#include <iostream> #include <cctype> #include <vector> #include <algorithm> #include <functional> #define SIZE_OF_ARRAY(x) (sizeof(x) / sizeof(*(x))) #ifndef _MSC_VER #define __int64 long long #endif typedef unsigned int uint; typedef unsigned __int64 uint64; uint get_uint() { int c; while (isspace(c = std::cin.get())); uint value = (c - '0'); while (isdigit(c = std::cin.get())) { value = (10 * value) + (c - '0'); } return value; } static char put_uint_buffer[16]; void put_uint(uint value) { if (value == 0) { std::cout.put('0'); return; } int i; for (i = SIZE_OF_ARRAY(put_uint_buffer); value != 0; value /= 10) { put_uint_buffer[--i] = '0' + (value % 10); } std::cout.write(put_uint_buffer + i, SIZE_OF_ARRAY(put_uint_buffer) - i); } struct data { uint id; uint dmg; uint heal; data(uint _id, uint _dmg, uint _heal) : id(_id), dmg(_dmg), heal(_heal) {} }; inline bool operator<(const data &a, const data &b) { return a.dmg < b.dmg; } inline bool operator>(const data &a, const data &b) { return a.dmg == b.dmg ? a.heal < b.heal : a.dmg > b.dmg; } int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(0); uint n = get_uint(); uint z = get_uint(); std::vector<data> easy, hard; easy.reserve(n + 2); hard.reserve(n + 2); for (uint i = 0; i < n; ++i) { uint dmg = get_uint(); uint heal = get_uint(); if (heal >= dmg) { easy.push_back(data(i + 1, dmg, heal)); } else { hard.push_back(data(i + 1, dmg, heal)); } } std::sort(easy.begin(), easy.end()); std::sort(hard.begin(), hard.end(), std::greater<data>()); uint64 hp = z; std::vector<uint> result; result.reserve(n + 2); for (const auto &monster : easy) { if (monster.dmg >= hp) { std::cout << "NIE\n"; return 0; } hp += monster.heal - monster.dmg; // >= 0 for "easy" result.push_back(monster.id); } for (uint i = 0; i < hard.size();) { const auto &hard_monster = hard[i]; if (hard_monster.dmg >= hp) { std::cout << "NIE\n"; return 0; } uint hard_hp_lose = hard_monster.dmg - hard_monster.heal; // > 0 for "hard" for (++i; i < hard.size(); ++i) { const auto &safe_monster = hard[i]; // safe_monster.dmg <= hard_monster.dmg if (hard_monster.heal >= safe_monster.heal && hp - hard_hp_lose > safe_monster.dmg) { break; } uint safe_hp_lose = safe_monster.dmg - safe_monster.heal; // > 0 for "hard" if (hp - safe_hp_lose <= hard_monster.dmg) { break; } hp -= safe_hp_lose; result.push_back(safe_monster.id); } hp -= hard_hp_lose; result.push_back(hard_monster.id); } std::cout << "TAK\n"; for (uint id : result) { put_uint(id); std::cout.put(' '); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | #include <iostream> #include <cctype> #include <vector> #include <algorithm> #include <functional> #define SIZE_OF_ARRAY(x) (sizeof(x) / sizeof(*(x))) #ifndef _MSC_VER #define __int64 long long #endif typedef unsigned int uint; typedef unsigned __int64 uint64; uint get_uint() { int c; while (isspace(c = std::cin.get())); uint value = (c - '0'); while (isdigit(c = std::cin.get())) { value = (10 * value) + (c - '0'); } return value; } static char put_uint_buffer[16]; void put_uint(uint value) { if (value == 0) { std::cout.put('0'); return; } int i; for (i = SIZE_OF_ARRAY(put_uint_buffer); value != 0; value /= 10) { put_uint_buffer[--i] = '0' + (value % 10); } std::cout.write(put_uint_buffer + i, SIZE_OF_ARRAY(put_uint_buffer) - i); } struct data { uint id; uint dmg; uint heal; data(uint _id, uint _dmg, uint _heal) : id(_id), dmg(_dmg), heal(_heal) {} }; inline bool operator<(const data &a, const data &b) { return a.dmg < b.dmg; } inline bool operator>(const data &a, const data &b) { return a.dmg == b.dmg ? a.heal < b.heal : a.dmg > b.dmg; } int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(0); uint n = get_uint(); uint z = get_uint(); std::vector<data> easy, hard; easy.reserve(n + 2); hard.reserve(n + 2); for (uint i = 0; i < n; ++i) { uint dmg = get_uint(); uint heal = get_uint(); if (heal >= dmg) { easy.push_back(data(i + 1, dmg, heal)); } else { hard.push_back(data(i + 1, dmg, heal)); } } std::sort(easy.begin(), easy.end()); std::sort(hard.begin(), hard.end(), std::greater<data>()); uint64 hp = z; std::vector<uint> result; result.reserve(n + 2); for (const auto &monster : easy) { if (monster.dmg >= hp) { std::cout << "NIE\n"; return 0; } hp += monster.heal - monster.dmg; // >= 0 for "easy" result.push_back(monster.id); } for (uint i = 0; i < hard.size();) { const auto &hard_monster = hard[i]; if (hard_monster.dmg >= hp) { std::cout << "NIE\n"; return 0; } uint hard_hp_lose = hard_monster.dmg - hard_monster.heal; // > 0 for "hard" for (++i; i < hard.size(); ++i) { const auto &safe_monster = hard[i]; // safe_monster.dmg <= hard_monster.dmg if (hard_monster.heal >= safe_monster.heal && hp - hard_hp_lose > safe_monster.dmg) { break; } uint safe_hp_lose = safe_monster.dmg - safe_monster.heal; // > 0 for "hard" if (hp - safe_hp_lose <= hard_monster.dmg) { break; } hp -= safe_hp_lose; result.push_back(safe_monster.id); } hp -= hard_hp_lose; result.push_back(hard_monster.id); } std::cout << "TAK\n"; for (uint id : result) { put_uint(id); std::cout.put(' '); } return 0; } |