#include <cstdio> #include <algorithm> #include <cmath> #include <stdint.h> #include <vector> struct Monster { bool operator<(const Monster & m) const { return damage < m.damage; } int damage; int elixir; int no; }; struct MonsterReversComparer { bool operator() (const Monster & a, const Monster & b) const { return a.damage > b.damage; } }; int main(int argc, char* argv[]) { int z, n; std::vector<Monster> vect1, vect2; scanf("%d%d", &n, &z); for (int i = 0; i < n; ++i) { Monster m; m.no = i + 1; scanf("%d%d", &m.damage, &m.elixir); if (m.elixir > m.damage) vect1.push_back(m); else vect2.push_back(m); } MonsterReversComparer comp; std::sort(vect1.begin(), vect1.end()); std::sort(vect2.begin(), vect2.end(), comp); for (int i = 0; i < vect1.size(); ++i) { Monster & m = vect1[i]; if (z - m.damage <= 0) { printf("NIE"); return 0; } z += (m.elixir - m.damage); } for (int i = 0; i < vect2.size(); ++i) { Monster & m = vect2[i]; if (z - m.damage <= 0) { printf("NIE"); return 0; } z += (m.elixir - m.damage); } printf("TAK\n"); for (int i = 0; i < vect1.size(); ++i) { Monster & m = vect1[i]; printf("%d ", m.no); } for (int i = 0; i < vect2.size(); ++i) { Monster & m = vect2[i]; printf("%d ", m.no); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | #include <cstdio> #include <algorithm> #include <cmath> #include <stdint.h> #include <vector> struct Monster { bool operator<(const Monster & m) const { return damage < m.damage; } int damage; int elixir; int no; }; struct MonsterReversComparer { bool operator() (const Monster & a, const Monster & b) const { return a.damage > b.damage; } }; int main(int argc, char* argv[]) { int z, n; std::vector<Monster> vect1, vect2; scanf("%d%d", &n, &z); for (int i = 0; i < n; ++i) { Monster m; m.no = i + 1; scanf("%d%d", &m.damage, &m.elixir); if (m.elixir > m.damage) vect1.push_back(m); else vect2.push_back(m); } MonsterReversComparer comp; std::sort(vect1.begin(), vect1.end()); std::sort(vect2.begin(), vect2.end(), comp); for (int i = 0; i < vect1.size(); ++i) { Monster & m = vect1[i]; if (z - m.damage <= 0) { printf("NIE"); return 0; } z += (m.elixir - m.damage); } for (int i = 0; i < vect2.size(); ++i) { Monster & m = vect2[i]; if (z - m.damage <= 0) { printf("NIE"); return 0; } z += (m.elixir - m.damage); } printf("TAK\n"); for (int i = 0; i < vect1.size(); ++i) { Monster & m = vect1[i]; printf("%d ", m.no); } for (int i = 0; i < vect2.size(); ++i) { Monster & m = vect2[i]; printf("%d ", m.no); } return 0; } |