3, m, other.j) < std::tie(other.f1, other.f2, other.f3, other.m, j);
}
bool operator>(const sol& other) const {
return std::tie(f1, f2, f3, m, other.j) > std::tie(other.f1, other.f2, other.f3, other.m, j);
}
};
void trim(vector<sol>& next)
{
sort(next.begin(), next.end(), greater<>());
vector<sol> top;
for(auto const& s : next)
{
bool gorsza = false;
for(auto const& p : top)
{
if ((p.f1 >= s.f1) && (p.f2 >= s.f2) && (p.f3 >= s.f3) && (p.m >= s.m) && (p.j <= s.j))
{
gorsza = true;
break;
}
}
if (!gorsza)
{
top.push_back(s);
}
}
next = top;
}
int main(void)
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
// dane
int n;
int q;
cin >> n >> q;
vector<vector<edge>> tree(n+1);
for(int i = 0; i < n-1; i++)
{
int u, v; long long w;
cin >> u >> v >> w;
tree[u].push_back(edge(v, w));
tree[v].push_back(edge(u, w));
//idx?
}
vector<query> queries;
for(int i = 0; i<q; i++)
{
long long a,b,c;
cin >> a >> b >> c;
queries.push_back(query(a,b,c));
}
vector<node> nodes(n+1);
vector<int> orders; // root ->
queue<int> Q;
Q.push(1);
nodes[1].visited = true;
// topsort (BFS)
while (!Q.empty())
{
auto u = Q.front();
Q.pop();
orders.push_back(u);
for(const auto& e : tree[u])
{
if (!nodes[e.v].visited)
{
nodes[e.v].visited = true;
nodes[e.v].parent = u;
Q.push(e.v);
}
}
}
vector<vector<sol>> data(n+1);
// #3
for(auto it = orders.rbegin(); it != orders.rend(); it++) // od lisci
{
vector<sol> pareto;
pareto.push_back(sol(0,0,0,0));
int u = *it;
for(const auto& e : tree[u])
{
if (nodes[e.v].parent != u)
continue;
vector<sol> next;
for(auto const& su : pareto) // X1
{
for(auto const& sv : data[e.v]) {
long long inM = sv.m + e.w;
// wariant 1
vector<long long> p1 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM};
sort(p1.begin(), p1.end(), greater<long long>());
next.push_back(sol(p1[0], p1[1], p1[2], su.m, su.j));
// wariant 2
if (su.m > 0) {
if (su.j == 0) {
vector<long long> p2 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM+su.m};
sort(p2.begin(), p2.end(), greater<long long>());
next.push_back(sol(p2[0], p2[1], p2[2], 0, 1));
}
} else {
vector<long long> p2 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM};
sort(p2.begin(), p2.end(), greater<long long>());
next.push_back(sol(p2[0], p2[1], p2[2], 0, su.j));
}
// waiant 3
vector<long long> p3 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, su.m};
sort(p3.begin(), p3.end(), greater<long long>());
next.push_back(sol(p3[0], p3[1], p3[2], inM, su.j));
// wariant 4
vector<long long> p4 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, su.m, inM};
sort(p4.begin(), p4.end(), greater<long long>());
next.push_back(sol(p4[0], p4[1], p4[2], 0, su.j));
}
}
trim(next);
pareto = next;
} // main loop
data[u] = pareto;
}
//#4 korzen
vector<tuple<long long, long long, long long>> final;
for(auto const& s : data[1]) // finalizacja tras
{
vector<long long> pp = {s.f1, s.f2,s.f3, s.m};
sort(pp.begin(), pp.end(), greater<long long>());
final.push_back(tuple(pp[0], pp[1], pp[2]));
}
sort(final.begin(), final.end(), greater<>());
vector<tuple<long long,long long,long long>> top;
for (auto const& s : final)
{
bool gorsza = false;
for(auto const& p : top)
{
if ((get<0>(p) >= get<0>(s)) && (get<1>(p) >= get<1>(s)) && (get<2>(p) >= get<2>(s)))
{
gorsza = true;
break;
}
}
if (!gorsza)
top.push_back(s);
}
//#5
for(auto const& q : queries)
{
vector<long long> qq = {q.a, q.b, q.c};
sort(qq.begin(), qq.end());
long long a = qq[0], b = qq[1], c = qq[2];
bool possible = false;
for(auto [l1, l2, l3] : top)
{
if (l1 >= a + b + c) { possible = true; break; }
if (l1 >= b + c && l2 >= a) { possible = true; break; }
if (l1 >= a + c && l2 >= b) { possible = true; break; }
if (l1 >= a + b && l2 >= c) { possible = true; break; }
if (l1 >= c && l2 >= a + b) { possible = true; break; }
if (l1 >= c && l2 >= b && l3 >= a) { possible = true; break; }
}
cout << (possible ? "TAK" : "NIE") << endl;
