#include <stdio.h> #include <stdlib.h> typedef unsigned long long ull; typedef struct { int attack; int heal; int order; } ENEMY; typedef struct { int i; ull z; } STACK; #define MAX 100000 ENEMY enemy[MAX]; char used[MAX]; STACK stack[MAX]; int calc(int n, ull z) { int lvl = 0; int i = 0; #ifdef DEBUG int j; #endif while(lvl < n) { if(i < n) { if(used[i] == '.') { if(z > enemy[i].attack) { stack[lvl].i = i; stack[lvl].z = z; z += enemy[i].heal - enemy[i].attack; used[i] = 'O'; lvl++; i = 0; #ifdef DEBUG printf("[%d] [%s] i=%d, z=%llu\n", lvl, used, i, z); for(j = 0; j < n; j++) { if(used[j] == 'O') { used[j] = 'x'; } } #endif } else { i = n; } } else { /* next enemy */ i++; } } else { /* all enemies checked */ if(lvl == 0) break; lvl--; i = stack[lvl].i; z = stack[lvl].z; used[i] = '.'; i++; } } return lvl == n; } int comp(const void *a, const void *b) { return ((ENEMY*)a)->attack - ((ENEMY*)b)->attack; } int main(int argc, char **argv) { int i; int n; ull z; FILE *f; #ifdef LOCAL f = fopen(argv[1], "r"); #else f = stdin; #endif fscanf(f, "%d %llu", &n, &z); for(i = 0; i < n; i++) { fscanf(f, "%d %d", &enemy[i].attack, &enemy[i].heal); enemy[i].order = i+1; used[i] = '.'; } used[i] = 0; #ifdef LOCAL fclose(f); #endif qsort(enemy, n, sizeof(ENEMY), comp); if(calc(n, z) == 0) { printf("NIE\n"); } else { printf("TAK\n"); for(i = 0; i < n; i++) { printf("%d ", enemy[stack[i].i].order); } printf("\n"); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | #include <stdio.h> #include <stdlib.h> typedef unsigned long long ull; typedef struct { int attack; int heal; int order; } ENEMY; typedef struct { int i; ull z; } STACK; #define MAX 100000 ENEMY enemy[MAX]; char used[MAX]; STACK stack[MAX]; int calc(int n, ull z) { int lvl = 0; int i = 0; #ifdef DEBUG int j; #endif while(lvl < n) { if(i < n) { if(used[i] == '.') { if(z > enemy[i].attack) { stack[lvl].i = i; stack[lvl].z = z; z += enemy[i].heal - enemy[i].attack; used[i] = 'O'; lvl++; i = 0; #ifdef DEBUG printf("[%d] [%s] i=%d, z=%llu\n", lvl, used, i, z); for(j = 0; j < n; j++) { if(used[j] == 'O') { used[j] = 'x'; } } #endif } else { i = n; } } else { /* next enemy */ i++; } } else { /* all enemies checked */ if(lvl == 0) break; lvl--; i = stack[lvl].i; z = stack[lvl].z; used[i] = '.'; i++; } } return lvl == n; } int comp(const void *a, const void *b) { return ((ENEMY*)a)->attack - ((ENEMY*)b)->attack; } int main(int argc, char **argv) { int i; int n; ull z; FILE *f; #ifdef LOCAL f = fopen(argv[1], "r"); #else f = stdin; #endif fscanf(f, "%d %llu", &n, &z); for(i = 0; i < n; i++) { fscanf(f, "%d %d", &enemy[i].attack, &enemy[i].heal); enemy[i].order = i+1; used[i] = '.'; } used[i] = 0; #ifdef LOCAL fclose(f); #endif qsort(enemy, n, sizeof(ENEMY), comp); if(calc(n, z) == 0) { printf("NIE\n"); } else { printf("TAK\n"); for(i = 0; i < n; i++) { printf("%d ", enemy[stack[i].i].order); } printf("\n"); } return 0; } |