#include <algorithm> #include <cassert> #include <cstdio> #include <iostream> #include <map> #include <queue> #include <set> #include <vector> using namespace std; const int kMaxX = 1000000; const int kInfinity = kMaxX + 1; vector<int> x_1, x_2, y_1, y_2; class Tree { public: Tree(const int tribes, const int height) : added_(tribes, false) { base_ = 2; while (base_ < height) base_ *= 2; elem_.resize(2 * base_, -1); set_.resize(2 * base_, set<pair<int, int> >()); }; bool Delete(const int tribe) { if (!added_[tribe]) return false; added_[tribe] = false; priority_queue<int> q; int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; while (a < b) { if (a & 1) { set_[a].erase(make_pair(x_2[tribe], tribe)); if (elem_[a] == tribe) q.push(a); a++; } if (b & 1) { b--; set_[b].erase(make_pair(x_2[tribe], tribe)); if (elem_[b] == tribe) q.push(b); } a /= 2; b /= 2; } Recompute(&q); return true; } void Insert(const int tribe) { added_[tribe] = true; priority_queue<int> q; int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; while (a < b) { if (a & 1) { set_[a].insert(make_pair(x_2[tribe], tribe)); if (elem_[a] == -1 || x_2[tribe] > x_2[elem_[a]]) q.push(a); a++; } if (b & 1) { b--; set_[b].insert(make_pair(x_2[tribe], tribe)); if (elem_[b] == -1 || x_2[tribe] > x_2[elem_[b]]) q.push(b); } a /= 2; b /= 2; } Recompute(&q); } int Read(const int tribe) { int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; priority_queue<int> q; while (a < b) { if (a & 1) { q.push(a); const int elem = elem_[a]; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; ++a; } if (b & 1) { --b; q.push(b); const int elem = elem_[b]; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; } a /= 2; b /= 2; } int last = -1; while (!q.empty()) { if (q.top() != last) { last = q.top(); if (!set_[last].empty()) { const int elem = set_[last].rbegin()->second; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; } if (last > 1) q.push(last / 2); } q.pop(); } return -1; } private: void Recompute(priority_queue<int> *q) { int last = -1; while (!q->empty()) { if (q->top() != last) { last = q->top(); int e = -1; if (!set_[last].empty()) if (e == -1 || x_2[set_[last].rbegin()->second] > x_2[e]) e = set_[last].rbegin()->second; if (last < base_) if (elem_[2 * last ] != -1) if (e == -1 || x_2[elem_[2 * last ]] > x_2[e]) e = elem_[2 * last ]; if (last < base_) if (elem_[2 * last + 1] != -1) if (e == -1 || x_2[elem_[2 * last + 1]] > x_2[e]) e = elem_[2 * last + 1]; if (e != elem_[last]) { elem_[last] = e; if (last > 1) q->push(last / 2); } } q->pop(); } } int base_; vector<bool> added_; vector<int> elem_; vector<set<pair<int, int> > > set_; }; int main() { int n; scanf("%d", &n); map<int, int> y_compress; x_1.resize(n); x_2.resize(n); y_1.resize(n); y_2.resize(n); for (int i = 0; i < n; ++i) { scanf("%d%d%d%d", &x_1[i], &x_2[i], &y_1[i], &y_2[i]); y_compress[y_1[i]] = -1; y_compress[y_2[i]] = -1; } vector<int> y_decompress; for (map<int, int>::iterator i = y_compress.begin(); i != y_compress.end(); ++i) { i->second = y_decompress.size(); y_decompress.push_back(i->first); } for (int i = 0; i < n; ++i) { y_1[i] = y_compress[y_1[i]]; y_2[i] = y_compress[y_2[i]]; // cerr << i << ": " << x_1[i] << ' ' << x_2[i] << ' ' << y_1[i] << ' ' << y_2[i] << endl; } vector<pair<int, int> > events(n); for (int i = 0; i < n; ++i) events[i] = make_pair(x_1[i], i); sort(events.begin(), events.end()); vector<pair<pair<int, int>, pair<int, int> > > ret; Tree tree(n, y_decompress.size()); for (int i = 0; i < events.size(); ++i) { const pair<int, int> &event = events[i]; const int tribe = event.second; // Start territory. while (true) { // Check if any tribe occupies our area. const int other_tribe = tree.Read(tribe); // If not, break. if (other_tribe == -1) break; // cerr << "Merging " << other_tribe << " into " << tribe << '.' << endl; // The other tribe will be merged into ours, we can get rid of it now. assert(tree.Delete(other_tribe)); assert(x_1[tribe] < x_2[other_tribe]); assert(x_2[tribe] > x_1[other_tribe]); assert(y_1[tribe] < y_2[other_tribe]); assert(y_2[tribe] > y_1[other_tribe]); // Grow our area. x_1[tribe] = min(x_1[tribe], x_1[other_tribe]); x_2[tribe] = max(x_2[tribe], x_2[other_tribe]); y_1[tribe] = min(y_1[tribe], y_1[other_tribe]); y_2[tribe] = max(y_2[tribe], y_2[other_tribe]); } // Insert into tree, once no longer fits anything. tree.Insert(tribe); } for (int i = 0; i < n; ++i) if (tree.Delete(i)) ret.push_back(make_pair(make_pair(x_1[i], x_2[i]), make_pair(y_decompress[y_1[i]], y_decompress[y_2[i]]))); // Sort the results. sort(ret.begin(), ret.end()); // Print the results. printf("%lu\n", ret.size()); for (int i = 0; i < ret.size(); ++i) printf("%d %d %d %d\n", ret[i].first.first, ret[i].first.second, ret[i].second.first, ret[i].second.second); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 | #include <algorithm> #include <cassert> #include <cstdio> #include <iostream> #include <map> #include <queue> #include <set> #include <vector> using namespace std; const int kMaxX = 1000000; const int kInfinity = kMaxX + 1; vector<int> x_1, x_2, y_1, y_2; class Tree { public: Tree(const int tribes, const int height) : added_(tribes, false) { base_ = 2; while (base_ < height) base_ *= 2; elem_.resize(2 * base_, -1); set_.resize(2 * base_, set<pair<int, int> >()); }; bool Delete(const int tribe) { if (!added_[tribe]) return false; added_[tribe] = false; priority_queue<int> q; int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; while (a < b) { if (a & 1) { set_[a].erase(make_pair(x_2[tribe], tribe)); if (elem_[a] == tribe) q.push(a); a++; } if (b & 1) { b--; set_[b].erase(make_pair(x_2[tribe], tribe)); if (elem_[b] == tribe) q.push(b); } a /= 2; b /= 2; } Recompute(&q); return true; } void Insert(const int tribe) { added_[tribe] = true; priority_queue<int> q; int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; while (a < b) { if (a & 1) { set_[a].insert(make_pair(x_2[tribe], tribe)); if (elem_[a] == -1 || x_2[tribe] > x_2[elem_[a]]) q.push(a); a++; } if (b & 1) { b--; set_[b].insert(make_pair(x_2[tribe], tribe)); if (elem_[b] == -1 || x_2[tribe] > x_2[elem_[b]]) q.push(b); } a /= 2; b /= 2; } Recompute(&q); } int Read(const int tribe) { int a = base_ + y_1[tribe]; int b = base_ + y_2[tribe]; priority_queue<int> q; while (a < b) { if (a & 1) { q.push(a); const int elem = elem_[a]; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; ++a; } if (b & 1) { --b; q.push(b); const int elem = elem_[b]; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; } a /= 2; b /= 2; } int last = -1; while (!q.empty()) { if (q.top() != last) { last = q.top(); if (!set_[last].empty()) { const int elem = set_[last].rbegin()->second; if (elem != -1 && x_2[elem] > x_1[tribe]) return elem; } if (last > 1) q.push(last / 2); } q.pop(); } return -1; } private: void Recompute(priority_queue<int> *q) { int last = -1; while (!q->empty()) { if (q->top() != last) { last = q->top(); int e = -1; if (!set_[last].empty()) if (e == -1 || x_2[set_[last].rbegin()->second] > x_2[e]) e = set_[last].rbegin()->second; if (last < base_) if (elem_[2 * last ] != -1) if (e == -1 || x_2[elem_[2 * last ]] > x_2[e]) e = elem_[2 * last ]; if (last < base_) if (elem_[2 * last + 1] != -1) if (e == -1 || x_2[elem_[2 * last + 1]] > x_2[e]) e = elem_[2 * last + 1]; if (e != elem_[last]) { elem_[last] = e; if (last > 1) q->push(last / 2); } } q->pop(); } } int base_; vector<bool> added_; vector<int> elem_; vector<set<pair<int, int> > > set_; }; int main() { int n; scanf("%d", &n); map<int, int> y_compress; x_1.resize(n); x_2.resize(n); y_1.resize(n); y_2.resize(n); for (int i = 0; i < n; ++i) { scanf("%d%d%d%d", &x_1[i], &x_2[i], &y_1[i], &y_2[i]); y_compress[y_1[i]] = -1; y_compress[y_2[i]] = -1; } vector<int> y_decompress; for (map<int, int>::iterator i = y_compress.begin(); i != y_compress.end(); ++i) { i->second = y_decompress.size(); y_decompress.push_back(i->first); } for (int i = 0; i < n; ++i) { y_1[i] = y_compress[y_1[i]]; y_2[i] = y_compress[y_2[i]]; // cerr << i << ": " << x_1[i] << ' ' << x_2[i] << ' ' << y_1[i] << ' ' << y_2[i] << endl; } vector<pair<int, int> > events(n); for (int i = 0; i < n; ++i) events[i] = make_pair(x_1[i], i); sort(events.begin(), events.end()); vector<pair<pair<int, int>, pair<int, int> > > ret; Tree tree(n, y_decompress.size()); for (int i = 0; i < events.size(); ++i) { const pair<int, int> &event = events[i]; const int tribe = event.second; // Start territory. while (true) { // Check if any tribe occupies our area. const int other_tribe = tree.Read(tribe); // If not, break. if (other_tribe == -1) break; // cerr << "Merging " << other_tribe << " into " << tribe << '.' << endl; // The other tribe will be merged into ours, we can get rid of it now. assert(tree.Delete(other_tribe)); assert(x_1[tribe] < x_2[other_tribe]); assert(x_2[tribe] > x_1[other_tribe]); assert(y_1[tribe] < y_2[other_tribe]); assert(y_2[tribe] > y_1[other_tribe]); // Grow our area. x_1[tribe] = min(x_1[tribe], x_1[other_tribe]); x_2[tribe] = max(x_2[tribe], x_2[other_tribe]); y_1[tribe] = min(y_1[tribe], y_1[other_tribe]); y_2[tribe] = max(y_2[tribe], y_2[other_tribe]); } // Insert into tree, once no longer fits anything. tree.Insert(tribe); } for (int i = 0; i < n; ++i) if (tree.Delete(i)) ret.push_back(make_pair(make_pair(x_1[i], x_2[i]), make_pair(y_decompress[y_1[i]], y_decompress[y_2[i]]))); // Sort the results. sort(ret.begin(), ret.end()); // Print the results. printf("%lu\n", ret.size()); for (int i = 0; i < ret.size(); ++i) printf("%d %d %d %d\n", ret[i].first.first, ret[i].first.second, ret[i].second.first, ret[i].second.second); return 0; } |