#include <cstdio> #include <algorithm> #include <vector> using namespace std; inline int signum(int x) { if(x >= 0) return 1; return -1; } struct monster { int damage, regen; monster() {} monster(int damage, int regen) : damage(damage), regen(regen) {} }; bool operator<(const monster &a, const monster &b) { if(signum(a.regen - a.damage) != signum(b.regen - b.damage)) return signum(a.regen - a.damage) > signum(b.regen - b.damage); if(a.regen - a.damage >= 0) return a.damage < b.damage; return a.regen > b.regen; } const int MAXN = 100 * 1000 + 5; monster input[MAXN]; int n; vector<int> perm; long long hp; bool comp(int a, int b) { return input[a] < input[b]; } bool checkPerm() { for(int i : perm) { monster m = input[i]; if(m.damage >= hp) return false; hp += m.regen - m.damage; } return true; } void read() { scanf("%d%lld", &n, &hp); for(int i = 1;i<=n;i++) scanf("%d%d", &input[i].damage, &input[i].regen); } void solve() { for(int i = 1;i<=n;i++) perm.push_back(i); sort(perm.begin(), perm.end(), comp); if(!checkPerm()) { printf("NIE\n"); return; } printf("TAK\n"); for(int i : perm) printf("%d ", i); printf("\n"); } int main() { read(); solve(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | #include <cstdio> #include <algorithm> #include <vector> using namespace std; inline int signum(int x) { if(x >= 0) return 1; return -1; } struct monster { int damage, regen; monster() {} monster(int damage, int regen) : damage(damage), regen(regen) {} }; bool operator<(const monster &a, const monster &b) { if(signum(a.regen - a.damage) != signum(b.regen - b.damage)) return signum(a.regen - a.damage) > signum(b.regen - b.damage); if(a.regen - a.damage >= 0) return a.damage < b.damage; return a.regen > b.regen; } const int MAXN = 100 * 1000 + 5; monster input[MAXN]; int n; vector<int> perm; long long hp; bool comp(int a, int b) { return input[a] < input[b]; } bool checkPerm() { for(int i : perm) { monster m = input[i]; if(m.damage >= hp) return false; hp += m.regen - m.damage; } return true; } void read() { scanf("%d%lld", &n, &hp); for(int i = 1;i<=n;i++) scanf("%d%d", &input[i].damage, &input[i].regen); } void solve() { for(int i = 1;i<=n;i++) perm.push_back(i); sort(perm.begin(), perm.end(), comp); if(!checkPerm()) { printf("NIE\n"); return; } printf("TAK\n"); for(int i : perm) printf("%d ", i); printf("\n"); } int main() { read(); solve(); return 0; } |