#include <cstdio> #include <algorithm> #include <vector> #include <list> #include <stack> #include <queue> #include <cmath> #include <map> #include <string> #include <set> #include <cstring> #include <iostream> #include <sstream> #include <cassert> using namespace std; #define PB push_back #define FORE(i,t) for(typeof(t.begin())i=t.begin();i!=t.end();++i) #define SZ(x) int((x).size()) #define REP(i,n) for(int i=0,_=(n);i<_;++i) #define FOR(i,a,b) for(int i=(a),_=(b);i<=_;++i) #define FORD(i,a,b) for(int i=(a),_=(b);i>=_;--i) typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; const int INF = 1e9 + 9; struct Rectangle { static int w; int x1, y1, x2, y2, id; bool operator<(const Rectangle &other) const { return x1 < other.x1; } bool operator ==(const Rectangle &other) const { return x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2; } int height() const { return y2 - y1; } bool collide(const Rectangle &other) const { return (height() + other.height()) > w; } }; int Rectangle::w; void inline jeden() { int n, w; scanf("%d%d", &n, &w); Rectangle::w = w; vector<Rectangle> rect[2]; vi left(n, -1), right(n, -1); REP(k, 2) { REP(i, n) { int x1, y1, x2, y2; scanf("%d%d%d%d", &x1, &y1, &x2, &y2); if (x1 > x2) { swap(x1, x2); } if (y1 > y2) { swap(y1, y2); } rect[k].PB((Rectangle) { x1, y1, x2, y2, i }); } } vector<Rectangle> &r = rect[0]; REP(k, 2) { sort(rect[k].begin(), rect[k].end()); } // REP(i, n) { // printf("%d id=%d h=%d\n", i, r[i].id, r[i].height()); // } priority_queue<pii> q; REP(i, n) { while (!q.empty()) { pii qtop = q.top(); int j = qtop.second; if (r[i].collide(r[j])) { right[r[j].id] = r[i].id; q.pop(); } else { break; } } q.push(pii(r[i].height(), i)); } q = priority_queue<pii>(); FORD(i, n - 1, 0) { while (!q.empty()) { pii qtop = q.top(); int j = qtop.second; if (r[i].collide(r[j])) { left[r[j].id] = r[i].id; q.pop(); } else { break; } } q.push(pii(r[i].height(), i)); } map<int, int> where; REP(i, n) { where[rect[1][i].id] = i; } bool ok = true; REP(i, n) { if (left[i] != -1) { if (!(where[left[i]] < where[i])) { ok = false; break; } } if (right[i] != -1) { if (!(where[right[i]] > where[i])) { ok = false; break; } } } // REP(i, n) { // printf("%d: %d %d\n", i, left[i], right[i]); // } puts(ok ? "TAK" : "NIE"); } int main() { int z; scanf("%d", &z); while (z--) jeden(); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | #include <cstdio> #include <algorithm> #include <vector> #include <list> #include <stack> #include <queue> #include <cmath> #include <map> #include <string> #include <set> #include <cstring> #include <iostream> #include <sstream> #include <cassert> using namespace std; #define PB push_back #define FORE(i,t) for(typeof(t.begin())i=t.begin();i!=t.end();++i) #define SZ(x) int((x).size()) #define REP(i,n) for(int i=0,_=(n);i<_;++i) #define FOR(i,a,b) for(int i=(a),_=(b);i<=_;++i) #define FORD(i,a,b) for(int i=(a),_=(b);i>=_;--i) typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; const int INF = 1e9 + 9; struct Rectangle { static int w; int x1, y1, x2, y2, id; bool operator<(const Rectangle &other) const { return x1 < other.x1; } bool operator ==(const Rectangle &other) const { return x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2; } int height() const { return y2 - y1; } bool collide(const Rectangle &other) const { return (height() + other.height()) > w; } }; int Rectangle::w; void inline jeden() { int n, w; scanf("%d%d", &n, &w); Rectangle::w = w; vector<Rectangle> rect[2]; vi left(n, -1), right(n, -1); REP(k, 2) { REP(i, n) { int x1, y1, x2, y2; scanf("%d%d%d%d", &x1, &y1, &x2, &y2); if (x1 > x2) { swap(x1, x2); } if (y1 > y2) { swap(y1, y2); } rect[k].PB((Rectangle) { x1, y1, x2, y2, i }); } } vector<Rectangle> &r = rect[0]; REP(k, 2) { sort(rect[k].begin(), rect[k].end()); } // REP(i, n) { // printf("%d id=%d h=%d\n", i, r[i].id, r[i].height()); // } priority_queue<pii> q; REP(i, n) { while (!q.empty()) { pii qtop = q.top(); int j = qtop.second; if (r[i].collide(r[j])) { right[r[j].id] = r[i].id; q.pop(); } else { break; } } q.push(pii(r[i].height(), i)); } q = priority_queue<pii>(); FORD(i, n - 1, 0) { while (!q.empty()) { pii qtop = q.top(); int j = qtop.second; if (r[i].collide(r[j])) { left[r[j].id] = r[i].id; q.pop(); } else { break; } } q.push(pii(r[i].height(), i)); } map<int, int> where; REP(i, n) { where[rect[1][i].id] = i; } bool ok = true; REP(i, n) { if (left[i] != -1) { if (!(where[left[i]] < where[i])) { ok = false; break; } } if (right[i] != -1) { if (!(where[right[i]] > where[i])) { ok = false; break; } } } // REP(i, n) { // printf("%d: %d %d\n", i, left[i], right[i]); // } puts(ok ? "TAK" : "NIE"); } int main() { int z; scanf("%d", &z); while (z--) jeden(); } |