#include <bits/stdc++.h>
using namespace std;
#ifdef LOCAL
auto operator<<(auto& o, auto x) -> decltype(x.first, o);
auto operator<<(auto& o, auto x) -> decltype(x.end(), o) {
o << "{";
for (int i = 0; auto y : x) o << ", " + !i++ * 2 << y;
return o << "}"; }
auto operator<<(auto& o, auto x) -> decltype(x.first, o) {
return o << "(" << x.first << ", " << x.second << ")"; }
void __print(auto... x) { ((cerr << x << " "), ...) << endl; }
#define debug(x...) __print("[" #x "]:", x)
#else
#define debug(...) {}
#endif
#define x first
#define y second
#define ir(x, a, b) ((a) <= (x) && (x) <= (b))
#define vec vector
#define rep(i, a, b) for (ll i = a; i < (b); ++i)
#define all(x) (x).begin(), (x).end()
#define sz(x) ((ll)((x).size()))
using ll = long long;
using pii = pair<ll, ll>;
bool palindrome(vec<bool>& a, int i, int j) {
if (i < 0) return false;
if (j < i) return true;
return a[i] == a[j] && palindrome(a, i+1, j-1);
}
vec<bool> brute(int d, int sz) {
vec<bool> a(d);
for (int i = d; a.size() < sz; i++) {
debug(a);
vec<bool> poss(2,1);
debug(i-d, i-1);
if (palindrome(a, i-d, i-1) && i-d-1 >= 0) {
poss[a[i-d-1]] = false;
}
if (palindrome(a, i-d+1, i-1) && i-d >= 0) {
poss[a[i-d]] = false;
}
debug(poss);
if (poss[0]) {
a.push_back(0);
continue;
}
if (poss[1]) {
a.push_back(1);
continue;
}
return a;
}
debug(a);
return a;
}
int main() {
cin.tie(0)->sync_with_stdio(0);
int T; cin >> T;
while (T--) {
int N, K; cin >> N >> K;
if (K >= 4) {
vec<bool> a = brute(4, N-K+4);
rep (k, 0, K) {
cout << 'A';
}
string s = "PAPPAA";
rep (i, 0, N-K) {
cout << s[i % 6];
}
cout << "\n";
} else {
vec<bool> a = brute(K, N);
if (a.size() < N) {
cout << "NIE\n";
continue;
}
for (auto x : a) {
cout << (x ? 'P' : 'A');
}
cout << "\n";
}
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | #include <bits/stdc++.h> using namespace std; #ifdef LOCAL auto operator<<(auto& o, auto x) -> decltype(x.first, o); auto operator<<(auto& o, auto x) -> decltype(x.end(), o) { o << "{"; for (int i = 0; auto y : x) o << ", " + !i++ * 2 << y; return o << "}"; } auto operator<<(auto& o, auto x) -> decltype(x.first, o) { return o << "(" << x.first << ", " << x.second << ")"; } void __print(auto... x) { ((cerr << x << " "), ...) << endl; } #define debug(x...) __print("[" #x "]:", x) #else #define debug(...) {} #endif #define x first #define y second #define ir(x, a, b) ((a) <= (x) && (x) <= (b)) #define vec vector #define rep(i, a, b) for (ll i = a; i < (b); ++i) #define all(x) (x).begin(), (x).end() #define sz(x) ((ll)((x).size())) using ll = long long; using pii = pair<ll, ll>; bool palindrome(vec<bool>& a, int i, int j) { if (i < 0) return false; if (j < i) return true; return a[i] == a[j] && palindrome(a, i+1, j-1); } vec<bool> brute(int d, int sz) { vec<bool> a(d); for (int i = d; a.size() < sz; i++) { debug(a); vec<bool> poss(2,1); debug(i-d, i-1); if (palindrome(a, i-d, i-1) && i-d-1 >= 0) { poss[a[i-d-1]] = false; } if (palindrome(a, i-d+1, i-1) && i-d >= 0) { poss[a[i-d]] = false; } debug(poss); if (poss[0]) { a.push_back(0); continue; } if (poss[1]) { a.push_back(1); continue; } return a; } debug(a); return a; } int main() { cin.tie(0)->sync_with_stdio(0); int T; cin >> T; while (T--) { int N, K; cin >> N >> K; if (K >= 4) { vec<bool> a = brute(4, N-K+4); rep (k, 0, K) { cout << 'A'; } string s = "PAPPAA"; rep (i, 0, N-K) { cout << s[i % 6]; } cout << "\n"; } else { vec<bool> a = brute(K, N); if (a.size() < N) { cout << "NIE\n"; continue; } for (auto x : a) { cout << (x ? 'P' : 'A'); } cout << "\n"; } } return 0; } |
English