#include <algorithm> #include <cassert> #include <iostream> #include <utility> #include <vector> using namespace std; #define REP(i,n) for(int _n=n, i=0;i<_n;++i) template<class T> inline int size(const T&c) { return c.size(); } class Input { public: Input() { bufpos = bufend = buffer; eof = false; } bool Eof() { return eof; } char Peek() { if(bufpos == bufend) Grab(); return *bufpos; } unsigned char UPeek() { return static_cast<unsigned char>(Peek()); } void SkipWS(); template<class T> T Get(); void operator()() {} template<class Arg, class... Args> void operator()(Arg &arg, Args &... args) { arg = Get<Arg>(); operator()(args...); } private: static const int BUFSIZE = 1<<16; char buffer[BUFSIZE]; char *bufpos; char *bufend; bool eof; void Grab(); }; void Input::Grab() { if(eof) return; bufpos = buffer; bufend = buffer + read(0, buffer, BUFSIZE); if(bufend==bufpos) { eof=true; *bufpos=0; } } template<> inline char Input::Get<char>() { char res = Peek(); ++bufpos; return res; } void Input::SkipWS() { while(isspace(UPeek())) Get<char>(); } template<> unsigned Input::Get<unsigned>() { SkipWS(); unsigned x = 0; while(isdigit(UPeek())) { x = 10u * x + (Get<char>()-'0'); } return x; } template<> int Input::Get<int>() { unsigned x = Get<unsigned>(); return static_cast<int>(x); } Input IN; template<class T> class Fenwick { public: explicit Fenwick(int n): tab(n+1) {} void Add(int p, const T &v); T Sum(int n) const; private: vector<T> tab; }; template<class T> void Fenwick<T>::Add(int p, const T &v) { ++p; while(p < static_cast<int>(tab.size())) { tab[p] += v; p += (p & -p); } } template<class T> T Fenwick<T>::Sum(int n) const { T res = T(); while(n) { res += tab[n]; n &= (n-1); } return res; } struct CarInfo { int height; int width; int x[2]; } __attribute__((aligned(16))); struct Car { int index; int height; int x; int bigleft; } __attribute__((aligned(16))); const int MAX_CARS = 50000; int NCARS; int HEIGHT; CarInfo CAR_INFOS[MAX_CARS]; Car CARS[MAX_CARS]; vector<int> ALL_HEIGHTS; inline bool operator<(const Car &a, const Car &b) { return a.x < b.x; } bool ReadInput() { IN(NCARS, HEIGHT); bool ok = true; REP(iter,2) REP(i,NCARS) { int x1,y1,x2,y2; IN(x1,y1,x2,y2); if(x1>x2) swap(x1,x2); if(y1>y2) swap(y1,y2); CarInfo &ci = CAR_INFOS[i]; ci.x[iter] = x1; if(iter==0) { ci.height = y2-y1; ci.width = x2-x1; } else { if(ci.height != y2-y1) ok = false; if(ci.width != x2-x1) ok = false; } } return ok; } void CalcAllHeights() { ALL_HEIGHTS.clear(); ALL_HEIGHTS.reserve(NCARS); REP(i,NCARS) { ALL_HEIGHTS.push_back(CAR_INFOS[i].height); } sort(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end()); ALL_HEIGHTS.erase(unique(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end()), ALL_HEIGHTS.end()); } template<int iter> bool Process() { if(iter==1) { REP(i,NCARS) { Car &car = CARS[i]; car.x = CAR_INFOS[car.index].x[1]; } } sort(CARS, CARS+NCARS); Fenwick<int> fenwick(size(ALL_HEIGHTS)); REP(i,NCARS) { Car &car = CARS[i]; int firstBig = lower_bound(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end(), HEIGHT - car.height + 1) - ALL_HEIGHTS.begin(); int bigleft = i - fenwick.Sum(firstBig); if(iter==0) { car.bigleft = bigleft; } else { if(car.bigleft != bigleft) return false; } int myHeight = lower_bound(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end(), car.height) - ALL_HEIGHTS.begin(); fenwick.Add(myHeight, 1); } return true; } bool Solve() { CalcAllHeights(); REP(i,NCARS) { Car &car = CARS[i]; const CarInfo &ci = CAR_INFOS[i]; car.index = i; car.height = ci.height; car.x = ci.x[0]; car.bigleft = -1; } Process<0>(); return Process<1>(); } int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); int ntc; IN(ntc); REP(tc,ntc) { bool ok = ReadInput(); ok = ok && Solve(); cout << (ok?"TAK\n":"NIE\n"); } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | #include <algorithm> #include <cassert> #include <iostream> #include <utility> #include <vector> using namespace std; #define REP(i,n) for(int _n=n, i=0;i<_n;++i) template<class T> inline int size(const T&c) { return c.size(); } class Input { public: Input() { bufpos = bufend = buffer; eof = false; } bool Eof() { return eof; } char Peek() { if(bufpos == bufend) Grab(); return *bufpos; } unsigned char UPeek() { return static_cast<unsigned char>(Peek()); } void SkipWS(); template<class T> T Get(); void operator()() {} template<class Arg, class... Args> void operator()(Arg &arg, Args &... args) { arg = Get<Arg>(); operator()(args...); } private: static const int BUFSIZE = 1<<16; char buffer[BUFSIZE]; char *bufpos; char *bufend; bool eof; void Grab(); }; void Input::Grab() { if(eof) return; bufpos = buffer; bufend = buffer + read(0, buffer, BUFSIZE); if(bufend==bufpos) { eof=true; *bufpos=0; } } template<> inline char Input::Get<char>() { char res = Peek(); ++bufpos; return res; } void Input::SkipWS() { while(isspace(UPeek())) Get<char>(); } template<> unsigned Input::Get<unsigned>() { SkipWS(); unsigned x = 0; while(isdigit(UPeek())) { x = 10u * x + (Get<char>()-'0'); } return x; } template<> int Input::Get<int>() { unsigned x = Get<unsigned>(); return static_cast<int>(x); } Input IN; template<class T> class Fenwick { public: explicit Fenwick(int n): tab(n+1) {} void Add(int p, const T &v); T Sum(int n) const; private: vector<T> tab; }; template<class T> void Fenwick<T>::Add(int p, const T &v) { ++p; while(p < static_cast<int>(tab.size())) { tab[p] += v; p += (p & -p); } } template<class T> T Fenwick<T>::Sum(int n) const { T res = T(); while(n) { res += tab[n]; n &= (n-1); } return res; } struct CarInfo { int height; int width; int x[2]; } __attribute__((aligned(16))); struct Car { int index; int height; int x; int bigleft; } __attribute__((aligned(16))); const int MAX_CARS = 50000; int NCARS; int HEIGHT; CarInfo CAR_INFOS[MAX_CARS]; Car CARS[MAX_CARS]; vector<int> ALL_HEIGHTS; inline bool operator<(const Car &a, const Car &b) { return a.x < b.x; } bool ReadInput() { IN(NCARS, HEIGHT); bool ok = true; REP(iter,2) REP(i,NCARS) { int x1,y1,x2,y2; IN(x1,y1,x2,y2); if(x1>x2) swap(x1,x2); if(y1>y2) swap(y1,y2); CarInfo &ci = CAR_INFOS[i]; ci.x[iter] = x1; if(iter==0) { ci.height = y2-y1; ci.width = x2-x1; } else { if(ci.height != y2-y1) ok = false; if(ci.width != x2-x1) ok = false; } } return ok; } void CalcAllHeights() { ALL_HEIGHTS.clear(); ALL_HEIGHTS.reserve(NCARS); REP(i,NCARS) { ALL_HEIGHTS.push_back(CAR_INFOS[i].height); } sort(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end()); ALL_HEIGHTS.erase(unique(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end()), ALL_HEIGHTS.end()); } template<int iter> bool Process() { if(iter==1) { REP(i,NCARS) { Car &car = CARS[i]; car.x = CAR_INFOS[car.index].x[1]; } } sort(CARS, CARS+NCARS); Fenwick<int> fenwick(size(ALL_HEIGHTS)); REP(i,NCARS) { Car &car = CARS[i]; int firstBig = lower_bound(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end(), HEIGHT - car.height + 1) - ALL_HEIGHTS.begin(); int bigleft = i - fenwick.Sum(firstBig); if(iter==0) { car.bigleft = bigleft; } else { if(car.bigleft != bigleft) return false; } int myHeight = lower_bound(ALL_HEIGHTS.begin(), ALL_HEIGHTS.end(), car.height) - ALL_HEIGHTS.begin(); fenwick.Add(myHeight, 1); } return true; } bool Solve() { CalcAllHeights(); REP(i,NCARS) { Car &car = CARS[i]; const CarInfo &ci = CAR_INFOS[i]; car.index = i; car.height = ci.height; car.x = ci.x[0]; car.bigleft = -1; } Process<0>(); return Process<1>(); } int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); int ntc; IN(ntc); REP(tc,ntc) { bool ok = ReadInput(); ok = ok && Solve(); cout << (ok?"TAK\n":"NIE\n"); } } |