#include <iostream> using namespace std; void addToList(int, int, int); void showList(); void mirrors(); void releaseMemory(); struct Firm { // Rozpietosc szerokosci lustra int widthRangeMirror; // Rozpietosc wysokosci lustra int heightRangeMirror; // Aktualny numer firmy int firmNumber; // Wskaznik na nastepnika w liscie Firm *next; // Wskaznik na poprzednika w liscie Firm *prev; }; // Wskaznik na poczatek i koniec listy Firm *head = NULL, *tile = NULL; int main() { // Przypadki testowe, Liczba zakladow produkcji luster short int t, n; // Wysokosci (w1, w2) oraz Szerokosci luster (h1, h2) int wOne, wTwo, hOne, hTwo; int wMinus, hMinus, nr = 0; // Wczytanie ilosc testow cin >> t; while(t--) { // Wczytanie ilosci zakladow produkcji luster ktore zlozyly oferte w przetargu cin >> n; while(n--) { nr += 1; cin >> wOne; cin >> wTwo; cin >> hOne; cin >> hTwo; wMinus = (wTwo-wOne)+1; hMinus = (hTwo-hOne)+1; addToList(wMinus, hMinus, nr); } mirrors(); releaseMemory(); //showList(); } return 0; } void addToList(int w, int h, int nr) { Firm *tmp; Firm *newElement = new Firm; newElement->widthRangeMirror = w; newElement->heightRangeMirror = h; newElement->firmNumber = nr; // Dodaje pierwszy element if(head == NULL) { newElement->next = NULL; newElement->prev = NULL; head = newElement; tile = newElement; } // Dodaje kolejny element jesli glowa nie jest pusta else { // Dodanie na koncu if(tile->widthRangeMirror >= w && tile->next == NULL) { tile->next = newElement; newElement->prev = tile; tile = newElement; } // Dodanie na poczatku else if(w > head->widthRangeMirror && head->prev == NULL) { head->prev = newElement; newElement->next = head; head = newElement; } // Dodanie po srodku else { Firm *tmp = head; while(tmp->widthRangeMirror > w && tmp->next->widthRangeMirror > w) { tmp = tmp->next; } // Wstaw element na swoje miejsce tmp->next->prev = newElement; newElement->next = tmp->next; newElement->prev = tmp; tmp->next = newElement; } } } void showList() { Firm *t = head; do { t = t->next; }while(t->next != NULL); } void releaseMemory() { Firm *tmp = head; while(head->next != NULL) { tmp = tmp->next; delete head; head = tmp; } delete head; head = NULL; delete tile; tile = NULL; delete tmp; } void mirrors() { Firm *tOne = head; Firm *tTwo = tOne; int tmpWidth, tmpHeight; bool check = false; tmpWidth = tOne->widthRangeMirror; tmpHeight = tOne->heightRangeMirror; while(tOne->next != NULL) { while(tTwo->next != NULL) { if(tmpWidth >= tTwo->next->widthRangeMirror && tmpHeight >= tTwo->next->heightRangeMirror) { tTwo = tTwo->next; check = true; } else { tOne = tOne->next; tmpWidth = tOne->widthRangeMirror; tmpHeight = tOne->heightRangeMirror; tTwo = tOne; check = false; break; } } if(tTwo->next == NULL) { break; } } if(check == true) { cout << "TAK" << endl; } else { cout << "NIE" << endl; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | #include <iostream> using namespace std; void addToList(int, int, int); void showList(); void mirrors(); void releaseMemory(); struct Firm { // Rozpietosc szerokosci lustra int widthRangeMirror; // Rozpietosc wysokosci lustra int heightRangeMirror; // Aktualny numer firmy int firmNumber; // Wskaznik na nastepnika w liscie Firm *next; // Wskaznik na poprzednika w liscie Firm *prev; }; // Wskaznik na poczatek i koniec listy Firm *head = NULL, *tile = NULL; int main() { // Przypadki testowe, Liczba zakladow produkcji luster short int t, n; // Wysokosci (w1, w2) oraz Szerokosci luster (h1, h2) int wOne, wTwo, hOne, hTwo; int wMinus, hMinus, nr = 0; // Wczytanie ilosc testow cin >> t; while(t--) { // Wczytanie ilosci zakladow produkcji luster ktore zlozyly oferte w przetargu cin >> n; while(n--) { nr += 1; cin >> wOne; cin >> wTwo; cin >> hOne; cin >> hTwo; wMinus = (wTwo-wOne)+1; hMinus = (hTwo-hOne)+1; addToList(wMinus, hMinus, nr); } mirrors(); releaseMemory(); //showList(); } return 0; } void addToList(int w, int h, int nr) { Firm *tmp; Firm *newElement = new Firm; newElement->widthRangeMirror = w; newElement->heightRangeMirror = h; newElement->firmNumber = nr; // Dodaje pierwszy element if(head == NULL) { newElement->next = NULL; newElement->prev = NULL; head = newElement; tile = newElement; } // Dodaje kolejny element jesli glowa nie jest pusta else { // Dodanie na koncu if(tile->widthRangeMirror >= w && tile->next == NULL) { tile->next = newElement; newElement->prev = tile; tile = newElement; } // Dodanie na poczatku else if(w > head->widthRangeMirror && head->prev == NULL) { head->prev = newElement; newElement->next = head; head = newElement; } // Dodanie po srodku else { Firm *tmp = head; while(tmp->widthRangeMirror > w && tmp->next->widthRangeMirror > w) { tmp = tmp->next; } // Wstaw element na swoje miejsce tmp->next->prev = newElement; newElement->next = tmp->next; newElement->prev = tmp; tmp->next = newElement; } } } void showList() { Firm *t = head; do { t = t->next; }while(t->next != NULL); } void releaseMemory() { Firm *tmp = head; while(head->next != NULL) { tmp = tmp->next; delete head; head = tmp; } delete head; head = NULL; delete tile; tile = NULL; delete tmp; } void mirrors() { Firm *tOne = head; Firm *tTwo = tOne; int tmpWidth, tmpHeight; bool check = false; tmpWidth = tOne->widthRangeMirror; tmpHeight = tOne->heightRangeMirror; while(tOne->next != NULL) { while(tTwo->next != NULL) { if(tmpWidth >= tTwo->next->widthRangeMirror && tmpHeight >= tTwo->next->heightRangeMirror) { tTwo = tTwo->next; check = true; } else { tOne = tOne->next; tmpWidth = tOne->widthRangeMirror; tmpHeight = tOne->heightRangeMirror; tTwo = tOne; check = false; break; } } if(tTwo->next == NULL) { break; } } if(check == true) { cout << "TAK" << endl; } else { cout << "NIE" << endl; } } |