#include <iostream>
#include <algorithm>
using namespace std;
struct monster{
float damage;
float HealthPoition;
int number;
};
bool byDevice(monster const &a, monster const &b){
if(a.damage == 0 && b.damage == 0){
return (a.HealthPoition/0.001) > (b.HealthPoition/0.001);
}else if(a.damage == 0){
return (a.HealthPoition/0.001) > (b.HealthPoition/b.damage);
}else if(b.damage == 0){
return (a.HealthPoition/a.damage) > (b.HealthPoition/0.001);
}else{
return (a.HealthPoition/a.damage) > (b.HealthPoition/b.damage);
}
}
int main(){
int n = 0, hp = 0;
bool result = true;
cin >> n >> hp;
monster tab[n];
for(int i = 0 ; i < n ; i ++){
cin >> tab[i].damage >> tab[i].HealthPoition;
tab[i].number = i+1;
}
sort(tab, tab+n, &byDevice);
for(int i = 0 ; i < n ; i ++){
//cout << tab[i].damage << " " << tab[i].HealthPoition << " " << tab[i].number << endl;
hp -= tab[i].damage;
if(hp <= 0){
result = false;
break;
}
hp += tab[i].HealthPoition;
}
if(!result){
cout << "NIE" << endl;
}else{
cout << "TAK" << endl;
for(int i = 0 ; i < n ; i ++){
cout << tab[i].number << " ";
}
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include <iostream> #include <algorithm> using namespace std; struct monster{ float damage; float HealthPoition; int number; }; bool byDevice(monster const &a, monster const &b){ if(a.damage == 0 && b.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/0.001); }else if(a.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/b.damage); }else if(b.damage == 0){ return (a.HealthPoition/a.damage) > (b.HealthPoition/0.001); }else{ return (a.HealthPoition/a.damage) > (b.HealthPoition/b.damage); } } int main(){ int n = 0, hp = 0; bool result = true; cin >> n >> hp; monster tab[n]; for(int i = 0 ; i < n ; i ++){ cin >> tab[i].damage >> tab[i].HealthPoition; tab[i].number = i+1; } sort(tab, tab+n, &byDevice); for(int i = 0 ; i < n ; i ++){ //cout << tab[i].damage << " " << tab[i].HealthPoition << " " << tab[i].number << endl; hp -= tab[i].damage; if(hp <= 0){ result = false; break; } hp += tab[i].HealthPoition; } if(!result){ cout << "NIE" << endl; }else{ cout << "TAK" << endl; for(int i = 0 ; i < n ; i ++){ cout << tab[i].number << " "; } } return 0; } |
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