/* * Copyright (C) 2014 Paweł Widera * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details: * http://www.gnu.org/licenses/gpl.html */ #include <vector> #include <deque> #include <unordered_set> #include <unordered_map> #include <algorithm> #include <cmath> #include <iostream> using namespace std; //#define DEBUG 666 #ifdef DEBUG #define DBG(x) x #else #define DBG(x) #endif class Reaction { public: int priority; int agent1; int agent2; Reaction(int p, int a1, int a2): priority(p), agent1(a1), agent2(a2) {} bool operator<(const Reaction& other) const { return priority < other.priority; } }; int main() { int n, m, k; int weight, from, to, agent1, agent2; vector<int> weights; vector<pair<int, int>> steps; vector<unordered_map<int, int>> reactions; vector<unordered_set<int>> products; ios::sync_with_stdio (false); cin >> n >> m >> k; weights.reserve(n); steps.reserve(m); reactions.resize(n); products.resize(n); for (int i = 0; i < n; ++i) { cin >> weight; weights.push_back(weight); } for (int i = 0; i < m; ++i) { cin >> from >> to; steps.push_back(make_pair(--from, --to)); } for (int i = 0; i < k; ++i) { cin >> agent1 >> agent2; --agent1; --agent2; reactions[min(agent1, agent2)][max(agent1, agent2)] = i; products[agent1].insert(agent1); products[agent2].insert(agent2); } unsigned long long int precipitate = 0; int priority; int agent; for (int i = 0; i < m; ++i) { from = steps[i].first; to = steps[i].second; DBG( cout << "s " << i << ": " << from << " -> " << to << endl; ) // find posisble reactions and their priorities deque<Reaction> reactions_order; for (auto agent1 : products[from]) { for (auto agent_map: reactions[agent1]) { if (products[to].count(agent_map.first) == 0) { continue; } auto agent2 = agent_map.first; DBG( cout << "a = " << agent1 << "+" << agent2 << endl; ); priority = reactions[agent1][agent2]; reactions_order.push_back(Reaction(priority, agent1, agent2)); } } for (auto agent1 : products[to]) { for (auto agent_map: reactions[agent1]) { if (products[from].count(agent_map.first) == 0) { continue; } auto agent2 = agent_map.first; DBG( cout << "a = " << agent1 << "+" << agent2 << endl; ); priority = reactions[agent1][agent2]; reactions_order.push_back(Reaction(priority, agent1, agent2)); } } // sort reactions by priority sort(begin(reactions_order), end(reactions_order)); // apply reactions for (auto r : reactions_order) { DBG( cout << "r = " << r.agent1 << "+" << r.agent2 << endl; ); weight = min(weights[r.agent1], weights[r.agent2]); if (weight == 0) { continue; } precipitate += 2 * weight; weights[r.agent1] -= weight; weights[r.agent2] -= weight; } // move reactions residues from the source phial auto iter = begin(products[from]); while (iter != end(products[from])) { agent = *iter++; if (weights[agent] > 0) { products[to].insert(agent); } products[from].erase(agent); } // remove used agents from the target phial iter = begin(products[to]); while (iter != end(products[to])) { agent = *iter++; if (weights[agent] == 0) { products[to].erase(agent); } } DBG( for (int j = 0; j < n; ++j) { cout << "p[" << j << "] ="; for (auto agent : products[j]) { cout << " " << agent; } cout << ", "; } cout << endl; cout << "weights = "; for (int j = 0; j < n; ++j) { cout << weights[j] << " "; } cout << endl; ); } cout << precipitate << endl; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | /* * Copyright (C) 2014 Paweł Widera * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details: * http://www.gnu.org/licenses/gpl.html */ #include <vector> #include <deque> #include <unordered_set> #include <unordered_map> #include <algorithm> #include <cmath> #include <iostream> using namespace std; //#define DEBUG 666 #ifdef DEBUG #define DBG(x) x #else #define DBG(x) #endif class Reaction { public: int priority; int agent1; int agent2; Reaction(int p, int a1, int a2): priority(p), agent1(a1), agent2(a2) {} bool operator<(const Reaction& other) const { return priority < other.priority; } }; int main() { int n, m, k; int weight, from, to, agent1, agent2; vector<int> weights; vector<pair<int, int>> steps; vector<unordered_map<int, int>> reactions; vector<unordered_set<int>> products; ios::sync_with_stdio (false); cin >> n >> m >> k; weights.reserve(n); steps.reserve(m); reactions.resize(n); products.resize(n); for (int i = 0; i < n; ++i) { cin >> weight; weights.push_back(weight); } for (int i = 0; i < m; ++i) { cin >> from >> to; steps.push_back(make_pair(--from, --to)); } for (int i = 0; i < k; ++i) { cin >> agent1 >> agent2; --agent1; --agent2; reactions[min(agent1, agent2)][max(agent1, agent2)] = i; products[agent1].insert(agent1); products[agent2].insert(agent2); } unsigned long long int precipitate = 0; int priority; int agent; for (int i = 0; i < m; ++i) { from = steps[i].first; to = steps[i].second; DBG( cout << "s " << i << ": " << from << " -> " << to << endl; ) // find posisble reactions and their priorities deque<Reaction> reactions_order; for (auto agent1 : products[from]) { for (auto agent_map: reactions[agent1]) { if (products[to].count(agent_map.first) == 0) { continue; } auto agent2 = agent_map.first; DBG( cout << "a = " << agent1 << "+" << agent2 << endl; ); priority = reactions[agent1][agent2]; reactions_order.push_back(Reaction(priority, agent1, agent2)); } } for (auto agent1 : products[to]) { for (auto agent_map: reactions[agent1]) { if (products[from].count(agent_map.first) == 0) { continue; } auto agent2 = agent_map.first; DBG( cout << "a = " << agent1 << "+" << agent2 << endl; ); priority = reactions[agent1][agent2]; reactions_order.push_back(Reaction(priority, agent1, agent2)); } } // sort reactions by priority sort(begin(reactions_order), end(reactions_order)); // apply reactions for (auto r : reactions_order) { DBG( cout << "r = " << r.agent1 << "+" << r.agent2 << endl; ); weight = min(weights[r.agent1], weights[r.agent2]); if (weight == 0) { continue; } precipitate += 2 * weight; weights[r.agent1] -= weight; weights[r.agent2] -= weight; } // move reactions residues from the source phial auto iter = begin(products[from]); while (iter != end(products[from])) { agent = *iter++; if (weights[agent] > 0) { products[to].insert(agent); } products[from].erase(agent); } // remove used agents from the target phial iter = begin(products[to]); while (iter != end(products[to])) { agent = *iter++; if (weights[agent] == 0) { products[to].erase(agent); } } DBG( for (int j = 0; j < n; ++j) { cout << "p[" << j << "] ="; for (auto agent : products[j]) { cout << " " << agent; } cout << ", "; } cout << endl; cout << "weights = "; for (int j = 0; j < n; ++j) { cout << weights[j] << " "; } cout << endl; ); } cout << precipitate << endl; return 0; } |