#include <iostream>
#include <algorithm>
#include <vector>
using namespace std;
struct Car{
int height;
int leftEdge;
Car* predecessor;
Car* successor;
Car(){
this->predecessor = NULL;
this->successor = NULL;
}
};
struct ComparableCarPointer{
struct Car* carPointer;
ComparableCarPointer(Car* _carPointer=NULL){
this->carPointer = _carPointer;
}
bool operator< (const ComparableCarPointer& right){
return this->carPointer->leftEdge < right.carPointer->leftEdge;
};
};
int main () {
short int remaingTests;
int amountOfCars, parkingHeight;
Car* cars;
vector<ComparableCarPointer> carOrderPtrs;
bool possibleToRearrange;
int x1,y1,x2,y2;
cin >> remaingTests;
while(remaingTests>0){
remaingTests--;
cin >> amountOfCars >> parkingHeight;
cars = new Car[amountOfCars];
for(int id = 0; id < amountOfCars; id++){
cin >> x1 >> y1 >> x2 >> y2;
cars[id].height = abs(y2-y1);
cars[id].leftEdge = min(x1,x2);
carOrderPtrs.push_back(ComparableCarPointer(&cars[id]));
}
make_heap (carOrderPtrs.begin(),carOrderPtrs.end());
sort_heap (carOrderPtrs.begin(),carOrderPtrs.end());
if(amountOfCars>1){ //for head and tail of queue
carOrderPtrs[0].carPointer->successor = carOrderPtrs[1].carPointer;
carOrderPtrs[amountOfCars-1].carPointer->predecessor = carOrderPtrs[amountOfCars-2].carPointer;
}
for(int orderID = 1; orderID < amountOfCars-1; orderID++){ //for middle elements of queue
carOrderPtrs[orderID].carPointer->predecessor = carOrderPtrs[orderID-1].carPointer;
carOrderPtrs[orderID].carPointer->successor = carOrderPtrs[orderID+1].carPointer;
}
for(int id = 0; id < amountOfCars; id++){
cin >> x1 >> y1 >> x2 >> y2;
cars[id].leftEdge = min(x1,x2);
}
make_heap (carOrderPtrs.begin(),carOrderPtrs.end());
sort_heap (carOrderPtrs.begin(),carOrderPtrs.end());
possibleToRearrange = true;
for(int orderID = 0; (orderID < amountOfCars) && (possibleToRearrange); orderID++){ //for middle elements of queue
Car* currentlyMovedCarPtr = carOrderPtrs[orderID].carPointer;
Car* nextCarToPassPtr = currentlyMovedCarPtr->predecessor;
if(currentlyMovedCarPtr->successor != NULL){
currentlyMovedCarPtr->successor->predecessor = nextCarToPassPtr;
}
if(nextCarToPassPtr != NULL){
nextCarToPassPtr->successor = currentlyMovedCarPtr->successor;
int currentlyMovedCarHeight = currentlyMovedCarPtr->height;
do{
if(currentlyMovedCarHeight + nextCarToPassPtr->height <= parkingHeight){
nextCarToPassPtr = nextCarToPassPtr->predecessor;
}
else{
possibleToRearrange = false;
nextCarToPassPtr = NULL;
}
}while(nextCarToPassPtr != NULL);
}
}
cout << (possibleToRearrange ? "TAK\n" : "NIE\n");
carOrderPtrs.clear();
delete [] cars;
}
return 0;
};
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | #include <iostream> #include <algorithm> #include <vector> using namespace std; struct Car{ int height; int leftEdge; Car* predecessor; Car* successor; Car(){ this->predecessor = NULL; this->successor = NULL; } }; struct ComparableCarPointer{ struct Car* carPointer; ComparableCarPointer(Car* _carPointer=NULL){ this->carPointer = _carPointer; } bool operator< (const ComparableCarPointer& right){ return this->carPointer->leftEdge < right.carPointer->leftEdge; }; }; int main () { short int remaingTests; int amountOfCars, parkingHeight; Car* cars; vector<ComparableCarPointer> carOrderPtrs; bool possibleToRearrange; int x1,y1,x2,y2; cin >> remaingTests; while(remaingTests>0){ remaingTests--; cin >> amountOfCars >> parkingHeight; cars = new Car[amountOfCars]; for(int id = 0; id < amountOfCars; id++){ cin >> x1 >> y1 >> x2 >> y2; cars[id].height = abs(y2-y1); cars[id].leftEdge = min(x1,x2); carOrderPtrs.push_back(ComparableCarPointer(&cars[id])); } make_heap (carOrderPtrs.begin(),carOrderPtrs.end()); sort_heap (carOrderPtrs.begin(),carOrderPtrs.end()); if(amountOfCars>1){ //for head and tail of queue carOrderPtrs[0].carPointer->successor = carOrderPtrs[1].carPointer; carOrderPtrs[amountOfCars-1].carPointer->predecessor = carOrderPtrs[amountOfCars-2].carPointer; } for(int orderID = 1; orderID < amountOfCars-1; orderID++){ //for middle elements of queue carOrderPtrs[orderID].carPointer->predecessor = carOrderPtrs[orderID-1].carPointer; carOrderPtrs[orderID].carPointer->successor = carOrderPtrs[orderID+1].carPointer; } for(int id = 0; id < amountOfCars; id++){ cin >> x1 >> y1 >> x2 >> y2; cars[id].leftEdge = min(x1,x2); } make_heap (carOrderPtrs.begin(),carOrderPtrs.end()); sort_heap (carOrderPtrs.begin(),carOrderPtrs.end()); possibleToRearrange = true; for(int orderID = 0; (orderID < amountOfCars) && (possibleToRearrange); orderID++){ //for middle elements of queue Car* currentlyMovedCarPtr = carOrderPtrs[orderID].carPointer; Car* nextCarToPassPtr = currentlyMovedCarPtr->predecessor; if(currentlyMovedCarPtr->successor != NULL){ currentlyMovedCarPtr->successor->predecessor = nextCarToPassPtr; } if(nextCarToPassPtr != NULL){ nextCarToPassPtr->successor = currentlyMovedCarPtr->successor; int currentlyMovedCarHeight = currentlyMovedCarPtr->height; do{ if(currentlyMovedCarHeight + nextCarToPassPtr->height <= parkingHeight){ nextCarToPassPtr = nextCarToPassPtr->predecessor; } else{ possibleToRearrange = false; nextCarToPassPtr = NULL; } }while(nextCarToPassPtr != NULL); } } cout << (possibleToRearrange ? "TAK\n" : "NIE\n"); carOrderPtrs.clear(); delete [] cars; } return 0; }; |
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