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | #include<iostream> #include <functional> #include<vector> #include <queue> #include<algorithm> using namespace std; struct edge { edge(int to, long long weight) : v(to), w(weight) {} int v; long long w; }; struct query { query(long long _a, long long _b, long long _c) : a(_a), b(_b), c(_c) {} long long a; long long b; long long c; }; struct node { node(int p, bool v) : parent(p), visited(v) {} node() : node(0, false) {} int parent; bool visited; }; struct sol { sol(long long _f1, long long _f2, long long _f3, long long _m, int _j=0) : f1(_f1), f2(_f2), f3(_f3), m(_m), j(_j) {} long long f1; long long f2; long long f3; long long m; int j; bool operator<(const sol& other) const { return std::tie(f1, f2, f3, m, other.j) < std::tie(other.f1, other.f2, other.f3, other.m, j); } bool operator>(const sol& other) const { return std::tie(f1, f2, f3, m, other.j) > std::tie(other.f1, other.f2, other.f3, other.m, j); } }; void trim(vector<sol>& next) { sort(next.begin(), next.end(), greater<>()); vector<sol> top; for(auto const& s : next) { bool gorsza = false; for(auto const& p : top) { if ((p.f1 >= s.f1) && (p.f2 >= s.f2) && (p.f3 >= s.f3) && (p.m >= s.m) && (p.j <= s.j)) { gorsza = true; break; } } if (!gorsza) { top.push_back(s); } } next = top; } int main(void) { ios_base::sync_with_stdio(false); cin.tie(NULL); // dane int n; int q; cin >> n >> q; vector<vector<edge>> tree(n+1); for(int i = 0; i < n-1; i++) { int u, v; long long w; cin >> u >> v >> w; tree[u].push_back(edge(v, w)); tree[v].push_back(edge(u, w)); //idx? } vector<query> queries; for(int i = 0; i<q; i++) { long long a,b,c; cin >> a >> b >> c; queries.push_back(query(a,b,c)); } vector<node> nodes(n+1); vector<int> orders; // root -> queue<int> Q; Q.push(1); nodes[1].visited = true; // topsort (BFS) while (!Q.empty()) { auto u = Q.front(); Q.pop(); orders.push_back(u); for(const auto& e : tree[u]) { if (!nodes[e.v].visited) { nodes[e.v].visited = true; nodes[e.v].parent = u; Q.push(e.v); } } } vector<vector<sol>> data(n+1); // #3 for(auto it = orders.rbegin(); it != orders.rend(); it++) // od lisci { vector<sol> pareto; pareto.push_back(sol(0,0,0,0)); int u = *it; for(const auto& e : tree[u]) { if (nodes[e.v].parent != u) continue; vector<sol> next; for(auto const& su : pareto) // X1 { for(auto const& sv : data[e.v]) { long long inM = sv.m + e.w; // wariant 1 vector<long long> p1 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM}; sort(p1.begin(), p1.end(), greater<long long>()); next.push_back(sol(p1[0], p1[1], p1[2], su.m, su.j)); // wariant 2 if (su.m > 0) { if (su.j == 0) { vector<long long> p2 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM+su.m}; sort(p2.begin(), p2.end(), greater<long long>()); next.push_back(sol(p2[0], p2[1], p2[2], 0, 1)); } } else { vector<long long> p2 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, inM}; sort(p2.begin(), p2.end(), greater<long long>()); next.push_back(sol(p2[0], p2[1], p2[2], 0, su.j)); } // waiant 3 vector<long long> p3 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, su.m}; sort(p3.begin(), p3.end(), greater<long long>()); next.push_back(sol(p3[0], p3[1], p3[2], inM, su.j)); // wariant 4 vector<long long> p4 = {su.f1, su.f2, su.f3, sv.f1, sv.f2, sv.f3, su.m, inM}; sort(p4.begin(), p4.end(), greater<long long>()); next.push_back(sol(p4[0], p4[1], p4[2], 0, su.j)); } } trim(next); pareto = next; } // main loop data[u] = pareto; } //#4 korzen vector<tuple<long long, long long, long long>> final; for(auto const& s : data[1]) // finalizacja tras { vector<long long> pp = {s.f1, s.f2,s.f3, s.m}; sort(pp.begin(), pp.end(), greater<long long>()); final.push_back(tuple(pp[0], pp[1], pp[2])); } sort(final.begin(), final.end(), greater<>()); vector<tuple<long long,long long,long long>> top; for (auto const& s : final) { bool gorsza = false; for(auto const& p : top) { if ((get<0>(p) >= get<0>(s)) && (get<1>(p) >= get<1>(s)) && (get<2>(p) >= get<2>(s))) { gorsza = true; break; } } if (!gorsza) top.push_back(s); } //#5 for(auto const& q : queries) { vector<long long> qq = {q.a, q.b, q.c}; sort(qq.begin(), qq.end()); long long a = qq[0], b = qq[1], c = qq[2]; bool possible = false; for(auto [l1, l2, l3] : top) { if (l1 >= a + b + c) { possible = true; break; } if (l1 >= b + c && l2 >= a) { possible = true; break; } if (l1 >= a + c && l2 >= b) { possible = true; break; } if (l1 >= a + b && l2 >= c) { possible = true; break; } if (l1 >= c && l2 >= a + b) { possible = true; break; } if (l1 >= c && l2 >= b && l3 >= a) { possible = true; break; } } cout << (possible ? "TAK" : "NIE") << endl; } return 0; } |
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