#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <set> #include <map> #include <queue> #include <stack> #include <string> #include <cstring> #include <cmath> using namespace std; typedef long long int LL; typedef long double LD; typedef vector<int> VI; typedef vector<LL> VLL; typedef vector<LD> VLD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; const int INF = 1000000001; const LD EPS = 10e-9; #define FOR(x, b, e) for(int x = b; x <= (e); ++x) #define FORD(x, b, e) for(int x = b; x >= (e); --x) #define REP(x, n) for(int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define MP make_pair #define PB push_back #define ST first #define ND second #define abs(a) ((a)<0 ? -(a) : (a)) #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) const int MAX_N = 100005; struct monster { int d, diff, id; LL d2d; monster(int _d = 0, int _diff = 0, int _id = 0) : d(_d), diff(_diff), id(_id) {} }up[MAX_N], down[MAX_N], zero[MAX_N]; struct comp { bool operator()(const monster &a, const monster &b) { if(a.d2d == b.d2d) { return a.id > b.id; } return a.d2d > b.d2d; } }; bool ok = 1; LL sumDiff, add, z; vector<int> res, res2; set<monster, comp> monsters; int n, uc, dc, zc, d, a, maxD; bool compU(const monster &a, const monster &b) { if(a.d == b.d) { return a.id < b.id; } return a.d < b.d; } void checkUZ(monster *tab, int count) { REP(i, count) { if(z-tab[i].d <= 0) { ok = 0; return; } z += tab[i].diff; res.push_back(tab[i].id); } } int main() { scanf("%d %lld", &n, &z); REP(i, n) { scanf("%d %d", &d, &a); monster mon = monster(d, a-d, i+1); if(a-d > 0) up[uc++] = mon; else if(!(a-d)) zero[zc++] = mon; else { if(mon.d > maxD) maxD = mon.d; down[dc++] = mon; sumDiff += mon.diff; } } sort(up, up+uc, compU); checkUZ(up, uc); if(ok) checkUZ(zero, zc); if(z <= maxD || -sumDiff >= z) ok = 0; if(ok) { REP(i, dc) { down[i].d2d = z+sumDiff-down[i].diff-down[i].d; //cout << "id: " << down[i].id << ", d2d: " << down[i].d2d << ", z:" << z << ", sumDiff: " << sumDiff //<< ", down[i].diff: " << down[i].diff << ", down[i].d: " << down[i].d << endl; monsters.insert(down[i]); } while(!monsters.empty()) { monster top = *monsters.begin(); monsters.erase(monsters.begin()); //cout << top.id << endl; if(top.d2d+add <= 0) { ok = 0; break; } add -= top.diff; res2.push_back(top.id); } } if(ok) { printf("TAK\n"); FORE(it, res) printf("%d ", *it); FORD(i, res2.size()-1, 0) printf("%d ", res2[i]); putchar('\n'); } else { printf("NIE\n"); //FORE(it, res) printf("%d ", *it); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | #include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <set> #include <map> #include <queue> #include <stack> #include <string> #include <cstring> #include <cmath> using namespace std; typedef long long int LL; typedef long double LD; typedef vector<int> VI; typedef vector<LL> VLL; typedef vector<LD> VLD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; const int INF = 1000000001; const LD EPS = 10e-9; #define FOR(x, b, e) for(int x = b; x <= (e); ++x) #define FORD(x, b, e) for(int x = b; x >= (e); --x) #define REP(x, n) for(int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define MP make_pair #define PB push_back #define ST first #define ND second #define abs(a) ((a)<0 ? -(a) : (a)) #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) const int MAX_N = 100005; struct monster { int d, diff, id; LL d2d; monster(int _d = 0, int _diff = 0, int _id = 0) : d(_d), diff(_diff), id(_id) {} }up[MAX_N], down[MAX_N], zero[MAX_N]; struct comp { bool operator()(const monster &a, const monster &b) { if(a.d2d == b.d2d) { return a.id > b.id; } return a.d2d > b.d2d; } }; bool ok = 1; LL sumDiff, add, z; vector<int> res, res2; set<monster, comp> monsters; int n, uc, dc, zc, d, a, maxD; bool compU(const monster &a, const monster &b) { if(a.d == b.d) { return a.id < b.id; } return a.d < b.d; } void checkUZ(monster *tab, int count) { REP(i, count) { if(z-tab[i].d <= 0) { ok = 0; return; } z += tab[i].diff; res.push_back(tab[i].id); } } int main() { scanf("%d %lld", &n, &z); REP(i, n) { scanf("%d %d", &d, &a); monster mon = monster(d, a-d, i+1); if(a-d > 0) up[uc++] = mon; else if(!(a-d)) zero[zc++] = mon; else { if(mon.d > maxD) maxD = mon.d; down[dc++] = mon; sumDiff += mon.diff; } } sort(up, up+uc, compU); checkUZ(up, uc); if(ok) checkUZ(zero, zc); if(z <= maxD || -sumDiff >= z) ok = 0; if(ok) { REP(i, dc) { down[i].d2d = z+sumDiff-down[i].diff-down[i].d; //cout << "id: " << down[i].id << ", d2d: " << down[i].d2d << ", z:" << z << ", sumDiff: " << sumDiff //<< ", down[i].diff: " << down[i].diff << ", down[i].d: " << down[i].d << endl; monsters.insert(down[i]); } while(!monsters.empty()) { monster top = *monsters.begin(); monsters.erase(monsters.begin()); //cout << top.id << endl; if(top.d2d+add <= 0) { ok = 0; break; } add -= top.diff; res2.push_back(top.id); } } if(ok) { printf("TAK\n"); FORE(it, res) printf("%d ", *it); FORD(i, res2.size()-1, 0) printf("%d ", res2[i]); putchar('\n'); } else { printf("NIE\n"); //FORE(it, res) printf("%d ", *it); } return 0; } |