#include <cstdio>
#include <algorithm>
using std::sort;
#define MONSTERS_COUNT 100000
inline int sign(int x)
{
return (x > 0) - (x < 0);
}
struct Monster
{
int damage;
int aid;
};
Monster monsters[MONSTERS_COUNT];
int monstersIndex[MONSTERS_COUNT];
bool monstersLessOperator(int i1, int i2)
{
Monster & m1 = monsters[i1];
Monster & m2 = monsters[i2];
int diff1 = m1.aid - m1.damage;
int diff2 = m2.aid - m2.damage;
int sign1 = sign(diff1);
int sign2 = sign(diff2);
if (sign1 != sign2)
return sign1 > sign2;
if (sign1 >= 0)
{
if (m1.damage != m2.damage)
return m1.damage < m2.damage;
return m1.aid > m2.aid;
}
else
{
if (m1.aid != m2.aid)
return m1.aid > m2.aid;
return m1.damage > m2.damage;
}
}
int main()
{
int n, z;
scanf("%d%d", &n, &z);
for (int m = 0; m < n; m++)
{
int d, a;
scanf("%d%d", &d, &a);
monsters[m].damage = d;
monsters[m].aid = a;
monstersIndex[m] = m;
}
sort(monstersIndex, monstersIndex + n, monstersLessOperator);
for (int gm = 0; gm < n; gm++)
{
int i = monstersIndex[gm];
Monster & m = monsters[i];
z -= m.damage;
if (z <= 0) {
printf("NIE\n");
return 0;
}
z += m.aid;
}
printf("TAK\n");
for (int i = 0; i < n; i++)
printf("%d ", monstersIndex[i] + 1);
printf("\n");
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 | #include <cstdio> #include <algorithm> using std::sort; #define MONSTERS_COUNT 100000 inline int sign(int x) { return (x > 0) - (x < 0); } struct Monster { int damage; int aid; }; Monster monsters[MONSTERS_COUNT]; int monstersIndex[MONSTERS_COUNT]; bool monstersLessOperator(int i1, int i2) { Monster & m1 = monsters[i1]; Monster & m2 = monsters[i2]; int diff1 = m1.aid - m1.damage; int diff2 = m2.aid - m2.damage; int sign1 = sign(diff1); int sign2 = sign(diff2); if (sign1 != sign2) return sign1 > sign2; if (sign1 >= 0) { if (m1.damage != m2.damage) return m1.damage < m2.damage; return m1.aid > m2.aid; } else { if (m1.aid != m2.aid) return m1.aid > m2.aid; return m1.damage > m2.damage; } } int main() { int n, z; scanf("%d%d", &n, &z); for (int m = 0; m < n; m++) { int d, a; scanf("%d%d", &d, &a); monsters[m].damage = d; monsters[m].aid = a; monstersIndex[m] = m; } sort(monstersIndex, monstersIndex + n, monstersLessOperator); for (int gm = 0; gm < n; gm++) { int i = monstersIndex[gm]; Monster & m = monsters[i]; z -= m.damage; if (z <= 0) { printf("NIE\n"); return 0; } z += m.aid; } printf("TAK\n"); for (int i = 0; i < n; i++) printf("%d ", monstersIndex[i] + 1); printf("\n"); return 0; } |
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