#include <iostream> #include <algorithm> using namespace std; struct monster{ float damage; float HealthPoition; int number; }; bool byDevice(monster const &a, monster const &b){ if(a.damage == 0 && b.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/0.001); }else if(a.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/b.damage); }else if(b.damage == 0){ return (a.HealthPoition/a.damage) > (b.HealthPoition/0.001); }else{ return (a.HealthPoition/a.damage) > (b.HealthPoition/b.damage); } } int main(){ int n = 0, hp = 0; bool result = true; cin >> n >> hp; monster tab[n]; for(int i = 0 ; i < n ; i ++){ cin >> tab[i].damage >> tab[i].HealthPoition; tab[i].number = i+1; } sort(tab, tab+n, &byDevice); for(int i = 0 ; i < n ; i ++){ //cout << tab[i].damage << " " << tab[i].HealthPoition << " " << tab[i].number << endl; hp -= tab[i].damage; if(hp <= 0){ result = false; break; } hp += tab[i].HealthPoition; } if(!result){ cout << "NIE" << endl; }else{ cout << "TAK" << endl; for(int i = 0 ; i < n ; i ++){ cout << tab[i].number << " "; } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include <iostream> #include <algorithm> using namespace std; struct monster{ float damage; float HealthPoition; int number; }; bool byDevice(monster const &a, monster const &b){ if(a.damage == 0 && b.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/0.001); }else if(a.damage == 0){ return (a.HealthPoition/0.001) > (b.HealthPoition/b.damage); }else if(b.damage == 0){ return (a.HealthPoition/a.damage) > (b.HealthPoition/0.001); }else{ return (a.HealthPoition/a.damage) > (b.HealthPoition/b.damage); } } int main(){ int n = 0, hp = 0; bool result = true; cin >> n >> hp; monster tab[n]; for(int i = 0 ; i < n ; i ++){ cin >> tab[i].damage >> tab[i].HealthPoition; tab[i].number = i+1; } sort(tab, tab+n, &byDevice); for(int i = 0 ; i < n ; i ++){ //cout << tab[i].damage << " " << tab[i].HealthPoition << " " << tab[i].number << endl; hp -= tab[i].damage; if(hp <= 0){ result = false; break; } hp += tab[i].HealthPoition; } if(!result){ cout << "NIE" << endl; }else{ cout << "TAK" << endl; for(int i = 0 ; i < n ; i ++){ cout << tab[i].number << " "; } } return 0; } |