#include <iostream>
#include <vector>
#include <set>
#include <map>
#include <algorithm>
#include <cmath>
#include <ctime>
#include <cstdlib>
#include <cstdio>
#include <utility>
#include <iomanip>
#include <assert.h>
#define MP make_pair
#define PB push_back
#define FOR(i, a, b) for(int i =(a); i <=(b); ++i)
#define RE(i, n) FOR(i, 1, n)
#define FORD(i, a, b) for(int i = (a); i >= (b); --i)
#define REP(i, n) for(int i = 0;i <(n); ++i)
#define VAR(v, i) __typeof(i) v=(i)
#define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i)
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define PB push_back
#define MP make_pair
#ifdef LOCAL
#define debug(x) {cerr <<#x <<" = " <<x <<"\n"; }
#define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }}
#else
#define debug(x)
#define debugv(x)
#endif
#define make(type, x) type x; cin>>x;
#define make2(type, x, y) type x, y; cin>>x>>y;
#define make3(type, x, y, z) type x, y, z; cin>>x>>y>>z;
using namespace std;
typedef long long ll;
typedef long double LD;
typedef pair<int, int> PII;
typedef pair<ll, ll> PLL;
typedef vector<int> VI;
typedef vector<ll> VLL;
typedef vector<pair<int, int> > VPII;
typedef vector<pair<ll, ll> > VPLL;
template<class C> void mini(C&a4, C b4){a4=min(a4, b4); }
template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); }
template<class T1, class T2>
ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";}
struct Monster {
ll d, a, nr;
Monster(int d_, int a_, int nr_) {
d = d_;
a = a_;
nr = nr_;
}
};
bool cmp_pos(const Monster& a, const Monster& b) {
return a.d < b.d;
}
bool cmp_neg(const Monster& a, const Monster& b) {
return a.a > b.a;
}
int main() {
// nie zapomnij o ll
ios_base::sync_with_stdio(0);
cout << fixed << setprecision(10);
// int beg = 1.0 * clock() / CLOCKS_PER_SEC;
make2(ll, n, z);
vector<Monster> positive, negative;
RE (i, n) {
make2(ll, d, a);
if (d < a) {
positive.PB(Monster(d, a, i));
} else {
negative.PB(Monster(d, a, i));
}
}
sort(ALL(positive), cmp_pos);
sort(ALL(negative), cmp_neg);
for (auto p : negative) {
positive.PB(p);
}
ll act_health = z;
bool failed = false;
for (auto p : positive) {
act_health -= p.d;
if (act_health <= 0) {
failed = true;
}
act_health += p.a;
}
if (failed) {
cout<<"NIE"<<endl;
} else {
cout<<"TAK"<<endl;
for (auto p : positive) {
cout<<p.nr<<" ";
}
cout<<endl;
}
// nie zapomnij o ll
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | #include <iostream> #include <vector> #include <set> #include <map> #include <algorithm> #include <cmath> #include <ctime> #include <cstdlib> #include <cstdio> #include <utility> #include <iomanip> #include <assert.h> #define MP make_pair #define PB push_back #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define VAR(v, i) __typeof(i) v=(i) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define PB push_back #define MP make_pair #ifdef LOCAL #define debug(x) {cerr <<#x <<" = " <<x <<"\n"; } #define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }} #else #define debug(x) #define debugv(x) #endif #define make(type, x) type x; cin>>x; #define make2(type, x, y) type x, y; cin>>x>>y; #define make3(type, x, y, z) type x, y, z; cin>>x>>y>>z; using namespace std; typedef long long ll; typedef long double LD; typedef pair<int, int> PII; typedef pair<ll, ll> PLL; typedef vector<int> VI; typedef vector<ll> VLL; typedef vector<pair<int, int> > VPII; typedef vector<pair<ll, ll> > VPLL; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} struct Monster { ll d, a, nr; Monster(int d_, int a_, int nr_) { d = d_; a = a_; nr = nr_; } }; bool cmp_pos(const Monster& a, const Monster& b) { return a.d < b.d; } bool cmp_neg(const Monster& a, const Monster& b) { return a.a > b.a; } int main() { // nie zapomnij o ll ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); // int beg = 1.0 * clock() / CLOCKS_PER_SEC; make2(ll, n, z); vector<Monster> positive, negative; RE (i, n) { make2(ll, d, a); if (d < a) { positive.PB(Monster(d, a, i)); } else { negative.PB(Monster(d, a, i)); } } sort(ALL(positive), cmp_pos); sort(ALL(negative), cmp_neg); for (auto p : negative) { positive.PB(p); } ll act_health = z; bool failed = false; for (auto p : positive) { act_health -= p.d; if (act_health <= 0) { failed = true; } act_health += p.a; } if (failed) { cout<<"NIE"<<endl; } else { cout<<"TAK"<<endl; for (auto p : positive) { cout<<p.nr<<" "; } cout<<endl; } // nie zapomnij o ll return 0; } |
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