#include <algorithm> #include <string> #include <vector> #include <list> #include <cctype> #include <cmath> #include <iostream> #include <set> #include <map> #include <sstream> #include <typeinfo> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef vector<int> vi; typedef vector<ll> vll; typedef vector<ull> vull; typedef vector<string> vs; #define SIZE(x) ((int)(x.size())) #define LET(var, val) typeof(val) var = (val) #define FOR(k, a, b) for(typeof(a) k = (a); k < (b); ++k) #define FORR(k, a, b) for(typeof(a) k = (a); k >= (b); --k) #define REP(x, n) for(int x = 0; x < (n); ++x) #define ALL(c) (c).begin(), (c).end() #define FOREACH(i, c) for(LET(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define PF push_front const int INF = 2000000001; const double EPS = 10e-9; const double PI = acos(-1.0); ostringstream out; struct Rectangle { int x1; int x2; int y1; int y2; int number; }; bool cmp(Rectangle a, Rectangle b) { return (a.x1 < b.x1); } vi barrier[50000]; Rectangle car[50000]; Rectangle final[50000]; bool was_it[50000]; int main() { ios_base::sync_with_stdio(0); int t; cin >> t; while (t--) { int n, w; cin >> n >> w; REP(i, n) { barrier[i].clear(); was_it[i] = false; cin >> car[i].x1 >> car[i].y1 >> car[i].x2 >> car[i].y2; car[i].number = i; } REP(i, n) { int width = abs(car[i].y1 - car[i].y2); FOR(j, i + 1, n) { if (width + abs(car[j].y1 - car[j].y2) > w) { if (car[i].x1 < car[j].x1) barrier[i].PB(j); else barrier[j].PB(i); } } } REP(i, n) { cin >> final[i].x1 >> final[i].y1 >> final[i].x2 >> final[i].y2; final[i].number = i; } sort(final, final + n, cmp); bool ok = true; REP(i, n) { int c = final[i].number; was_it[c] = true; FOREACH(j, barrier[c]) { if (was_it[*j] == true) { ok = false; break; } } if (ok == false) break; } cout << (ok ? "TAK\n" : "NIE\n"); } cout << out.str(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 | #include <algorithm> #include <string> #include <vector> #include <list> #include <cctype> #include <cmath> #include <iostream> #include <set> #include <map> #include <sstream> #include <typeinfo> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef vector<int> vi; typedef vector<ll> vll; typedef vector<ull> vull; typedef vector<string> vs; #define SIZE(x) ((int)(x.size())) #define LET(var, val) typeof(val) var = (val) #define FOR(k, a, b) for(typeof(a) k = (a); k < (b); ++k) #define FORR(k, a, b) for(typeof(a) k = (a); k >= (b); --k) #define REP(x, n) for(int x = 0; x < (n); ++x) #define ALL(c) (c).begin(), (c).end() #define FOREACH(i, c) for(LET(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define PF push_front const int INF = 2000000001; const double EPS = 10e-9; const double PI = acos(-1.0); ostringstream out; struct Rectangle { int x1; int x2; int y1; int y2; int number; }; bool cmp(Rectangle a, Rectangle b) { return (a.x1 < b.x1); } vi barrier[50000]; Rectangle car[50000]; Rectangle final[50000]; bool was_it[50000]; int main() { ios_base::sync_with_stdio(0); int t; cin >> t; while (t--) { int n, w; cin >> n >> w; REP(i, n) { barrier[i].clear(); was_it[i] = false; cin >> car[i].x1 >> car[i].y1 >> car[i].x2 >> car[i].y2; car[i].number = i; } REP(i, n) { int width = abs(car[i].y1 - car[i].y2); FOR(j, i + 1, n) { if (width + abs(car[j].y1 - car[j].y2) > w) { if (car[i].x1 < car[j].x1) barrier[i].PB(j); else barrier[j].PB(i); } } } REP(i, n) { cin >> final[i].x1 >> final[i].y1 >> final[i].x2 >> final[i].y2; final[i].number = i; } sort(final, final + n, cmp); bool ok = true; REP(i, n) { int c = final[i].number; was_it[c] = true; FOREACH(j, barrier[c]) { if (was_it[*j] == true) { ok = false; break; } } if (ok == false) break; } cout << (ok ? "TAK\n" : "NIE\n"); } cout << out.str(); return 0; } |