#include <cstdio> #include <cstdlib> #include <iostream> #include <fstream> #include <sstream> #include <set> #include <map> #include <vector> #include <list> #include <algorithm> #include <cstring> #include <cmath> #include <string> #include <queue> #include <bitset> //UWAGA - w czasie kompilacji musi byc znany rozmiar wektora - nie mozna go zmienic #include <cassert> #include <iomanip> //do setprecision #include <ctime> #include <complex> using namespace std; #define FOR(i,b,e) for(int i=(b);i<(e);++i) #define FORQ(i,b,e) for(int i=(b);i<=(e);++i) #define FORD(i,b,e) for(int i=(b)-1;i>=(e);--i) #define REP(x, n) for(int x = 0; x < (n); ++x) #define ST first #define ND second #define PB push_back #define MP make_pair #define LL long long #define ULL unsigned LL #define LD long double const double pi = 3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342; int main() { int n; LL z; scanf("%d%lld", &n, &z); vector < pair < pair < int, int >, int > > v1, v2; REP(i,n) { int d, a; scanf("%d%d", &d, &a); if(a-d >= 0) v1.PB(MP(MP(d,a-d),i+1)); else v2.PB(MP(MP(a,d),i+1)); } //wektory z kolejnoscia vector < int > res1, res2; //easy - zajmij sie v1 - maksymalizuj z jak sie da sort(v1.begin(), v1.end()); REP(i,(int)v1.size()) { if(v1[i].ST.ST >= z) { printf("NIE\n"); return 0; } z += v1[i].ST.ND; res1.PB(v1[i].ND); } //hard - zajmij sie ujemnymi punktami sort(v2.begin(), v2.end()); FORD(i,(int)v2.size(),0) { if(z <= v2[i].ST.ND) { printf("NIE\n"); return 0; } z -= v2[i].ST.ND; z += v2[i].ST.ST; res2.PB(v2[i].ND); } printf("TAK\n"); REP(i,(int)res1.size()) printf("%d ", res1[i]); REP(i,(int)res2.size()) printf("%d ", res2[i]); printf("\n"); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | #include <cstdio> #include <cstdlib> #include <iostream> #include <fstream> #include <sstream> #include <set> #include <map> #include <vector> #include <list> #include <algorithm> #include <cstring> #include <cmath> #include <string> #include <queue> #include <bitset> //UWAGA - w czasie kompilacji musi byc znany rozmiar wektora - nie mozna go zmienic #include <cassert> #include <iomanip> //do setprecision #include <ctime> #include <complex> using namespace std; #define FOR(i,b,e) for(int i=(b);i<(e);++i) #define FORQ(i,b,e) for(int i=(b);i<=(e);++i) #define FORD(i,b,e) for(int i=(b)-1;i>=(e);--i) #define REP(x, n) for(int x = 0; x < (n); ++x) #define ST first #define ND second #define PB push_back #define MP make_pair #define LL long long #define ULL unsigned LL #define LD long double const double pi = 3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342; int main() { int n; LL z; scanf("%d%lld", &n, &z); vector < pair < pair < int, int >, int > > v1, v2; REP(i,n) { int d, a; scanf("%d%d", &d, &a); if(a-d >= 0) v1.PB(MP(MP(d,a-d),i+1)); else v2.PB(MP(MP(a,d),i+1)); } //wektory z kolejnoscia vector < int > res1, res2; //easy - zajmij sie v1 - maksymalizuj z jak sie da sort(v1.begin(), v1.end()); REP(i,(int)v1.size()) { if(v1[i].ST.ST >= z) { printf("NIE\n"); return 0; } z += v1[i].ST.ND; res1.PB(v1[i].ND); } //hard - zajmij sie ujemnymi punktami sort(v2.begin(), v2.end()); FORD(i,(int)v2.size(),0) { if(z <= v2[i].ST.ND) { printf("NIE\n"); return 0; } z -= v2[i].ST.ND; z += v2[i].ST.ST; res2.PB(v2[i].ND); } printf("TAK\n"); REP(i,(int)res1.size()) printf("%d ", res1[i]); REP(i,(int)res2.size()) printf("%d ", res2[i]); printf("\n"); return 0; } |